

The Irritating Maze quite literally lives up to its name. It's a maze, of sorts, and it's one hell of an irritating game. In fact, it is one of the most irritating games that most will ever come across. But it does have its charms, namely its offbeat gameplay. The graphics are bright and colorful, with a lot of eye candy everywhere. Depending on your point of view, this may or may not be a good thing, as all that coloring and eye candy has been designed specifically to distract you from beating the level. All that glitter is isolated to the areas immediately surrounding the track, and if you look off the beaten path you'll notice that the graphics there are quite sparse and simplistic. The sound and music are passable, though not particularly good. The Irritating Maze's songs sound like generic puzzle game music and are generally pretty forgettable, but they do fit the game's mood. You'll hear an announcer's voice at certain points of the game telling you that you've passed a checkpoint or something like that. The announcer sounds reasonably excited, though if you listen you can hear a little bit of electronic fuzz distorting the voice clips. One sound clip stands out above the rest though, and that's the electric zap effect that plays when you lose. When this clip is combined with the associated graphics, the effect is literally shocking. One of the biggest reasons why the game is so irritating is that you have to control your character's conducting rod with a trackball. For most people, the trackball is not an ideal input device for precise control, especially when put under the stress of time limits. A digital joystick or D-pad would actually allow you to have more precise control, but then having to deal with unfamiliar controls is part of the "fun." At first you'll find the innovative gameplay to be a lot of fun, much like Marble Madness. But unlike Marble Madness, The Irritating Maze's gameplay gets old relatively quickly, and you'll find yourself not caring enough to give the level another go. The Irritating Maze is different enough to be entertaining for a couple of minutes but not quite polished enough to be a lot of fun for the long haul. Give it a quarter or two and see how you do.

Puzzle / Adventure / Action / Comedy
Goofy and his son Max were enjoying a peaceful day of fishing, when Keelhaul Pete absconds with Pete and PJ. Now it's up to Goofy and Max to travel to Spoonerville Island and venture through the jungle to rescue their friends. As either character, you'll take on an army of surly swashbucklers as you dodge exploding cannon balls and search dank dungeons on your way to the final showdown with Keelhaul Pete. Along the way, you'll have to dig for treasure and solve puzzles to find the keys that will allow you to enter the pirate's hideout and face Pete.

Point-and-click / Puzzle / Role-playing (RPG) / Action / Science fiction
Fasten your seat belts, bring your seat back to an upright position, you are about to pilot a Federation Starship on a wild roller coaster ride through the final frontier. Star Trek: 25th Anniversary is a point-and-click adventure with multiple solutions and moral choices, combined with a first person starship simulator. As Captain Kirk, you'll control phasers, photon torpedoes, shields, and communications during eight separate space and ground missions. Visit different worlds and then join a landing party sent down to map and interact with alien races and artifacts. Piloting the U.S.S. Enterprise is a thrill in itself, but the actual voices of William Shatner, Leonard Nimoy, DeForest Kelley, James Doohan, George Takei, Walter Koenig and Nichelle Nichols will make your adventure truly out of this world.

Platform / Puzzle / Action / Fantasy
Marsupilami is a character created by Belgian cartoonist "Franquin". Marsupilami is a long tailed made-up character who was stolen from the jungle and performs in a circus. After helping the other animals escape, Marsupilami must make his way back to the country he came from - Palombia. The aim is to guide his Elephant companion, Bonelli, through the levels, passed obstacles and traps. As he progresses, he gains more abilities by collecting power ups. Each level is timed so each action must be thought about carefully.

Marble Madness is an isometric platform game in which the player manipulates an onscreen marble from a third-person perspective. The player controls the marble's movements with a trackball, though most home versions use game controllers with directional pads. The aim of the game is for the player to complete six maze-like, isometric race courses before a set amount of time expires. When a player completes a race, the remaining time is added to the next race's allotted time. The game also allows two players to compete against each other. Courses are populated with various objects and enemies designed to obstruct the player. As the game progresses, the courses become increasingly difficult and introduce more enemies and obstacles. Each course has a distinct visual theme. For example, the first race, titled "Practice", is a simple course that is much shorter than the others, while the fifth race, named "Silly", features polka-dot patterns and is oriented in a direction opposite from the other courses

Point-and-click / Puzzle / Adventure / Action / Science fiction
The year is 2033. Your name is Tex Murphy, Private Investigator in San Francisco. You've been hired by the beautiful daughter of a university professor to uncover the facts about his death. As you begin your investigation you uncover the deaths of several prominent members of the scientific community. Are these deaths coincidental or is there something more sinister going on? And which characters could have a motive? Could it be J. Saint Gideon, former head of British Intelligence? Could Frank Schimming, president of the largest surveillance company in the world be hiding something? Or what about Sylvia, the professor's daughter. Is she as innocent as she seems? And why is an infamous Detroit hit man in town?

Platform / Puzzle / Action / Comedy
This side-scrolling game allows the player to control different Looney Tunes characters and their different abilities to advance through the levels, seven in all. The player can use Daffy Duck (throwing a frisbee to defeat enemies with Mario-style gameplay), Tweety Bird (elude Sylvester throughout the level), Porky Pig (control a bi-plane to shoot down enemies), Taz (really only a bonus game in which he has to collect as many steaks as possible in 60 seconds), Speedy Gonzalez (elude ghosts and ghouls in a haunted mansion), Roadrunner (of course running from his arch enemy, Wile E. Coyote) and finally Bugs Bunny (gameplay similar to Daffy).

Puzzle / Strategy / Arcade / Action / Fantasy
Rampart is a game combining strategy and artillery action. Build your castle from Tetris-style pieces, place your cannons, bombard the enemy, try to repair, do it all over again. The original arcade release has a single-player and a two-player mode; later revisions incorporate three-player gameplay.