

Developed by WAVEDGE for Takara.
Now, experience a Transformers battle you've never seen before! Take command of the Heroic Maximals and Evil Predicons as they struggle for supremacy! More powerful than ever, these cybertronian warriors can convert into 3 modes: beast, vehicle, and robot. Run, blast and transform your way to victory! Crush the competition with the awesome Ultra Blast attack!
The game takes place in an alternate version of the cartoon's second season, largely identical aside from a few extra characters having gained Transmetal forms. Unlike the character-specific endings of the Nintendo 64 game, the PlayStation game features two separate stories, one for each faction, that generally leave things roughly back where they started by the time is all said and done. Maximal story The Maximals are jostled as the Axalon comes under Predacon fire. As their shields begin failing, Cheetor is itching to take the attackers down, though Rattrap points out doing so alone will only lead to him getting scrapped. Optimus Primal, however, sees an opportunity and formulates a plan: he and a team of Maximals will defeat the attackers, pursue them back to their base, and take advantage of their weakened state to reclaim the Golden Disk. Cheetor, Silverbolt and a begrudging Rattrap join Primal's team while Rhinox stays behind to provide support and guard the ship. Primal and his team then repel the four attacking Predacons, chasing them back to their ship. Defeating Megatron on the bridge of the Darkside, Primal waxes poetic about the nobility of their heroic motivations as Rattrap flaunts the Golden Disk now in their possession. With the other Predacons out of commission and the Predacon computer disabled, the battle seems won, but Megatron laughs and reveals the remaining Predacons have successfully infiltrated the Axalon during the Maximals' absence. As Megatron flies off, Optimus orders the others to hurry back to base. Predacon story As Megatron greets "another glorious Predacon day", he confirms his latest plan with Tarantulas: lure the Maximals to the Darkside, beat them mercilessly until they're forced to retreat, then follow them back to their base to finish them. The rest of the Predacons are largely on board, but Rampage remains skeptical until being forcibly persuaded by Megatron. As a group of Maximals take the bait and arrive at the Darkside, Blackarachnia and Waspinator leave to lure the rest out of the Axalon. Megatron then leads a team consisting of Rampage, Tarantulas, Quickstrike and himself, beating back Optimus Primal's team across the planet, all the way back to their ship. After taking down Primal on the Axalon's bridge, Megatron and his team gloat, mocking Primal's claims that he's not done yet. Before they can finish him, Rhinox appears and activates Sentinel's auto-guns, catching the Predacons off guard. Their advantage having been lost, Megatron swears vengeance as Rampage blows a hole in the wall and they make their escape. Characters

Fighting / Action / Science fiction
Now, experience a Transformers battle you've never seen before! Take command of the Heroic Maximals and Evil Predicons as they struggle for supremacy! More powerful than ever, these cybertronian warriors can convert into 3 modes: beast, vehicle, and robot. Run, blast and transform your way to victory! Crush the competition with the awesome Ultra Blast attack!

Fighting / Hack and slash/Beat 'em up / Adventure / Action
NOTE: This is the original 4-Player Arcade release, not the NES Title. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. Depending on the version of the game, the characters are either, chosen at the start of the game or assigned by control panel. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. Up to four players (two in some versions) can take control of any of the Turtles. Donatello has slower attacks but a longer range, Michelangelo and Raphael have faster attacks but a shorter range, and Leonardo is a well-rounded Turtle with average range and speed. The eight-way joystick controls the movements of the Turtle, the jump button makes them jump and the attack button makes them hit in front of them using their weapon. In addition to this, some combinations are possible. The Turtles can throw Foot soldiers overhead, and by pressing the jump and attack buttons, a special attack is performed. Raphael rolls along the ground and finishes with a kick, while the other Turtles do a sweeping jump attack with their weapons. Turtles can also spring off the wall in certain areas. Enemies can be defeated more quickly by slamming them into walls or solid objects. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be hit or damaged with attacks in order to help defeat nearby enemies. In the attract mode, the game showed the first part of the cartoon opening, along with a portion of the Teenage Mutant Ninja Turtles theme song. Most of the enemies the Turtles face are the Foot Soldiers, all color-coded to indicate their attack patterns and weapon of choices. Some enemies, such as the standard purple-clad Foot Soldiers and Roadkill Rodney robots, have the ability to restrain the Turtles' mobility and drain their health, leaving the player open to attack for other enemies. The bosses in the game include Rocksteady and Bebop (individually at first in that order, and later the two of them together), Baxter Stockman, Granitor, General Traag, Krang, and Shredder himself.

Hack and slash/Beat 'em up / Arcade / Action / Science fiction
Teenage Mutant Ninja Turtles IV: Turtles in Time, developed by Konami, is a side-scrolling beat ’em up for up to two players. It is the fourth game in the series, following Teenage Mutant Ninja Turtles III: The Manhattan Project on the Nintendo Entertainment System. Originally released as an arcade game, it was later ported to the Super Nintendo Entertainment System in 1992.

Fighting / Hack and slash/Beat 'em up / Action / Science fiction
The Super NES version of Mighty Morphin Power Rangers: The Movie is a side-scrolling action game similar to the previous SNES game based on the series. The game can be played by one or two players with six available characters. Billy and Kimberly return from the previous game along with the introduction of Tommy, as the White Ranger (opposed to appearing as Green Ranger), three new rookie rangers, Rocky, Adam, and Aisha, who replaces Jason, Zack, & Trini from the original game. The player begins each stage as his or her character's civilian persona. The player can fill up a "Morphing meter" next to their life gauge by picking up thunderbolt-shaped items (whether by small bolts or morphing sign bolts). These items are dropped by enemies and can also be used to perform a special attack when the character is morphed in Ranger Mode. A Special code made for the game can have the players begin the stages as the morphed Rangers instead of their civilian persona. Once the Morphin' meter is filled, the player can press the special attack button to morph; an animated sequence begins showing the rangers morphing in a digitized video (Based of the Season 2's transformation without showing the Red Ranger helmet configuring at the end). The method also occurs automatically after the player goes throughout the mission in civilian mode encountering the boss triggering the morph sequence (regardless of how much energy of the morphin' meter is filled up). The game consists of seven stages. The player fights against Lord Zedd's Putty Patrol until reaching the end of stage boss. The first five bosses are all monsters from the TV show's second season, while the sixth one is an original creation for the game. The final boss is Ivan Ooze, the film's antagonist. Unlike the first game, there are no giant robot battles in this version, although the Ninja Megazord from the film (and the show's third season) makes an appearance during the ending sequence.

Fighting / Action / Science fiction
Marvel Nemesis: Rise of the Imperfects pits fierce Marvel superheroes against each other in a 3D fighting game. You can assume control of heroes such as the Punisher, Spider-Man, and Captain America, and duel with them in interactive and destructible environments. A new team of superheroes called the Imperfects joins the mayhem. You can play in single-player story mode to unlock collectible awards, or you can play against other gamers in multiplayer modes.

Fighting / Platform / Action / Science fiction
Join the Powerpuff Girls to stop the villains from eating their Chemical X pie in an action packed adventure.

Fighting / Arcade / Action / Fantasy
Marvel Super Heroes is a 2D fighting game and the second Capcom title to feature characters from the Marvel comic universe. Each character starts with a set of gems. These can be activated during a fight to improve speed, power and defence, or provide special abilities to create crushing stone walls, open up a rift in space, or reverse the opponent's controls. The use of the gems is inspired by the The Infinity Gauntlet comic book series.

Fighting / Platform / Hack and slash/Beat 'em up / Action / Science fiction
X-Men: Mutant Academy is a 3-D/2D fighting game developed by Paradox, the company behind Activision's Wu-Tang: Shaolin Style and the never-published Thrill Kill, and based on the X-Men characters from Marvel Comics. The game was released for the Game Boy Color and PlayStation as a tie-in to X-Men. X-Men: Mutant Academy is a basic fighting game that uses six buttons: three buttons for punches and three for kicks. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.