

P.T./Silent Hills is quite possibly the most anticipated, controversial, and discussed games ever made. Like many others, I was heartbroken to hear that the game was cancelled, and that Hideo Kojima had left Konami. This is an homage to that great playable teaser in the style of the GameBoy Color.

Puzzle / Adventure / Indie / Horror / Drama
A spooky, charming, homebrew adventure! In Life's Too Short GB, you take on the role of a celestial problem-solver as you're tasked with repairing a rift between two vampires who have dramatically fallen out and confined themselves to their respective coffins... You'll need to explore the mansion, meet various spooky characters and solve simple puzzles in order to put the mansion back together and mend the rift in the vampires' relationship!


Puzzle / Adventure / Indie / Fantasy / Science fiction
Animus Toil is an experimental puzzle-adventure video game built for Game Boy, Analogue Pocket, PC, and web browser. The Temple of the Herring was a legend to the people of Thera. Cursed by an evil wizard known only as Somnus, the temple strikes the curiosity of two explorers seeking answers. Who exactly is Somnus? Why is the temple cursed? What is the secret behind the mysterious artifacts? And how does this tale all tie into the future of our humanity?

A complete game boy color demake of the PS1 classic Silent Hill.

Puzzle / Adventure / Action / Horror
The Game Boy Color version of Alone in the Dark: The New Nightmare received a relatively faithful adaptation of the home console game. The cartridge-based format necessitated the removal of the full-motion video cutscenes present in other versions, and many gameplay areas had to be reduced in size, with some eliminated entirely. However, the basic pre-rendered environments and the 3D characters imposed on top of them remain.

Puzzle / Adventure / Action / Fantasy
The Legend of Zelda: Majora's Mask is a direct sequel to Ocarina of Time, it utilizes the same engine and visual style as its predecessor. The game retains the traditional elements of Zelda games as well as those introduced in Ocarina of Time, such as active blocking with a shield, various throwing items, and the usage of melodies played on the ocarina to solve puzzles. Compared to the previous Zelda games, this installment is more oriented towards interaction with NPCs and has a larger variety of items, optional quests, and mini-games. It also includes a time system that spans three days, and this cycle must be reset periodically to progress through the game.

Puzzle / Adventure / Action / Horror
Silent Hill is the first installment in the Silent Hill series of psychological survival horror video games. Unlike earlier survival horror games that focused on protagonists with combat training, the main character Harry Mason is an average man. The gameplay consists of combat, exploration, and puzzle-solving. The controller vibration is used to indicate Harry's heartbeat and will vibrate on low health. The player must regularly enter an inventory screen to check Harry's health, use items, and equip different weapons.

Shooter / Puzzle / Adventure / Action / Science fiction
Resident Evil 2 is a sequel to the first Resident Evil title. Like the previous game in the series, Resident Evil 2 is a 3D action-adventure using three-dimensional polygon characters over two-dimensional pre-rendered backgrounds, with the action viewed through a variety of cinematic fixed camera angles in each room. Players can choose to play as one of two possible characters; each goes through the same initial scenario but with differences in the type of weaponry they find and the people they meet along the way.