

The Sylvanian Families series drops the numbering scheme for this fifth RPG.

The sequel to Otogi no Kuni no Pendant. You play as a girl from the Ivory Rabbit family, embarking on an adventure to restore the "colors" that have vanished from the fairy tale world.

Role-playing (RPG) / Hack and slash/Beat 'em up
Sylvania Families: Fashion Designer ni Naritai! Kurumi Risu no Onna no Ko is a Role-Playing game, published by Epoch, which was released in Japan in 2004.

A music game based on the Sylvanian Families toy line.

An ivory rabbit called Aster Dandelion ventures into the heart of the forest during a picnic and aids an injured fairy. She is left with a magical pendant that has a mysterious power that turns reality into dreams at the stroke of six in the evening. Now Aster has a quest to return the pendant to Fairyland while she tries to carry on with her daily life. In Sylvanian Families: Otogi no Kuni no Pendant the player navigates Aster around Sylvania Village, talking to her acquaintances, interacting with objects and completing various tasks, whether she’s at home, school or at a friend’s house. Various mini-games must be won to earn seeds for growing flowers as well as furniture to decorate Aster’s bedroom. There’s also optional side quests such as sprinkling vividust on wilted flowers.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy
As a student of Astral the wizard, you and your friends study all the usual subjects: reading, writing, and sword fighting. As your time at school draws to an end, dark events are taking place on the island of Grans. The two Jewels which seal the Door to Darkness have been stolen, allowing a creature of awesome power to be unleashed. Finding where the Jewels were taken, and why, is a task only the bravest of adventurers can undertake.

The third RPG in the Sylvanian Families series. You play as a girl from the Striped Cat family, traveling through past and present with your forest friends to retrieve the shining stars that have disappeared from Sylvanian Village.

Players must play the role of a mother cat called Milky who lives in a dangerous metropolis full of dogs. The dogs want to kill Milky before she can rescue her son Michael who wandered out into the city on his own (and became lost). Players must catch the fish for temporary invincibility. However, the other enemies can still kill the mother cat like the fish merchant (who is the only humanoid bad guy in the game), the automobiles on the road, along with the manholes and the pylons. The city is divided into roads for automobile traffic and sidewalks for roaming pedestrian dogs in overalls. The fish merchants completely replace the dogs after the 30th level; causing the invincibility icon (fish) to become redundant. Unlike the Teenage Mutant Ninja Turtles series of video games (especially the first NES release which would come out four years later in 1989), open manholes kill the player instead of helping her evade the roaming dogs. Sewer snakes also come out to kill the player with its poisonous venom. Triangle cones can momentarily block progress for the player. The game was targeted to a much younger audience than was considered to be "average" in the Nintendo Entertainment System community during that era. Using the classical music song Ballet des poussins dans leurs coques (composed by Modest Mussorgsky) as the background music, there is a common theme throughout the game of "dog catches cat; cat catches fish" - emulating the food chain.

Role-playing (RPG) / Adventure
This 3D platformer puts players in the role of Barbie as she explores the wilderness with her horse.