

This is the first handheld version of Tony Hawk's popular skateboarding game. It bears little resemblance to the original Playstation version. It is composed of two events: a half pipe and a race mode. Half pipe mode is viewed from a side perspective, similar to the classic Skate or Die game. You perform tricks to achieve a high score. Race mode is viewed from a top-down perspective, where you aim to perform tricks and get to the end quickly.

Racing / Simulator / Sport / Action
Italian-born Mario Andretti is one of the most successful racing drivers in the US scene, and five of his relatives have also raced professionally. This game allows you to sample Indy cars, stock cars and sprint cars, all of which have been graced by Andrettis. The physics are customized to each of these, so expect sprint cars to slide around on the dirt tracks, and the slipstream effect is detectable. There are 27 computer-controlled cars with individual profiles, and 8 cars to choose from in each race, with varying engine, grip, brakes and pit crew standards. You can view the action either from behind the car, or from the nose. In longer races you must monitor the pit strategy, with the options of a splash 'n' dash stop if your tires are still fine.

Racing / Sport / Arcade / Action
Sega Rally Championship is a 1994 arcade racing game developed by AM5 on the Sega Model 2 board. The unique selling point of Sega Rally was the ability to drive on different surfaces (including asphalt, gravel and mud), with different friction properties, with the car's handling changing accordingly. As the first racing game to incorporate this feature, Sega Rally is considered to be one of the milestones in the evolution of the racing game genre. The music for the arcade game was composed by Takenobu Mitsuyoshi, while the Sega Saturn port's soundtrack was done by Naofumi Hataya and the Guitar were played by Joe Satriani.

You can ski or snowboard yourself into stardom in SSX On Tour. The game includes 12 levels for racing and performing stunts. You can earn yourself a spot on the professional tour by winning events and improving your skills. Your success moves you up the rankings until you can call yourself the best on the mountain. This version of SSX features new graphical effects and controller feedback designed to capture the speed of your races and the massive air of your tricks. SSX On Tour also includes new music, art, and characters.

Racing / Sport / Action / Comedy
The kids are arguing about their snowboarding skills. The debate escalates to the point where they decide to hold a snowboarding tournament to determine who is the best. One character, Shinobin, has no involvement whatsoever until he is unlocked by the player. In addition to the usual gameplay of a snowboarding game, Snowboard Kids adds "Shots" (special weapons used to attack players) and items which can help the player, hinder other players, or both. The game has nine main courses. Although some of the courses are snowy mountains, many are courses that would be unorthodox for snowboarding in the real world. Such courses include an amusement park, a desert, a vast valley, a dark highway, and a Japanese village during the cherry blossom festival. There were several game mechanics that were unique to Snowboard Kids from other snowboard games and racing games at the time. One was the addition of the second item slot, allowing each player to carry a shooting item and support item (such as a rock, or invisibility) at the same time. Also, players needed to pay 100 gold in order to grab an item during the race, which could be obtained either through performing tricks or collecting coins scattered across the course. All courses also required players to race down the hill for multiple laps. Once a player had reached the bottom of the hill, he or she would need to pass through the lift gate to be transported back to the top of the hill, and could not be attacked by other players in this transition.

Take to the streets on one of ten stylin' boards in the first skateboarding game for the PlayStation, courtesy of Electronic Arts and Micro Cabin. Two variations of play include the Street Tour Mode, where you skate through three 3D courses trying to pull off as many tricks as you can within a time limit, and Free Skate Mode, where you either play for points or practice your moves without worrying about the clock.

Racing / Sport / Arcade / Action
"Skate or Die!" is a skateboarding game that was first released by Electronic Arts in 1987 for the Commodore 64. As EA's first internally developed title, it was created to capitalize on the success of the Epyx sports games, with inspiration for the game's concept coming from the Atari arcade game "720°". The game allows up to eight players to compete in a series of five different skateboarding events: freestyle ramp, high jump, a downhill race, a downhill jam, and a pool joust. Each event has its own unique challenges and objectives. The game was a commercial success, selling over 100,000 copies, and was ported to a variety of other systems including the Apple IIGS, MS-DOS, and the NES. The game's success led to a winter-themed sequel called "Ski or Die,".

Fighting / Racing / Sport / Action
Insane sports for an extreme generation! Rip up courses on in-line skates, shoot for max speed on the street luge, pull serious air on the skateboard, and shred courses on the mountain bike. Get ready to PUNCH and KICK your way through an entire season of Extreme competition. Battle radical opponents on the most treacherous terrain found on the face of the earth. This is ESPN's Extreme Games. No Kooks allowed! Hard Core Features: Charge six different banzai courses covering San Francisco, Lake Tahoe, South American, Italy, Utah and The Money Level. 4 levels of difficulty from beginner to EXTREME. 2 player split screen racing action. Catch epic air off ramps, launch over cable cars and discover hidden zones for the ultimate victory.