

Developed by Nintendo R&D1 for Nintendo.
Shooter / Puzzle / Arcade / Science fiction
A special version of Space Fever called SF-Hisplitter was released the same year and features aliens that are double the width of the standard variety, which can either be destroyed completely or split into two smaller aliens depending on where they are shot. This version is in color, and the shelter blocks are visually distinct from the monochrome version.

Shooter / Puzzle / Arcade / Action / Science fiction
Shoot aliens as they move across the screen. Shoot the spaceship for extra points. Choose one of three games. Space Fever is a 1979 arcade game by Nintendo R&D2. Some sources claim that Ikegami Tsushinki also did design work on Space Fever. It was released in both monochrome and color versions. The gameplay is similar to Space Invaders, which had been released by Taito in 1978. It was distributed by Far East Video. The gameplay of Space Fever is reminiscent of Space Invaders (1978), where the player controls a laser cannon situated at the bottom of the screen and must defeat waves of enemy aliens. The aliens are arranged in rows and slowly move to the edge of the screen, before descending and continuing in the opposite direction. As more aliens are defeated, they increase in speed. A UFO will occasionally appear towards the top of the screen, which can be shot down for bonus points. There are three game modes that change the way the aliens move; the first presents two formations of enemies that move in opposite directions, the second continuously adds additional rows of aliens, and the third is functionally identical to Space Invaders.

Shooter / Puzzle / Indie / Action / Science fiction
In this vertical scrolling spaceship shooter, you control a ship that can change its polarity at will. As blue/white, the ship can easily destroy red/black enemies, and vice versa. Bullets of your polarity can be collected to fuel your energy gauge, but those opposite will kill you. Destroying an enemy ship causes them to fire revenge bullets which can be absorbed and fired back by the player. Different difficulties exist to change exactly how you interact with polarized points, or how they appear. It is the spiritual successor to Radiant Silvergun, featuring similar level and boss design, as well as it's buddhism inspired themes and aesthetics. Both are directed by Hiroshi Iuchi, who also composed Ikaruga's soundtrack.

Shooter / Puzzle / Arcade / Action / Science fiction
High-speed action-packed game play returns with the addition of exciting head-to-head battle modes, a challenging new time attack mode, and expanded game play progression that goes beyond Fever Time to SUPER FEVER TIME! Space Invaders Extreme 2 - faster and more exhilarating than ever before!

Shooter / Puzzle / Arcade / Action / Science fiction
Cyberwar is a DOS game based on the film The Lawnmower Man and a direct sequel to the video game adaptation of the film, which itself takes place after the film. It was released in 1994 by SCi. Ports were announced for the Sega CD, 3DO Interactive Multiplayer, and in Japan only for the Sega Saturn and Sony PlayStation, but only the Japan-only PlayStation version was released.

Shooter / Puzzle / Adventure / Action / Science fiction
A sci-fi game which includes a mix of maze puzzles and side-scrolling action.

Shooter / Puzzle / Racing / Action / Science fiction
A bundle of NES games released in some models of LG Electronics TV around 2008. Most games are actually bootleg versions of famous NES games, with lots of aesthetic changes (and some gameplay changes in some cases). There are two exclusive games: LG Chess and Quick Brain. The games are: - Soccer (Nintendo World Cup) - Block!! Block!! (Arkanoid) - Baseball (Baseball) - Laser Man (Bomberman) - Body Capsule (Dig Dug) - Mobile Racing (Excitebike) - Battle Star (Galaga) - LG Chess - Space Rocket (Star Force) - Pocket Ball (Lunar Pool) - Tennis (Tennis) - Little Star (Antarctic Adventure) - Perfect Puzzle (Magic Jewelry) - Quick Brain - Car Racing (Road Fighter)

Shooter / Puzzle / Strategy / Action / Science fiction
Alone with your jetpack, you have flown from Finland across the Urals and the entire length of Asia to deliver a package to Genoq Biolabs in Singapore. You land on the building`s 80th floor setback, finding nobody there to greet you. When you enter the building, the main door snaps shut behind you, and you narrowly escape being killed by the building`s security system. You find the receptionist hiding behind her desk. She tells you that Genoq`s head scientist, Derrida, has been demanding the package you`re carrying. His last panicked message came over an hour ago. This package is more important than you could have thought. You realize that there is only one course of action, that you `must` bring the package to Derrida, and, if at all possible, rescue any survivors you find along the way.

Shooter / Puzzle / Arcade / Science fiction
Viewed from above in levels with simple sideways scrolling, the objective on each level is to shoot each of the weapons crates, before going through the newly-opened exit. Guard droids must be avoided, but shooting them can leave them inactive for a short period of time, and they can now be shot or hit to push them in that direction, which can be used strategically to make more paths available. There is a 2-minute time limit on each level. Every 5th level has a nuclear weapon guarded by a seeking enemy droid, which continually follows you.