

Ungra Walker is a dungeon-based ARPG for up to two players simultaneously. Dungeons are randomly generated every time the players enters one. Select from different characters, including fighters, magicians, thieves & clerics. Tons of monsters, huge bosses, and hidden items awaits.

Role-playing (RPG) / Simulator / Action / Fantasy
Mahoutsukai ni Naru Houhou is a Simulation/Action Role-playing game taking place on an island. Players take the role of a wizard's apprentice who's aspiring to become a mage and players are given 3 girls to choose from (Lime, Berry or Nut). To become a mage, players must study how they can make scrolls and collect the ingredients necessary to make them. The game features a first person perspective while players are at home and switches to a top-down 2D view when they go outside (The Saturn and Playstation releases render areas in 3D). There are 102 days in a year in this game and 5 seasons during which different materials can be found on the island. The game has 70 kinds of scrolls and around 150 kinds of materials to collect.

Role-playing (RPG) / Adventure / Action / Fantasy
King's Field is a first-person 3D RPG which takes place in the underground tomb of the kingdom of Verdite. The player takes the role of Jean who explores 3D dungeons all alone in this dark fantasy-world with his sword and magic spells. A lot of challenges await Jean. The player will gain a great sense of accomplishment when overcoming tough situations in the game.

Role-playing (RPG) / Action / Fantasy
Spectral Tower is the first game in the RPG series released by Idea Factory for the Playstation One console, the game begins with an intro in which the adventurer arrive to a big tower that is located in an isolated desert. The gameplay is in third person perspective using an overview view meanwhile the player is exploring the different floors of each tower, and in a first person perpective for the battle parts.

Role-playing (RPG) / Action / Fantasy
Neverland is a lush, green world told of in ancient traditions. Spectral Tower II is the second game in the RPG series released by Idea Factory for the PlayStation One console, the game begins with an intro in which the adventurer arrive to a town and after that he will meet another adventurer that will take him to the ruins of the evil tower that is located in the desert. The gameplay is in third person perspective using an overview view meanwhile the player is exploring the different floors of each tower, and also a third person perspective for the battle parts.

Role-playing (RPG) / Strategy / Action / Fantasy
Meru Purana is a mix between an strategy game and a RPG where the player controls a group of characters. The player will have to decide the components of each battle group, and the possible actions and choices of commands in battle.

Role-playing (RPG) / Action / Fantasy
The Legend of Dragoon is a Japanese-style RPG, visually reminiscent of Final Fantasy VII (pre-rendered backgrounds, 3D characters and battle scenes, CG animations to advance the story). Battle mechanics follow the traditional turn-based prototype, with a few additions such as critical attacks dependent on precise timing, and "dragoon" transformations, which allow access to powerful techniques. Game progression is largely linear, with the "world map" replaced by locations represented as connected dots.

Role-playing (RPG) / Turn-based strategy (TBS) / Adventure / Action / Fantasy
Breath of Fire IV is a single-player game that continues the story with these "dragon people," who gave their lives to eradicate the evil goddess and restore peace in their world. This time around, battle has broken out between two powerful continents, and the fair Princess Elena has disappeared during a tour of the war-torn region. The princess's sister, Nina, who reigns o'er the Windia Kingdom, vows to retrieve her missing sibling. She meets Ryu along the way, who joins the epic quest

Role-playing (RPG) / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.