

Twisted Metal: Head-On is a vehicular combat video game developed by Incognito Entertainment and released by Sony on March 24, 2005 for the PlayStation Portable and February 5, 2008 for the PlayStation 2. Head-On shares not only the distinction of being the seventh game released in the Twisted Metal series, but also is the first game in the series to ship fully online-enabled.

Fighting / Shooter / Racing / Action / Horror
Twisted Metal 2 is a vehicular combat game released in 1996 for the PlayStation and PC. Players choose from a roster of armed vehicles to battle in destructive arenas across global locations. Each character has a unique backstory and special weapon. The gameplay emphasizes fast-paced action and environmental hazards. It is the second installment in the Twisted Metal series and is built on the formula of its predecessor with expanded content, such as vehicle-common advanced moves. These moves allow players to press button combinations in order to perform special rechargeable maneuvers such as cloak, shield, and a napalm blast.

Fighting / Shooter / Racing / Action / Horror
Twisted Metal 4 is the fourth installment in the Twisted Metal series and the second and last installment to be developed by 989 Studios. The game's plot centers on Sweet Tooth, the long-time mascot of the titular Twisted Metal competition, overthrowing Calypso, the mysterious organizer of the competition, in a coup d'état. He then takes over the mantle of granting the winner of the competition a single wish, regardless of price, size or even reality.

Fighting / Shooter / Racing / Action / Thriller
Twisted Metal consists of a series of arena-based battles against an increasing number of opponents in increasingly large arenas. These battles culminate in a face-off with the winner of the previous year's competition, Darkside, who drives a large armored car which fires multiple missiles at once. Players can choose one of 12 different vehicles with which to enter combat. Each vehicle has a distinct driver and special move. The controls consist of accelerator, brake, "tight turn" (essentially a handbrake) and turbo on the face buttons, with main weapons and machine gun selection and control on the shoulder buttons. Arenas are populated with weapon pickups to re-supply missile stocks, repair stations for repairing damage to your car, pedestrians, and course stewards armed with either machine guns or missile launchers.

Fighting / Shooter / Racing / Action / Horror
Twisted Metal III is a vehicular combat game released in 1998 for the PlayStation. Players control weaponized vehicles in arena-based battles, aiming to destroy opponents and survive each round. The game features new characters, levels, and a redesigned physics engine. It introduced a new developer, 989 Studios, following the departure of the original creators. Reception was mixed, with criticism focused on controls and design changes.

Fighting / Racing / Action / Thriller
Twisted Metal: Small Brawl is a vehicular combat game in which the player takes control of one of twelve unique remote control vehicles. While in control of a vehicle, the player can accelerate, steer, brake, reverse, activate the turbo, turn tightly, toggle between and activate weapons using the game controller's d-pad, analog sticks and buttons.

Shooter / Racing / Arcade / Action / Science fiction
Take to the streets or take to the skies. Because Action Fighter is the incredible, transformable combat vehicle. You start out on a customized cycle. Built with enough speed and power to jump over water and overtake enemies. Then, by finding the right parts along the way, you'll change your cycle into a supercharged, state-of-the-art sports car. Next, add two turbojets to make your car airborne. And take to the skies. Down hyped-up helicopters and jet spaceships from above. And no matter which vehicle you're manning- or who you're after- get ready to stand by for action!

Racing / Arcade / Action / Kids
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.