

The newest incarnation of the game takes place after Ripley and the surviving Colonial Marines leave planet LV426. A mopup operation headed by the colonial marines returns to the planet to finish off the Alien population that ravaged their troops years before. In the game the players take control of one of the best weapons in the Colonial Marine arsenal the M41A 10mm Pulse Rifle, over and under, with a 30mm grenade launcher
Years after Alien3, two Colonial Marine squadrons are sent back to the destroyed Hadley's Hope on LV-426 to exterminate the Alien presence. Upon arrival at the colony, the Marines encounter not only the Aliens, but also a malfunctioning defense system. They eventually manage to destroy the system's power generators and shut the system down. The Marines continue their mission, fighting their way through the Aliens, and, eventually, are confronted by Weyland-Yutani synthetics that have been reprogrammed to capture Alien specimens and re-purpose them as biological weapons. After fighting their way through Aliens and sythetics, the Marines encounter a synthetic in a Power Loader armed with a buzz saw. After dispatching the synthetic, the Marines continue their mission and eventually discover a winged Alien. Eventually, the marines "slay" the "dragon" and make their way to the heart of the colony. There, they find the Hive's Queen waiting for them. While the players distract the Queen, their squad mates arm a nuclear explosive device to destroy the colony. Eventually, the players defeat the Queen and begin to evacuate. As they are riding an elevator up to the surface, the Queen, not quite dead yet, pursues them and tries to kill them. The players manage to hold her off and the Marines escape, leaving the Queen trapped in the explosion. However, several Aliens infiltrate the players' dropship, leaving the players' fate unknown.

Shooter / Hack and slash/Beat 'em up / Arcade / Action / Science fiction
Alien vs. Predator is a 1994 beat 'em up video game developed and released by Capcom for the CPS-2 arcade game system. It is based on the science fiction franchise of the same name. Introducing an original fighter to the game: Lt. Kurosawa, the players take control of up to three from the selection of four cyborgs and Predator characters in a battle against the Xenomorph hordes and rogue human soldiers.

Shooter / Action / Science fiction
Wicked Jester, a band of four, are headed for a Friday night gig at The Coventry, a rundown dive outside of town. They arrive only to find the parking lot deserted, the club seemingly dead. The band's members: Pablo Ramirez, Andy Chang, Gabriel Gordo and Patrick Scott, stepping from their van, are startled by a voice from the shadows. She offers them four tickets to a circus -- tonight's the grand finale! Having nothing better to do, the four accept and the nightmare begins. Based on characters from comic book author Todd McFarlane, KISS Psycho Circus: The Nightmare Child brings the horror and carnage of the Psycho Circus to the PC in a shooter format. There are two-dozen creatures to battle with and three classes of weapons to use, each with four specific types: melee (beast claws, thornblade, twister and punisher), common (zero cannon, magma cannon, windblade and scourge) and ultimate (stargaze, galaxion, spirit lance and draco). In addition to the weaponry, temporary power-ups and instant items such as health, attack and defense powers are available.

Shooter / Action / Science fiction
Aliens versus Predator offers three separate campaigns, each playable as a separate species: Alien, Predator, or human Colonial Marine. Each player character has different objectives, abilities, and weapons. The single-player campaign presents the player with a conventional series of levels to progress through that are designed around the abilities of each character. As the Colonial Marine the player uses a number of weapons to combat Aliens and Predators. The marine wears armor for protection and uses an image intensifier and flares to improve visibility in dark areas. When playing as the Predator the player uses a variety of weapons from the Predator films such as wrist blades, a throwing disc, and shoulder-mounted energy weapons. The Predator is the most durable of the three player characters and can survive falls from greater heights than the human. The player can use a cloaking device to become invisible and several different modes of vision to detect enemies, including an infrared vision mode and a mode sensitive to electrical systems. As an Alien the player can explore most of the game's environments freely, even climbing across walls and ceilings. The Alien has no weapons, however, using its claws, tail, and jaws to attack enemies. The screen is distorted into a fish eye lens effect to reflect the Alien's field of view. The player can also use a form of echolocation in dark areas and can detect pheromones to discern human or Predator enemies. The Alien can drop from any height without injury and is the fastest of the three player characters. Several bonus levels allow each player character access to portions of the missions of the other characters. To allow the marine and Predator characters to traverse through the areas of the Alien missions, the player is supplied with a jet pack for the marine and a grappling hook for the Predator.

Shooter / Action / Science fiction
Alien Trilogy takes many elements from Alien film series, such as face huggers, chest bursters, dog aliens, adult aliens, and Queen aliens. The video game consists of 30 levels and 3 Queen alien bosses. This video game is single player only and has several weapons to choose from.

Shooter / Platform / Adventure / Action / Science fiction
Alien³ was released after the Alien 3 film. After success on the Super Nintendo and Genesis platforms, the game was built and ported to other systems, including the Commodore 64 and Game Gear. The game is set on the world of the film, Fury 161, but the gameplay has more in common with the film Aliens, throwing wave after wave of enemies at the player.

Shooter / Adventure / Action / Fantasy
It's just a kidnapping. Of an entire day. By an alien UFO! Will Fester sit still for this? The quest begins. For starters, take on slime replicators, skeeters, globules and giant scorpions. Your health is at stake, not to mention your life! Will you whip the Alien Bosses or will they whip you? Lucky for you, this is a family affair. And what a family! Find your way to Thing and help is right at hand. In trouble? Just ring for Lurch. He'll give those aliens trouble with a capital "L". The fate of the whole city is in your hands, and we've saved the worst for last!

Shooter / Adventure / Action / Science fiction
Aliens: The Computer Game is a 1986 video game developed by Software Studios and published by Electric Dreams Software initially for Amstrad CPC, Commodore 64 and ZX Spectrum. It is based on the film of the same title. Ports for the Commodore 16 and MSX were developed by Mr. Micro and published in 1987. Aliens: The Computer Game is played from a first-person perspective and is set inside an atmosphere processing plant, a maze complex consisting of 255 rooms. The player encounters Alien enemies throughout the game. Upon killing an Alien, the body leaves a deadly pool of acid blood that must be avoided. The player also faces the threat of bio-mechanical growth, which, if left uncontained, results in new Alien eggs and facehugger enemies. The player's ultimate goal is to reach the room that houses the Queen Alien and her nests, both of which must be destroyed. The player can directly control a team of Marine soldiers, or can issue orders to the team from the Mobile Tactical Operations Bay (MTOB). When playing from the MTOB, the player has a view of the team's surroundings via video cameras attached to each soldier's helmet.

Shooter / Action / Science fiction
Quake II is a first-person shooter video game developed by id Software and published by Activision. It is not a direct sequel to Quake, id decided to revert to an existing trademark when they were unable to agree on a new name that did not violate another company's trademark.