

PC (Microsoft Windows) / PlayStation Portable / PlayStation 2
Tomb Raider: 10th Anniversary Edition (TRAE) was the last Tomb Raider game developed by Core Design, the original developers of Tomb Raider. It was a remake of the original 1996 game meant to be released for the series 10th anniversary in 2006. In 2003, following the poor sales of Tomb Raider: The Angel of Darkness and Core expressing franchise fatigue, Eidos Interactive handed the Tomb Raider IP to Crystal Dynamics to reboot the series, resulting in Tomb Raider: Legend. Core started development on TRAE near the end of Tomb Raider: Legend's development as Eidos was acquire by the SCi Entertainment Group. The project was eventually shelved after Eidos and SCi had marketing concerns about Core returning to the Tomb Raider IP. Core was sold to Rebellion Developments in 2006, terminating the development on TRAE. In its place, Crystal Dynamics developed their own remake of the original Tomb Raider called Tomb Raider: Anniversary. It was announced in 2006 after a presentation of Core's game leaked online and released in the following yaer. Following a PSP prototype build of TRAE being made public in 2020, TRAE has been actively restored by fans and there's now an early playable PC build available. It is notable for being more faithful to the original game's level design than the 2007 remake, while still adding new mechanics and updating technical aspects.
Archaeologist-adventurer Lara Croft is approached by a mercenary named Larson, who is working for businesswoman Jacqueline Natla. Natla hires Lara to acquire the Scion, a mysterious artefact buried in the tomb of Qualopec within the mountains of Peru. After recovering the Scion from Qualopec's tomb, Lara is confronted by Larson, who reveals that she is holding a piece of the artefact and Natla has sent rival treasure hunter Pierre Dupont to retrieve the other pieces. Breaking into Natla's offices to find out Pierre's whereabouts, Lara discovers a medieval monk's prayer book, revealing that the Scion was divided between the three rulers of Atlantis and that the next piece is buried beneath an ancient monastery of St. Francis' Folly in Greece. Navigating the monastery, Lara finds the tomb of Atlantean ruler Tihocan, where she kills Pierre and recovers the second piece of the Scion. From a mural, she learns that Tihocan unsuccessfully tried to resurrect Atlantis after a catastrophe struck the original land. After joining both pieces of the Scion, Lara sees a vision that reveals the third and final piece of the Scion was hidden in Egypt after the third Atlantean ruler, a traitor who used the artefact to create a breed of monsters, was captured by Tihocan and Qualopec. Making her way through Egypt to the lost city of Khamoon, Lara kills Larson and recovers the third Scion piece. Emerging from the caves, Lara is ambushed by Natla and her three henchmen, who take the Scion. Lara escapes and stows away aboard Natla's yacht, which takes her to an island holding an Atlantean pyramid filled with monsters. After dispatching Natla's henchmen and making her way through the pyramid, Lara finds the Scion and sees the rest of the vision, revealing Natla to be the betrayer. Lara faces Natla, who reveals that she intends to use her army to push forward humanity's evolution, as she believes both Atlantis and current civilisation are too soft to withstand disaster. Lara decides to destroy the Scion, and Natla's attempt to stop her sends her into a crevasse. After fighting a large legless monster, Lara shoots the Scion, setting off a chain reaction that begins to destroy the pyramid. Lara kills a winged Natla and escapes the exploding island.

Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.

Shooter / Platform / Puzzle / Action / Survival
Tomb Raider is a 3D action game developed by Core Design and published by Eidos Interactive. The game follows the exploits of Lara Croft, a British female archaeologist in search of ancient treasures. The objective of Tomb Raider is to guide Lara through a series of tombs and other locations in search of treasures and artifacts. On the way, she must kill dangerous animals and other creatures, while collecting objects and solving puzzles to gain access to an ultimate prize, usually a powerful artifact. The game was critically acclaimed and widely influential, it spawned a number of sequels and a franchise of related media.

Shooter / Platform / Puzzle / Action
Tomb Raider II is the second game of the Tomb Raider games series. It is an action game with platforming and puzzle-solving elements, similar in concept and gameplay to its predecessor. Most of the gameplay consists of traversing hazardous 3D levels utilizing Lara's athletic skills and solving environmental puzzles. The sequel puts more emphasis on fighting enemies, adding many human foes to the mix. Additional weapons include a harpoon gun, a grenade launcher, and an M16 rifle. Automatic pistols replace the magnums from the first game.

Shooter / Platform / Simulator / Action
Tomb Raider: Anniversary is a remake of the original Tomb Raider with a technically more advanced graphics engine. It has the same basic storyline, though some cutscenes and much of the dialogue within have been expanded or modified in other ways. Locations correspond to those of the original version and are accessed in the same order, but have been re-designed with different layouts and mostly completely different puzzles which allow implementation of new moves: swinging on ropes and using a grappling hook at specific points.

Shooter / Platform / Adventure / Action / Science fiction
Jurassic Park: Rampage Edition is a side-scroller released in 1994 by Sega for the Sega Mega Drive System and for its American equivalent, the Sega Genesis. It is the sequel to the popular game Jurassic Park.

Shooter / Music / Platform / Action / Fantasy
Karnov is a 1987 platform arcade game. It is the debut of Data East's mascot of the same name. After Data East became defunct due to bankruptcy in 2003, Paon, a company comprising former Data East staff, acquired the rights to Karnov, along with multiple other Data East games. In the game, players take control of the title character Jinborov Karnovski, or "Karnov" for short. Karnov is a strongman popularly illustrated as being from an unspecified part of the Soviet Union's Central Asian republics as shown on the original arcade flyer and again in Karnov's Revenge.

Shooter / Platform / Adventure / Action / Science fiction
Turok: Battle of the Bionosaurs is an action platformer Game Boy adaptation of Turok: Dinosaur Hunter, developed by Bit Managers and published by Acclaim.

Shooter / Platform / Adventure / Action / Science fiction
Turok 3: Shadow of Oblivion is an action video game developed by Bit Managers and published by Acclaim Entertainment. It was released for the Game Boy Color handheld game console in 2000 alongside its Nintendo 64 counterpart.