

Suzuki Super-bikes II: Riding Challenge is the sequel to Super-bikes: Riding Challenge and was released on the PS2 and DS.

Racing / Sport / Non-fiction
SBK-X: Superbike World Championship is a motorcycle racing game developed by Milestone s.r.l. and published by Black Bean Games in 2010. The game features three modes of gameplay: the arcade mode, the simulation mode and the multiplayer mode. Also for the first time in the series the game features the Superstock and Supersport championships. There are also the new career mode, composed of eight years, starting at the STK.

The fury returns with another ATV racing game, featuring new bike and buggy vehicles, over 60 tracks and online play for four players. ATV Offroad Fury Pro for PSP also features significantly improved visuals, PSP-to-PS2 implementation (including shared levels and cross-communication online), new game modes, and much more.

Released in 2006 on PlayStation Portable, by Rainbow Studios.

Racing / Sport / Action / Non-fiction
Experience extreme MX! You grind your way through the hairpin turn, a wall of mud exploding in your wake. Your next jump launches you into the air - you pull off a spectacular double no-footed can-can and become an instant legend! In Excitebike 64, you'll find all the high-flying action, heart-stopping stunts and bone-jarring crashes of the extreme sport of motocross. It'll set the daredevil inside you free. 20 stadium tracks and awesome outdoor courses - plus six different riders with six unique styles!

Racing / Sport / Arcade / Action / Non-fiction
Excitebike is a motocross racing video game franchise made by Nintendo. It first debuted as a game for the Famicom in Japan in 1984 and as a launch title for the NES in 1985. It is the first game of the Excite series.

Kikstart 2 is a motorcycle trials racing videogame released for the Amiga, Amstrad CPC, Commodore 64 and ZX Spectrum. It enjoyed more success than its predecessor, Kikstart. The game allowed 2-player simultaneous (via a split-screen facility) or 1-player, vs-computer play. The game mechanics were copied into other games too, like the Game Boy game "Motocross Maniacs". The basic premise of the game is to control a bike using acceleration, braking, "hopping" and "wheelies" to navigate across a course of various obstacles, from ramps and gates to telephone boxes and tyres. The game was based on the BBC Television series Kick Start. An enhanced version was released for the Commodore 128,[1] one of the few native mode game titles for that computer. Source: https://en.wikipedia.org/wiki/Kikstart_2

Racing / Simulator / Sport / Non-fiction
Straddle 150 horsepower of mechanical muscle and blast across 3D renditions of real-world tracks in EA Sports' sequel to 1999's Superbike World Championship. The game is designed to simulate the excitement and challenge of high performance motorcycle racing and features several champion riders to compete as and against. This PlayStation version of the game offers a split-screen mode for two-player head-to-head racing. Features: * Race all 13 circuits from the 1999 season * Hit the macadam on one of six superbikes including Ducati, Honda, Suzuki, and Yamaha

Hang-On is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates. It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.