

Developed by Backbone Entertainment for Sega.
Sonic Riders was a port of Sonic Riders to the Game Boy Advance. It was in development at the same time as the other Sonic Riders ports. The game used a Out-Run style game engine. When Sega of Japan insisted on adding more 3D to the game it was cancelled by Sega of USA as it could not be completed within the tight production schedule. Info on the game was discovered on Keith Erickson’s portfolio and Arvin Bautista’s resume.

Puzzle / Racing / Action / Science fiction
Virtua Hamster is a unreleased Sega 32X game. The game was to star a variety of selectable rodents attached to rocket packs who could travel through a series of connected tubes, fighting each other and avoiding various obstacles. It was built solely with the 32X in mind, however after the console failed development moved to the Sega Saturn for a short while before being axed completely. It is also reported that Sega of Japan were not keen on use of the "Virtua" in the game's name, possibly so that the game was not associated with Sega AM2's Virtua Fighter and Virtua Racing. An alternate box mock-up uses the title Virtual Hamster instead. In August 2009, Ryo Suzuki of SEGASaturno.com dumped an early prototype version of this game. In it, the only selectable character is hamster, Chip, and there is only one empty level (though there are numerous non-moving 3D models of other characters and items dotted around the map). A resets the game, and B/C can be used to move the camera forwards and backwards through the tube. There are also two Sega screens.

Racing / Action / Science fiction
Enter the future of racing 10 years before the turn of the 30th century. Zero Racers was shown at E3 1996, but went unreleased until 2026 as part of the Nintendo Classics collection. Forced to live underground, humanity has lost its former glory and access to certain emotions. This is where the RACE is held. Compete for the highest rank in your machine of choice on courses of interconnected square ducts. You must maintain a rank within each lap's specified range and finish in the top three to advance to the next course. Fly through Rapid Marks on each course to obtain RAPID and use that to give yourself a temporary speed boost!

Shooter / Racing / Arcade / Action / Science fiction
Take to the streets or take to the skies. Because Action Fighter is the incredible, transformable combat vehicle. You start out on a customized cycle. Built with enough speed and power to jump over water and overtake enemies. Then, by finding the right parts along the way, you'll change your cycle into a supercharged, state-of-the-art sports car. Next, add two turbojets to make your car airborne. And take to the skies. Down hyped-up helicopters and jet spaceships from above. And no matter which vehicle you're manning- or who you're after- get ready to stand by for action!

Crash Team Racing is a kart racing game featuring popular characters from the Crash Bandicoot series. The gameplay is very similar to other kart racing video games like Mario Kart: players have to choose a character and compete against the other racers on various racetracks. The story mode allows you to choose any one of the characters to complete all the main races and beat the ultimate boss Nitrous Oxide. Each of the main races are against 7 other AI competitors with 5 boss races. There are also a few arcade modes up to 4 players.

Puzzle / Racing / Sport / Action / Science fiction
The game pits four racers against each other, with up to two of them being player-controlled and the rest being AI opponents. Each race consists of four laps around tracks viewed from an isometric perspective, which enables players to discern the presence of frequent sloping sections spread throughout the game's various tracks. In addition to navigating the turns, racers must also maneuver hills and dips without falling or jumping over the guard rail at the track's edge.

Racing / Action / Science fiction
The third release of Psygnosis's seminal anti-grav racing series, and also the first game from the series to remain exclusive to the PlayStation. Set in the "F7200 Anti-Gravity Racing League", players control anti-gravity racing craft to eliminate competitors and complete events across a futuristic urban metropolis.

Racing / Strategy / Arcade / Action / Science fiction
Ballistics is a futuristic racing computer game developed by Grin and published by Xicat Interactive in 2001. Grin developed an arcade version of the game, released in 2002 featuring a unique reclined seating position cabinet by Triotech Amusement. Players race across seven different tracks in various leagues against other competitors on high-speed hoverbikes. The game was Grin's first to be released, and featured the first version of their Diesel game engine. Grin worked closely with NVIDIA to incorporate then new technologies into the game, and was marketed as one of the flagship titles for the GeForce 3 Series of graphics cards. Critical reaction was generally favourable, with reviewers being impressed by the beauty of the graphics and the thrilling depiction of speed. They were however, slightly disappointed with the shallow nature of the gameplay. A newer version of the arcade game was released in 2003, incorporating motion simulator technology into the arcade cabinet.

Racing / Action / Science fiction
WipEout Pure is the first adaptation for the PSP of the long-running Wipeout series. Players take part in a futuristic racing league known as the FX300 Racing League and control a fast hovercrafts on tight, cornering tracks, vying for first place in one of many tournaments. There are ten anti-gravity vehicles available to use (two need to be unlocked), each with their own characteristics in speed, handling and acceleration. Vehicles are further divided into classes that are unlocked gradually. In later classes most of the vehicles become much faster and require more precise steering at fast speeds. In the same vein, players can unlock new tournaments.