

CHOOSE YOUR WEAPON…and do battle against the greatest warriors of the world! Each martial arts fighter has been personally selected to represent his/her special techniques and tactics in a winner-takes-all secret tournament that defies death. Your favorite characters are back in the arena with new moves and special attacks-Eiji, the master swordsman, Sofia and her deadly whip, and Mondo with his powerful spear! Two mysterious new contenders also join the battle with original moves and abilities that give them the chance to dominate the action! Learn brand new special moves, master the fight, and prepare for your day in Arena!

Fighting / Hack and slash/Beat 'em up / Arcade / Action / Fantasy
Soul Edge is a 3D arcade fighting game and the first in the Soul series, it is one of the first 3D fighting game in history that place a particular emphasis on the story of the fighters. Each character have their own weapon, allowing for a wide range of play styles. The slower, longer ranged characters try to deliver their heavy blows from a distance whereas the quicker, faster characters try to get in as close as possible and deliver quick-hitting attacks.

Fighting / Arcade / Action / Fantasy
SoulCalibur is a weapon-based 3D fighting game developed by Project Soul and produced by Namco. It is the second game in the Soul series, preceded by Soul Edge (1996). Originally released in arcades in 1998, it ran on the Namco System 12 hardware. In 1999 it was ported to the Dreamcast with improved graphics and new features. The North American version was released in September 1999 as a launch title for the Dreamcast and was part of the successful launch of the new console. It became available as a downloadable title on Xbox 360's Xbox Live Marketplace in 2008. The title brought many innovations to the fighting game genre that include a heavy emphasis on weapons and a unique eight-way movement system. Soulcalibur is widely regarded as one of the best Dreamcast titles and is one of the most critically acclaimed fighting games of all time.

Tekken 3 is the third installment in the Tekken series. It maintains the same core fighting system as its predecessors but brings many improvements, such as significantly more detailed graphics and animations, fifteen new characters added to the game's roster, more modern music and faster gameplay.

Tekken 4 marks the return of Namco's premier fighting franchise, Tekken. This version features enhanced graphics, gameplay mechanics, and fearsome fighters. Newcomers engage old favorites in interactive, multileveled arenas. The addition of walls, terrain effects, position changes, and enhanced sidestepping will force you to adjust your fighting strategy. Expanded game modes such as Training, Team Battle and the new Tekken Force provide the player with a deeper gameplay experience.

Dead or Alive 2 is a fighting game in the Dead or Alive series. The gameplay of DOA2, and all subsequent Dead or Alive games, borrows heavily from the Virtua Fighter series, but makes some key changes that drastically changes the way Dead or Alive is played in comparison to Virtua Fighter. In DOA2, the basis of the entire fighting system is the circular relationship between three types of moves: blows, throws, and holds.The other defining feature of DOA2, aside from blows/throws/holds, is its stun system. In DOA2 many attacks upon hitting will inflict a stun on the opponent. While stunned, the opponent cannot attack, and cannot guard, but they can hold. If the attacker lands a non-knockdown, non-launching attack while the opponent is stunned, the opponent will be re-stunned in a new way, depending on what attack was landed. A major difference between DOA2 and other fighters was in the safety and non-punishability of attacks, both upon hitting and upon being blocked. Most blows in DOA2 can be punished on hit and block by each character's faster throws, making blow-based offense very risky. In addition to the normal rules of juggling, each character also fits into a specific weight category, which affects how the character responds to being launched and being juggled. In DOA2, fights can occur on either water or ice; when a character is on such a surface, all non-knockdown, non-launching attacks will induce a stun on any successful hit. Walls and falls in the middle of stages are everywhere in the game. Many stages are also multi-tiered: to get to other areas of the stage, one character must be knocked off a ledge and fall into the next area. These falls deal usually fairly high damage, but cannot knock the opponent out. Other notable features included introducing CG cutscenes in line with the plot, replacing the original "Danger Zone" areas in stages with fully interactive ones, allowing players to juggle each other into walls, propelling characters from landmarks for more damage.

Fighting / Arcade / Action / Fantasy
Mortal Kombat Trilogy features the same gameplay and story as Mortal Kombat 3, but adds characters and stages from the other three arcade games, including Ultimate Mortal Kombat 3. Some completely new characters were also introduced. New additions to the game included the "Aggressor" bar, a meter that fills during the course of the match and temporarily makes a player character faster and stronger. It also features the Brutality, a long combination of attacks that ends with the opponent exploding.

The Toshinden: the timeless battle tournament where only the best are invited, and only the strongest survive. Now, this third installment takes the fighting action to a level never seen before! You're caged like an animal in newly designed and closed-in arenas. Battle to the exhausting finish against over 30 sexy, bloodthirsty and deadly characters, each with their own weaponary, style and moves. Plus fast fresh graphics, unbelievably smooth gameplay and responsive controls makes this tournament the ultimate force to be reckoned with. - 10 all new and closed-in arenas. Riccochet off walls and ceilings and attack and retreat! - Over 30 characters, 12 never before seen - Dozens of new killer moves, strategies and multi-hit combination attacks - 2 player mode for head-to-head action - Battle in 30 frames or even faster 60 frames per second - Practice, Survival or Team Battle Mode not found in the Japanese version.

Virtua Fighter 3 is the third fighting game in the Virtua Fighter series. Two new Japanese characters were added to the roster of fighters: Aoi Umenokoji, a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of Aiki-jujutsu as her fighting style of choice, and Taka-Arashi, a Sumo wrestler from Japan. Taka Arashi would not make another appearance in the Virtua Fighter series until Virtua Fighter 5 R; the series' current producer, Hiroshi Kataoka explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character.