

Developed by Konami Computer Entertainment Tokyo for Konami.
Puzzle / Adventure / Fantasy / Historical
Shadow of Destiny is an adventure game. There are no action elements in the game, and the protagonist has no health bar. Each chapter has a time limit, during which Eike has to find a way to prevent the murderer from killing him. This is mainly achieved by traveling through time to different hours, days, years, and even centuries. Obtaining a crucial item, having a conversation with a specific character, or performing another action in the past will prevent Eike from getting killed. Time-traveling requires energy units, which can be found by exploring the town. If Eike fails to achieve the goal at hand within the allotted time and prevent his murder, the chapter must be restarted. During the course of the game the player will have several choices and opportunities to change the future in various ways. Due to the time-traveling feature, many objectives can be accomplished in non-linear ways, branching the storyline and eventually resulting in eight different endings, six of which can be achieved during the first playthrough, and two others unlocked after having reached the other six.
A young man named Eike Kusch strolls through the quiet patriarchal German town Lebensbaum. Suddenly, a tremendous blow darkens the sight of his eyes, and the next thing he can see is a very strange room filled with bizarre objects, and a voice talking to him from nowhere. A mysterious being known as Homunculus tells Eike that he has been stabbed to death. Homunculus gives Eike a time-travelling device and brings him back to life a short while before his murder took place. From that moment on, Eike's miraculously acquired second chance turns into a constant race against time, as he tries to escape from his destiny. In order to alter the course of events, preventing the unknown person from carrying out his murder, Eike will have to travel back in time as far as the 16th century, meeting people closely connected to his own existence and changing the fabric of reality.

Point-and-click / Puzzle / Adventure / Fantasy / Thriller
Circle of Blood is a 2D adventure game played from a third-person perspective. The player uses a point-and-click interface to interact with the environment and to guide protagonist George Stobbart through the game's world. To solve puzzles and progress in the game, the player collects items that may be combined with one another, used on the environment, or given to non-player characters. The protagonist converses with NPCs via dialogue trees presented through "conversation icons" to learn about the game's puzzles and plot. Clues and other information are obtained by clicking on items in the inventory and on objects in the environment. The player navigates with a map, to which new locations are added as the story unfolds. Unlike in most adventure games at the time, the protagonist's death is possible, after which the player starts from the last save point.

Puzzle / Role-playing (RPG) / Adventure / Fantasy / Historical
In the midst of an unending war for dominance between two super-powers, Special Intelligence Agent Stocke is assigned to a routine escort mission that goes horribly awry. However, wielding a mysterious book called the White Chronicle, Stocke discovers a way to travel to the intersection of time itself: Historia. With this power in his hands, he must travel back and forth through key events and an entirely alternate timeline to right the world's ill-fated course. The lives of his companions, the fate of nations, and the resolution of an impending disaster that now threatens the land all depend on Stocke's ability to discern the one "true" history.

Puzzle / Adventure / Action / Fantasy
Alone in the Dark is one of the first survival horror games and the first to utilize 3D models superimposed on pre-rendered backgrounds, which would become a key inspiration for upcoming horror games at the time, like the Resident Evil franchise. The player can use various weapons, such as pistol, rifle, swords and knives, though it is possible to kill most enemies with melee attacks. Some opponents can be beaten by solving a particular puzzle, while a significant number of opponents cannot be killed at all or only with certain weapons.

Point-and-click / Puzzle / Adventure / Fantasy / Science fiction
While her ex-boyfriend Max, a scientist, witnesses the brutal methods of Puritas Cordis at the excavation site of an ancient Indonesian temple complex, Nina joins forces with a priest in France to investigate the connection between the secret society's sinister prophesies and the creepy leader of an ancient order. A dramatic race against time begins. Will the protagonists be able to avert the impending apocalypse?

Point-and-click / Puzzle / Adventure / Fantasy / Thriller
Broken Sword: The Smoking Mirror is a 2D adventure game played from a third-person perspective. Via a point-and-click interface, the player guides protagonist George Stobbart through the game's world and interacts with the environment by selecting from multiple commands, while Nicole Collard is also a playable character in selected portions of the game. The player controls George's movements and can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. He also have to collect objects that can be used with either other collectible objects, parts of the scenery or with other people in order to solve puzzles and progress in the game. By right-clicking on an object, the player gets a description and clues. The player character's death is possible if he makes a wrong decision.

Point-and-click / Puzzle / Adventure / Horror / Thriller
The game is a murder mystery visual novel with a heavy story focus that requires multiple playthroughs to figure out and involves puzzle rooms used to progress through the story with dialogue choices to be made inbetween them.

Puzzle / Adventure / Fantasy / Historical
Atlantis: The Lost Tales is a fantasy adventure computer game developed by Cryo Interactive and published by DreamCatcher Interactive, and released on September 30, 1997. The game is named after its initial and most important setting, Atlantis. It is the first in a Myst-like series, and is followed by Atlantis II (Beyond Atlantis outside Europe), Atlantis III: The New World (Beyond Atlantis II), Atlantis Evolution and The Secrets of Atlantis: The Sacred Legacy.

Point-and-click / Puzzle / Adventure / Fantasy / Historical
Ankh: Curse of the Scarab King is the Nintendo DS port of the Ankh released on PC in 2005.