

Developed by Inter State Co. for Naxat Soft.
Shooter / Arcade / Action / Science fiction
Released specifically for Naxat Soft's Summer Carnival of 1993, Nexzr Special is a collection of short stages and modes that share their basic gameplay system and visuals with Nexzr. The regular mode introduces familiar regular enemies and a few new bosses. The "Carnival Mode" contains Score Attack and Time Attack modes, both requiring the player to focus on attaining the high score rather than just surviving. For that reason the difficulty in these modes is more forgiving; they allow more continues and have more generously placed power-ups. These modes also offer more destructible objects on the screen, as these specifically serve to increase the score.

Shooter / Arcade / Action / Science fiction
Alzadick is a vertical shooter released for the Summer Carnival '92 competition hosted by Naxat Soft. While it was made available for commercial release it was originally programmed as a time attack challenge for 'athletes' to earn as many points as they could in the few minutes of competittion. While the game is not long, it features stunning visuals, processing effects and a rather impressive soundtrack.

Shooter / Adventure / Arcade / Action / Science fiction
Conceived as an entry for a game development competition, this game would later be published by Naxat Soft in 1992. This frenetic shoot-'em-up taxes the Famicom system and the player's reflexes with huge quantities of enemies while maintaining smooth, fast gameplay! In addition to a single player campaign, there are also score attack and time attack modes available.

Shooter / Arcade / Action / Science fiction
Formation Armed F is a vertically scrolling shooter. The basic gameplay principle offers no surprises: shooting a lot of aliens without getting hit by their attacks. Additionally there are environmental obstacles like poisonous gas or walls. Of course the player can collect power ups to upgrade the ship, e.g. speed-ups or a large variation of weaponry. Each of the seven levels has its own set of weaponry which suits the enemies. The big exception are smaller ships which stay near to the main ship. By pressing a second fire button, the formation can be changed. There are no continues.

Shooter / Arcade / Action / Science fiction
A.L.C.O.N (Allied League of Cosmic Nations), also known as Slap Fight, is a vertically scrolling shooter developed by Toaplan.

Shooter / Puzzle / Indie / Action / Science fiction
In this vertical scrolling spaceship shooter, you control a ship that can change its polarity at will. As blue/white, the ship can easily destroy red/black enemies, and vice versa. Bullets of your polarity can be collected to fuel your energy gauge, but those opposite will kill you. Destroying an enemy ship causes them to fire revenge bullets which can be absorbed and fired back by the player. Different difficulties exist to change exactly how you interact with polarized points, or how they appear. It is the spiritual successor to Radiant Silvergun, featuring similar level and boss design, as well as it's buddhism inspired themes and aesthetics. Both are directed by Hiroshi Iuchi, who also composed Ikaruga's soundtrack.

Shooter / Arcade / Action / Science fiction
R-Type Leo is a horizontally scrolling shooter arcade game. It is a spin-off of the R-Type series and the last entry to be released in Arcades. R-Type Leo was initially an original shoot 'em up game in development by Nanao before Irem retooled it into an R-Type project instead. It is also the first R-Type game to feature simultaneous two player gameplay.

Shooter / Arcade / Action / Science fiction
The object of Bosconian is to score as many points as possible by destroying enemy bases and ships. The player controls a small fighter ship that can move in eight directions and can fire both forward and backward. Each level consists of a number of green space stations that must all be destroyed to advance to the next level (a semi-transparent mini-map helps identify their location). Each station consists of six cannons arranged in a hexagon, surrounding a central core. The player must either destroy all six cannons or shoot the core to destroy a station, and in later levels the core is capable of defending itself. Additionally, the player must avoid or destroy asteroids, mines, and a variety of enemy missiles and ships that attempt to collide with the player's ship. Enemies occasionally launch formation attacks — destroying the leader causes all remaining enemies to disperse, but destroying all enemies in a formation scores extra bonus points. A spy ship (worth a random bonus value) also appears occasionally, which must be destroyed or the enemies will go berserk.