

Syphon Filter is a third-person shooter stealth video game developed by Eidetic and published by 989 Studios exclusively for PlayStation. The plot centers on special agents Gabriel "Gabe" Logan and Lian Xing who are tasked by the United States government to apprehend a German international terrorist.
Gabriel Logan and Lian Xing are operatives of The Agency, on the trail of Erich Rhoemer, an international terrorist. In August of 1999, Agent Ellis attempted to infiltrate Rhoemer's narcotics operation in Guácimo, Costa Rica, but was discovered and executed by ex-KGB agent Mara Aramov. Rhoemer then ordered Anton Girdeux, a French mercenary, to burn down the plantation to hide the evidence of their Syphon Filter research. In Washington, D.C., Edward Benton, the Agency Deputy Director, is briefing Logan's mission to Agency Director Thomas Markinson and a shadowy, unnamed figure. Several weeks later, Gabe and Lian investigate a mysterious viral outbreak in the Himalayas, which leaves only a single survivor. (Lian describes this as impossible.) The game begins one month after the events in Costa Rica. Rhoemer and his terrorists have launched an assault on Washington, D.C. Gabe defeats Pavel Kravitch, Rhoemer's communications expert, which allows him to gain entry to the Washington Metro. Once inside, an explosive goes off leaving Gabe trapped underground. He pursues Aramov, catching her in the tunnels before heading to a nearby park to aid in the defusing of several viral bombs, where he learns that Aramov has escaped custody. Making his way to the Freedom Memorial, Gabe takes on and defeats Jorge Marcos, Rhoemer's trigger man, before he incinerates Girdeaux. Lab results show that Syphon Filter is a deadly next-generation biological weapon, capable of targeting specific demographics. Jonathan Phagan, PHARCOM's CEO and founder, attends a gala at his new Expo Center Museum in New York City, where he is taken captive by Aramov and Benton is revealed as a double agent. Gabe kills Benton and frees Phagan, but Aramov, who is captured, again escapes custody. Gabe goes to Rhoemer's secret base in Rozova, Kazakhstan. He kills Rhoemer's commander Vladislav Gabrek and destroys the base, but Lian is taken captive and presumably killed by Rhoemer. Gabe is then sent to infiltrate Rhoemer's stronghold in Uzhhorod, Ukraine, which is an abandoned cathedral. Injecting viral patients with what he is convinced is an antidote, Gabe descends deeper into the cathedral to rescue Lian; who explains that there is no 'global' antidote for the virus. They also find Phagan, who is later killed by Aramov. She decides to help Gabe and Lian, since she has nowhere else to go. Gabe then infiltrates the PHARCOM warehouses in Almaty, Kazakhstan, where PHARCOM security is battling Rhoemer's men. Gabe learns that Markinson, who had been secretly negotiating with Rhoemer to obtain Syphon Filter for the Agency, had made Gabe inject the patients with potassium chloride. Rhoemer reveals he has captured a Soviet-era nuclear ICBM. Rhoemer shoots Markinson and starts the launch sequence for the missile. Gabe cannot prevent it from launching, so his only hope is to initiate its self-destruct sequence once it is in the upper atmosphere. Gabe successfully destroys the missile. Rhoemer, furious at Logan's interference, engages him in a final showdown. Gabe is able to kill him and avert World War III. In a post-credits scene, the shadowy figure from the beginning of the game is holding a sample of Syphon Filter inside the Agency's headquarters with Aramov, who is laughing.

Syphon Filter 2 is a third-person shooter stealth video game developed by Eidetic and published by 989 Studios exclusively for PlayStation. Hours after the events of the first game, Gabriel Logan and Lian Xing are enemies of the state to the Agency after uncovering its connection to Syphon Filter, labelled as terrorists to the general public.

Syphon Filter 3 is a third-person shooter developed by Bend Studio and published by Sony Computer Entertainment. Released in November 2001 for the PlayStation, it is the third instalment in the Syphon Filter series. The game continues the story of secret agents Gabe Logan and Lian Xing as they are interrogated by a Senate committee about their previous missions. The narrative unfolds through flashbacks, revealing their battles against international conspiracies and bioterrorism.

Shooter / Tactical / Action / Stealth
Tom Clancy's Rainbow Six makes its next-generation hardware debut in the most dramatic installment of the renowned first-person shooter franchise to date. Experience Las Vegas like never before – through revolutionary next-generation technology as you work against the clock to keep one of the world's most recognizable cities from utter devastation.

Shooter / Strategy / Adventure / Action / Science fiction
Tom Clancy's Splinter Cell: Essentials is an action-adventure video game with heavy emphasis on stealth. It is part of the Splinter Cell series and was released for the PlayStation Portable handheld system. It was developed by Ubisoft Montreal and published by Ubisoft on March 21, 2006 in North America. It is the fourth entry in the series and was powered by Unreal Engine 2.

Shooter / Platform / Puzzle / Action / Survival
Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media.

Shooter / Tactical / Adventure / Action / Science fiction
Metal Gear Solid is a stealth game created by Hideo Kojima which follows the MSX2 video games Metal Gear and Metal Gear 2: Solid Snake. Despite a transition to 3D, Metal Gear Solid's gameplay remains similar to his predecessors. The game utilizes a traditional top-down view and the player must navigate the protagonist Solid Snake through the game's areas without being detected. Detection will set off an alarm which draws armed enemies to his location. Conversations with Snake's allies and cutscenes are used extensively to advance the plot and gain more insight into it. Metal Gear Solid is regarded as one of the greatest and most important video games of all time, and helped popularize the stealth genre and in-engine cinematic cutscenes.

Shooter / Tactical / Action / Science fiction
Perfect Dark is a first-person shooter video game developed by Rare and published by Nintendo for the Nintendo 64 video game console. It is considered the spiritual successor to Rare's earlier first-person shooter GoldenEye 007, with which it shares many gameplay features. Perfect Dark was first released in North America on 22 May 2000; PAL and NTSC-J releases followed soon afterwards. A separate Game Boy Color game, also titled Perfect Dark, was released in August 2000 as a supplement to the game and allows certain features within the Nintendo 64 game to alternatively be unlocked via a Transfer Pak. The game features a single-player mode consisting of 17 main missions in which the player assumes the role of Carrington Institute agent Joanna Dark as she attempts to stop a conspiracy by rival corporation dataDyne. It also features a range of multiplayer options, including a co-operative mode and traditional deathmatch settings. Technically, it is one of the most advanced games developed for the Nintendo 64, with an optional high resolution graphics mode and Dolby Surround Sound. A Nintendo 64 Expansion Pak is required to access the game's campaign and most of the multiplayer features.

Shooter / Strategy / Tactical / Action / Fantasy
Metal Gear Solid: Peace Walker is an action-adventure stealth video game and is the third action-based Metal Gear title made specifically for the PSP. The gameplay consists of two primary modes: Mission and Mother Base. Mission are the actual action sequences of the game where the player must infiltrate an enemy territory or fight a boss, whereas Mother Base is an army management. Some changes have been made to the standard Metal Gear formula: the player is now unable to move or shoot while laying down and while pinned to a wall, making Peace Walker the first game since Metal Gear to lack any crawling ability.