


Point-and-click / Adventure / Fantasy / Science fiction
Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is nonlinear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.

Platform / Adventure / Action / Horror
In Dead Head Fred, players take on the persona of private detective Fred Neuman. Savagely murdered and then resurrected in a bizarre scientific experiment, Fred is without his memory or his head! The game immerses players in the vicious action as they collect, upgrade and switch heads on the fly to strategically fight malformed mutants, ghoulish gangsters, and maniacal mob bosses in a unique and compelling story of revenge and redemption.

Role-playing (RPG) / Adventure / Action / Fantasy
Parasite Eve is a survival horror role-playing video game developed and published by SquareSoft (now Square Enix) for the Sony PlayStation console. The game follows the story of Aya Brea, a rookie NYPD officer who becomes embroiled in a series of bizarre and deadly events related to a genetic mutation known as mitochondria. The game combines elements of horror, science fiction, and RPG gameplay, featuring real-time battles, exploration, puzzle-solving, and character development. The game's plot is inspired by the novel of the same name by Hideaki Sena, and its gameplay mechanics were influenced by the Final Fantasy series. Parasite Eve was critically acclaimed upon its release in 1998, and is widely regarded as a classic of the survival horror genre.

Platform / Puzzle / Adventure / Action / Science fiction
Oddworld: Abe's Oddysee is the first game set in the fictional Oddworld universe. It is a platformer with puzzle-solving elements, focusing on the portrayal of a weak, underpowered character in a grim and hostile world, who has to rely on his cunning to outwit enemies and overcome hazards. The game has pre-rendered background graphics and uses CG movies of similar style to advance the story between the levels. The main character Abe is almost completely helpless: he cannot use weapons and is usually instantly killed by his brutal enemies if he confronts them directly. For this reason, most of the game involves careful exploration, timed movement, sneaking, and outsmarting the foes through various means: throwing stones to confuse them, luring them into traps, etc. Abe can run, jump, climb, tiptoe, crouch, and roll; in most areas these actions are essential to his survival. A few stages involve Abe riding a large animal known as Elum. Abe's only special power is chanting, which he can use to stun certain enemies for a while or possess them. When Abe possess an enemy he gains his abilities: for example, possessing the body or a ferocious Slig allows the player to shoot from his machine gun, communicate with other creatures of his kind, and even commit suicide, clearing the way for Abe.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil II is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Released in 2000 for the PlayStation, it is a sequel to the original MediEvil and continues the story of Sir Daniel Fortesque. Set in Victorian-era London, the game follows Sir Dan as he is resurrected once again to stop a sorcerer named Lord Palethorn, who has unleashed chaos by reanimating the dead using pages from Zarok's spellbook. The gameplay combines hack-and-slash combat, exploration, and puzzle-solving, with new weapons, levels, and enemies. The game introduces unique features such as a ghostly ally, Kiya, and new mechanics like controlling Dan’s detached head for specific puzzles.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Originally released in 1998 for the PlayStation, the game follows Sir Daniel Fortesque, a skeletal knight accidentally resurrected to battle the sorcerer Zarok and save the kingdom of Gallowmere. The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.

Platform / Adventure / Action / Horror
Scooby-Doo! First Frights is a 3D platform video game released in 2009. It was developed by Torus Games and published by Warner Bros. Interactive Entertainment.[3] The game tied in with the release of Scooby-Doo! The Mystery Begins on DVD. This is the fourth Scooby-Doo game to use a laugh track.

Platform / Adventure / Action / Stealth
Secret Agent Clank is a platform video game developed by High Impact Games and published by Sony Computer Entertainment. It was released for the PlayStation Portable (PSP) in 2008 and later for the PlayStation 2. The game is a spin-off from the popular Ratchet & Clank series and features Clank as the main character in a secret agent role. In the game, Clank dons his "Secret Agent Clank" persona, which was previously seen in brief TV show segments within the main series. The story revolves around Clank working to clear Ratchet's name after Ratchet is framed for a crime he did not commit. The gameplay diverges from the traditional Ratchet & Clank format, focusing more on stealth and gadget-based play, though it retains the series' trademark humour and style.