

Yatsu Hakamura is an adventure game. Talk with the illustrious characters for hints and clues, pick up keywords along your explorations, trigger reactions from the witnesses and related personnel for different reactions, throw them off balance to uncover the secrets they may be hiding. Besides solving the case along the main story, alternate reality plots are also included for gamers who want to do some original detective work.The game comes with the exploration mode which allows you to store news entries, family or relationship charts and game history so you may refer to them as you proceed. Train your brain or take a break with the fun mini-games as well.
A grudge spawned 400 years ago manifests itself as a massacre in a secluded village. With the culprit disappearing, the case was left unsolved until 20 years later, when a series of related murders happened. Yatsu Hakamura is one of the most difficult cases Kindaichi has ever solved.

Adventure / Visual Novel / Action / Thriller
The follow up to Danganronpa: Trigger Happy Havoc. The main character, Hajime Hinata, a new 'Ultimate' student at Hope's Peak Academy. On their first day, Hajime and all of his classmates are taken on a field trip to the mysterious Jabberwock island by their anthropomorphic rabbit teacher, Usami. Usami explains that on this island the students are to have fun together and become friends to gather Hope Fragments. Usami's field trip does not go as planned when Monokuma appears and begins a new Killing Game. Anyone that wants to leave the island must commit a murder and get away with it. If the murderer is successful, he/she is allowed to leave the island, while everyone else is killed. When a murder occurs, the player investigates. After the investigations, a trial commences to determine who the culprit is.

Shooter / Adventure / Visual Novel / Action / Science fiction
Policenauts is an interactive movie/graphic novel/adventure game with a hard science fiction storyline, written and directed by Hideo Kojima, and published by Konami. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996. The game has never been officially released outside Japan, despite plans for an English localization of the Saturn version. On August 24, 2009 (in honor of the 46th birthday of the game designer, Hideo Kojima), an unofficial English translation patch was released onto the internet. The game is set in a primarily first person perspective and uses a point-and-click interface: the player can move the cursor and have the protagonist (Jonathan Ingram) analyze objects around his environment or talk to other characters in the game. Like in Snatcher, the game features shooting segments where the player must defend their character from incoming enemies. The player can use the shooting trainer at the police department to test their reflex and accuracy. There are numerous puzzles in the game, including an event where the player must dismantle a bomb by following their partner's instructions. The console versions of the game all include support for their respective mouse peripherals. The Saturn version features light gun support for the shooting segments. The game was notable for being an early example of extensive voice recording in video games. It also featured a theme revolving around space exploration and occasional full-motion video cut scenes. The gameplay was largely similar to Snatcher, but with the addition of a point-and-click interface and some first-person shooter segments. Policenauts also introduced summary screens, which act to refresh the player's memory of the plot upon reloading a save, an element Kojima would later use in Metal Gear Solid. The PlayStation version of Policenauts could also read the memory card and give some easter egg dialogues if a save file of Konami's dating sim Tokimeki Memorial is present, a technique Kojima would also later use in Metal Gear Solid.

Point-and-click / Adventure / Visual Novel / Action / Thriller
In Danganronpa, players dive into a series of class trials and expose the lies and contradictions of their classmates to find out who's behind each grisly murder. In each trial, players must use the evidence and testimony collected during their investigation to shoot down their opponent's assertions literally.

Adventure / Visual Novel / Action / Science fiction
In addition to the Genesis and SNES versions of Shadowrun, a Sega CD version was released only in Japan. This version more of an interactive fiction than an action RPG, like its counterparts.

Adventure / Visual Novel / Action / Comedy
Lupin 3sei (ルパン3世) is a Visual Novel video game published by Daiki. These are 4 digital manga of Lupin the Third, only released in Japan but for some reason with an English language option.

Adventure / Visual Novel / Action / Mystery
Based on the two Grand Punk Railroad light novels, the game recounts the events aboard the Flying Pussyfoot train from multiple perspectives.The player's goal is to help the passengers arrive safely in New York City by selecting the correct choices. The game can conclude with one of about fifty scenarios, depending on the player's decisions.

Role-playing (RPG) / Adventure / Visual Novel / Action / Comedy
Angel Hearts is a dead simple RPG developed by ELF in 1989. The gameplay resembles that of "dungeon crawlers", meaning that there are no friendly areas; though the view for exploration is top-down rather than first-person (which is reserved for the turn-based battles). The gameplay mechanics are mostly confined to fighting random enemies and earning enough experience points to go up a level and standing a chance against the next "boss" enemy. There is no equipment system, and battle commands are restricted to "Attack", "Escape", and "Item".

Adventure / Visual Novel / Science fiction / Survival
Steins;Gate is a Japanese visual novel developed by 5pb. and Nitroplus. It is the second game in the Science Adventure series following Chaos;Head. The game is described by the development team as a "hypothetical science ADV" and explores time and time travel in 2010 Akihabara. The gameplay follows non-linear plot lines which offer branching scenarios with courses of interaction.