

Ace Armstrong vs. the Alien Scumbags! is a fast-paced horizontally scrolling shooter with a unique, slapstick take on the best of 50s and 60s sci-fi movies and cartoons. The game features a unique weapons system: instead of collecting power-ups, Ace must down enemies using the incredible power of the Recyl-o-Ray! before turning the Scumbags’ own weapons against them! The game sees our titular hero blasting into outer space to defeat a race of psychopathic cephalopod invaders intent on wiping Earth from the face of the galaxy: if the galaxy even has a face that is... Ace must speed across the surface of the earth, before blasting into space, speeding through a deadly asteroid field, taking on a Scumbag Factory Ship and defeating them on their home planet before blasting into the mysterious Dimension X to put an end to the Scumbag menace once and for all! (phew!)

Shooter / Simulator / Sport / Action
Carnivores: Ice Age is a first-person shooter video game developed by Action Forms, and later ported to iOS and Android devices by Tatem Games. It is the third game in the Carnivores series. Unlike the previous games, in which the player must hunt dinosaurs, Carnivores: Ice Age allows the player to stalk large Cenozoic mammals such as mammoths and saber-toothed cats.

Floating Cloud God Saves the Pilgrims is a Playstation Mini game for PSP and Vita. Floating Cloud God Saves the Pilgrims is exactly that, a 2D shooter built around the eponymous deity (controlled by the player) and his quest to protect eight pilgrims in their journey across perilous territories. Your own shots just knock their hats off, but getting hit by anything else will kill a pilgrim and send their spirit floating off with a sad little wail. This is bad not only because the pilgrims are a de facto health bar (losing them all ends the game) but powering up Cloud God depends on harvesting their love - juicy little hearts that pop up whenever you kill an enemy and increase in size as you blast more. You must get all of the love (given form as hearts) that they release, which then makes you much more powerful than you already are. You increase in size, look more menacing, and your attacks are more powerful. The pilgrims get the most excited when they witness ambushing ghosts and ghouls get annihilated by you. When they are excited, they produce more love, meaning more power to you. However, you have to be very careful when shooting. You grow weaker with every shot, so try not to channel your inner war-freak and have a little restraint, for the good of both yourself and the pilgrims. You also lose some of your steam if you get hit by enemy forces. And sometimes, the situation calls to for you to sacrifice your mightiness and provide cover to the pilgrims from the enemy assault with your own self. There are two types of attack: the normal shot (by pressing X), and the bomb shot (by pressing Circle). The direction of the normal shot depends on what direction you are pressing, so there is some strategy to what part of the screen you should be shooting from. Being too far from your pilgrims is very dangerous but allows you to cover more ground, while launching a full frontal assault can protect your pilgrims by absorbing all the incoming fire. You have to think through, in real time, what tactics you would like to employ. You can always get in the middle, then rush forward, then get to a safe distance; mix and match, and you got yourself going. The bomb shot is used if you are above the enemy. But that’s not all, as some enemies can’t be killed with the bomb shot, only with the normal shot, and vice versa. There are also enemies where you have to inflict bomb shot damage first before switching to the normal shot to take them out. Enemies are varied, and they look good, even if they are vile and evil. There are boss fights, too, to keep you on your toes. The Cloud God's powers and the heart system mesh so well that any enemy can be destroyed in a blink - so they've got to be deceptive, sneaky, and sometimes numerous. Paper lanterns send out an arcing flame on death, red-eyed foxes hide in the scenery, imps swoop to carry off unlucky pilgrims and bobbing doll heads send out swarms of kisses. Hands start clawing up from the ground, crows dive-bomb your crew, and demons with phallic noses launch them as languorous, looping rockets. The cheeky oriental stylings are gorgeous, transforming symbols into everything from freaky momiji to dick-nosed devils. As this suggests, one of the reasons Floating Cloud God is such a pleasure to play is its visual inventiveness, which has room enough for everything from Wario tributes to what looks like a crying poo. This big lump of a thing, which is introduced in a level called The Saddest Enemy, explodes into gobbets of mini-poo that are very useful for building up a heart multiplier. Perhaps they're babies? That would explain the sadness. Floating Cloud God has bags more where that came from, and despite the Minis tag has plenty of room to breathe (there are seven worlds with 27 stages, including boss fights). And it keeps on surprising. The controls are simplicity itself: left stick to move, one button to shoot and one to bomb. But you soon realise the subtlety of how shooting affects movement and vice-versa, which fairly soon you're depending on against every enemy pattern. The pilgrims, too, are loosely tied to Cloud God during some sections, and learning how to manage their momentum is another little learning curve. The final touch is a minor detail that ties up everything. The pilgrims' hats can be improved. There's no in-game benefit to this, beyond looking much more awesome, and it's done by completing stages without losing a single pilgrim. Obviously, if you start this process on the first level and never lose a pilgrim, the hats just keep getting better. Seems like such a small thing, doesn't it? Soon nothing but a perfect run will do. The restart option is accessible, knowing, and tempting. Every time a pilgrim fell, it was too much to take - I didn't see their tiny spirit float off to heaven so much as all my future headwear ambitions. And to be fair, by that point I had four dudes with top hats, two with octopus heads and two with space hero helmets. You can't be replacing any of them with Norman and his brown cap just because some demon gets a lucky shot in. That's the best thing about Floating Cloud God Saves the Pilgrims. You do want to save them, and not just because they represent 'health'. The hats are a big part of it, but just as much is the sense of pride in being a badass god - harvesting power at the right moment to smash through oncoming waves, battling desperate rear-guard actions against hails of deadly kisses and throwing yourself in bodily as a last resort (which sometimes works!). The little yelp as a pilgrim goes down is a sharp reprimand, a blow to the daydreams of an all-conquering deity. This description was compiled from the following reviews: http://www.eurogamer.net/articles/2012-04-19-floating-cloud-god-saves-the-pilgrims-review http://www.pspminis.com/8859/floating-cloud-god-saves-the-pilgrims-review-if-the-indication-of-a-good-game-is-a-lengthy-title-then-that-rule-applies-here/

Shooter / Puzzle / Science fiction
Velocity is a shoot 'em up involving navigating the Quarp Jet: a teleporting spacecraft – through space, whilst avoiding and defeating enemies using bombs that can be flung in cardinal directions. The main goal of the game is to rescue stranded ships.

Shooter / Action / Science fiction
Ever wanted to play a game where you don't have to waste even one second on the tutorial? Where the only thing you have to do is destroy aliens, rake in cash, flirt with the shopkeeper and upgrade your ship to destroy even more aliens? Then A Space Shooter for 2 bucks! is the game for you! Plus, it's only 2 Bucks! That's like, the best deal EVER! -Destroy ten different kinds of alien ships across sixteen different levels -Annihilate five alien generals and steal their unique weapons -Make money to upgrade your ship, then kill more aliens -Enjoy ten different types of power-ups -Enjoy philosophical banter with your ship's trusty AI Edgar IV. Nahh just kidding! Embark on an epic journey across the stars to destroy X, the Supreme Alien God Emperor, and bring peace to the universe. Bah! Who're you kidding? You're doing this 'cause you get a tremendous kick out of blowing alien scum to smithereens!

Guerrilla War is an overhead run and gun game produced by SNK. Originally released for arcades in 1987 as a coin-operated arcade game, Guerrilla War followed the adventures of two unnamed rebel commandos (Che Guevara and Fidel Castro in the Japanese version) as they raid an unnamed Caribbean Island in order to free it from the rule of an unnamed tyrannical dictator. Along the way the players vanquish hordes of unnamed enemy soldiers while attempting to rescue hostages (with large score deductions for any hostages killed in the crossfire), collecting weapons from troopers and operating tanks.

Shooter / Platform / Puzzle / Action / Fantasy
Can you reclaim your ancestors’ land? Evil forces have taken over the once fertile land of Fortiana. You are the only one who can storm the castles and claw it back from the hordes of dragons. Experience a new type of strategy and arcade game. Fence off parts of the battlefield to corner your enemies. Collect catapults and power-ups to besiege the fortresses and take on dragons. But beware! As you progress through the levels it gets harder and harder. The fortresses become much larger and the monsters more vicious. Can you emerge victorious and reclaim the land of your ancestors? You are knight Fortix, the sole hope for the desolate and tortured land of Fortiana to become the fertile land that it was before.

Shooter / Adventure / Action / Science fiction
With Earth no longer able to sustain life, huge artificial satellites called 'near-orbitals' were constructed for people to live on. To protect themselves, the near-orbitals banded together to form N.O.V.A., the Near Orbit Vanguard Alliance. Against his will, retired marine hero Kal Wardin is forcefully returned to active duty to prevent mankind's annihilation.

From Halfbrick, the creators of Fruit Ninja and Jetpack Joyride, comes an unforgettable comedy adventure! Lock and load through the history of time as wisecracking hero Barry Steakfries, who is looking for nothing more than to shoot some zombies and make it back in time for a hearty dinner. The evil Professor Brains has sent hordes of undead to the furthest reaches of time, but Steakfries won’t be taking that lying down. He’ll take it with a gun, a Zombie T-Rex and a whole repertoire of cheesy one-liners! KEY FEATURES: - Shoot up ninjas, mummies and cavemen with a huge variety of weapons and explosives. - Single player campaign with six unique time periods: Feudal Japan, Prehistoric Times, Ancient Egypt and more. - Bonus Survival Mode to take your zombie-blasting skills to the next level. - Massive boss fights, including a Zombie T-Rex!