

Developed by Magical Formation for Capcom.
Platform / Puzzle / Horror / Historical
A Japanese-only entry in Dynamix's The Incredible Machine series based on the Ghosts 'N Goblins series. It is the only The Incredible Machine game with a plot, which is the same as in every Ghosts 'N Goblins game: the princess is kidnapped by Astaroth (the main villain of the games), so Arthur (the main character in the series) has to save her. It features all of the known characters of the series, such as the Red Arremer (who would get his own game series: Gargoyle's Quest). It also features items from the game, for example the armor icon, which is required for Arthur to move in this game. Not only does it have the most well known characters in the Ghosts 'N Goblins games, it also features remixed music of the series. As with the The Incredible Machine games, there are different kinds of puzzles, one of them even involves killing Arthur. However, unlike the The Incredible Machine games, there are no Head-to-Head puzzles and no Freeform Machine mode, so there's only single player puzzles.
Prin-Prin is kidnapped by Astaroth, so the valiant knight Arthur has to save her. To save her, he has to overcome Astaroth's new incredible machine! Along the way, many of Arthur's familiar friends and foes show up to make the puzzles more challenging.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Originally released in 1998 for the PlayStation, the game follows Sir Daniel Fortesque, a skeletal knight accidentally resurrected to battle the sorcerer Zarok and save the kingdom of Gallowmere. The game takes place across a variety of levels, many of which require certain objectives to be performed to progress. Sir Daniel Fortesque can use a variety of weapons, consisting of close range weapons such as swords and clubs to long range weapons such as crossbows. Many of these weapons can be charged for a powerful attack and some weapons, such as the club, can be used to access areas that are otherwise inaccessible. When not possessing any items, Dan is able to rip his own arm off and use it for both melee and ranged attacks. Dan can equip a shield alongside weapons to defend against attacks; though they can only take several hits of damage before breaking. Throughout the game, Dan can visit gargoyle heads of two varieties; green ones offer Dan information while blue ones allow Dan to buy services or ammunition by using the treasures he finds. Dan's health is determined by a single health bar, which reduces when Dan is hit. It will deplete completely if Dan drowns or falls from a great height. If Dan completely runs out of health, the game will end. Dan can extend his maximum health by collecting Life Bottles, which will automatically refill his health bar if it drops to zero. Also hidden throughout the game are Life Vials and Life Fountains that can replenish Dan's health and fill up any empty Life Bottles Dan has. In each level, there is a hidden Chalice of Souls, which can be collected if the player fills it with enough souls from defeated enemies (some Chalices are awarded via other means). If the player clears a level with a Chalice in hand, Dan is warped to the Hall of Heroes, where he can speak to a legendary hero who will give him rewards, such as weapons. If the player finishes the game with all the Chalices, the game's true ending is revealed.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil II is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Released in 2000 for the PlayStation, it is a sequel to the original MediEvil and continues the story of Sir Daniel Fortesque. Set in Victorian-era London, the game follows Sir Dan as he is resurrected once again to stop a sorcerer named Lord Palethorn, who has unleashed chaos by reanimating the dead using pages from Zarok's spellbook. The gameplay combines hack-and-slash combat, exploration, and puzzle-solving, with new weapons, levels, and enemies. The game introduces unique features such as a ghostly ally, Kiya, and new mechanics like controlling Dan’s detached head for specific puzzles.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil: Resurrection is a 2005 action-adventure game for the PlayStation Portable and is the third installment in the MediEvil video-game series. It is a reimagining of the first installment in the series, MediEvil, with many alterations to the original structure and content, such as the addition of the "Anubis Stone" sub-plot which never appeared in the original. Many things such as level design and characters were changed drastically, and some levels from the original were removed altogether. New levels and characters were introduced, the cutscenes are completely original, and the game was given a much more comical, cartoon-like style as opposed to the Gothic horror-comedy of the original. The soundtrack is completely orchestrated, and half of the themes from the original were removed while new themes were created to fit with the new levels. Unlike the original, there is no alternate ending; Dan still goes to the Hall of Heroes regardless of whether he collects all of the chalices. The game also features a variety of voice talent, including Tom Baker as the narrator and the Grim Reaper.

Platform / Puzzle / Horror / Comedy
Come join Hefty Smurf as he saves the day by rescuing everyone in the Smurf village. The story takes place during a full moon on a dark night as Gargamel casts a terrible spell on the Smurfs' village. All the Smurfs are now trapped inside their worst nightmares. Help Hefty Smurf rescue his friends by voyaging into this weird and crazy world. The fate of the Smurfs is in your hands! Will you be able to save them? This game contains cver 16 stages of game play, plus bonus stages!

Platform / Puzzle / Adventure / Action / Historical
LEGO Indy is back in his biggest adventure yet. Battle through all four movies, including all-new levels from the original adventures and your favorite new moments from The Kingdom of the Crystal Skull... or in true LEGO fashion, get creative and build your own levels to play with friends! New modes including two-player drop-in, drop-out split-screen gameplay lets you play together with your friends and family like never before.


Shooter / Platform / Puzzle / Fantasy / Science fiction
We were taught to survive - now that's going to change completely.

Makaimura for WonderSwan (Japanese: 魔界村?, "Demon World Village for WonderSwan") is a game for the WonderSwan developed by Capcom and published by Bandai in 1999 and is part of the Ghosts 'n Goblins franchise. Sharing similar gameplay to its predecessors, Makaimura also shares enemies, weapons and backgrounds from the previous three games. Unique features include double paths from the second till the fifth levels, swimming in water and a level which requires the player to rotate the wonderswan by 90 degrees as Arthur climbs and swings down a rope in a vertical shaft. Unlike other games, the player is not required to repeat the game after the penultimate level in order to get the one weapon to defeat the final boss Azrael.