

Senko no Ronde SP is a fighting game developed by G.Rev and published by Sega for the Sega NAOMI arcade system. It is the sequel to Senko no Ronde, and includes many features backported from the Xbox 360 game Senko no Ronde Rev. X.

Fighting / Action / Science fiction
FX Fighter is a video game developed by Argonaut Games and released by GTE Entertainment in 1995. It was an early realtime 3D fighting game to be developed for the PC. The game was also being developed for the Super Nintendo Entertainment System, but eventually only the PC CD-ROM version for MS-DOS was released. The game features eight different characters, eight different arenas, movie cut scenes, and 40 attacks per fighter. The player selects a character to face against eight of the best fighters in the universe for a prize consisting of the most powerful weapon in the universe.

Fighting / Action / Science fiction
The game brings back the team play composed by three characters each that was a tradition in previous games. The game has also several important changes in the gameplay, like the "Free Cancel System" or "Max Mode System", the "Quick Emergency Evasion" and "Quick MAX Mode Activation", aside from the countless changes in each character's special moves and their properties.

Fighting / Sport / Hack and slash/Beat 'em up / Action / Science fiction
Players get to choose any one of six monsters (four in the 16-bit ports) for battle, and two players can join forces to fight the monsters together. Battles end when one of the monsters is pinned for a three count or if time expires (in which case the player loses). The game consists of 12 total levels: the player first must defeat all six monsters, with the last monster being oneself, but in a different palette. Then the player must defeat the six monsters again, in the same order, but this time in different cities

Fighting / Arcade / Action / Science fiction
A head-to-head fighting game based on the 1994 Double Dragon movie, the game features a roster selectable which consists of "Double Dragon" alumni Billy, Jimmy, Marian, Abobo and Burnov, as well as 5 original characters as they enter a martial arts tournament to take out evil crime lord of Bloody Town, Koga Shuko. Unique features in the game includes destructible environments and a super move meter which fills out based on how much energy the player has left, giving weaker fighters a handicap. After defeating the default 10 fighters, the player faces Shuko's bodyguard, Duke, before fighting Shuko himself.

Fighting / Action / Science fiction
The Doom Squad is a group of fighters under the control of an evil wizard. They threaten earth and bring destruction. One of the Doom Squad members betrays his group and becomes the Doomsday Warrior. This warrior must then defeat the other members of the Squad and finally the wizard controlling it all. Doomsday Warrior is a fighting game. Choosing one of the Doom Squad members to become to the Doomsday warriors, you must defeat your opponents. Each character has the ability to punch, kick, jump and unleash a special move (usually by being close to the enemy and using either jump, kick or punch). The better the skill in fighting, the more ability points are earned. These ability points can be used to improve various areas of the fighter after battle.

Fighting / Platform / Hack and slash/Beat 'em up / Action / Science fiction
"X-Kaliber 2097" consists of two modes. The first modes gameplay consists of side-scrolling action. The player can jump and swing a sword at enemies. The player can also deflect projectiles with the sword. The game also features one on one boss fights that are set up similar to a fighting game. The second mode is a two player duel that is set up like the one on one boss fights but is between two human controlled players.

Fighting / Arcade / Action / Fantasy
Metamoqester (known in Japan as "Oni: The Ninja Master") is a 2D arcade fighting game, similar in concept to Red Earth or Monster Maulers. One or two players (there is a co-op mode) fight against big monsters in deadly duels. There are three different characters to choose from. The game uses four buttons - Weak Attack, Medium Attack, Strong Attack, and Shoot/Throw Weapon.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.