

Developed by Naxat Soft.
Point-and-click / Adventure / Visual Novel / Science fiction / Mystery
Bubblegum Crash is a PC Engine graphic adventure game based on the anime OVA series of the same name. The anime/game is set in the near future of 2032, which has seen Tokyo split into two by a massive earthquake. Corporations rule the country, production-line humanoid robots named "boomers" are being used by villains to commit crimes, and the beleaguered police are too under-budgeted and incompetent to handle it all. The all-female mercenary team the Knight Sabers, who use powerful exosuits called "Hard Suits", are the city's best defense. The game operates similarly to other adventure games of the era. The player is given a selection of commands that they can use to interact with the world, including talking to NPCs, picking up and using objects in their inventory and moving to other areas. At any time the player can look and listen for extra context clues. The commands are in English, but the game's story and dialogue text is entirely Japanese. The game will occasionally switch protagonists, starting with Nene Romanova and moving to Priss, Linna and Sylia at various points.
Straight from the series comes the digital comic adventure for PC Engine. Upon investigating a recent bank robbery incident, you soon learn that things aren’t quite what they appear to be. The game is played through a pick and click “digital comic” interface, requiring gathering clues and items and pestering… I mean interrogating anyone who might be suspicious or otherwise!

Adventure / Visual Novel / Science fiction / Survival
Steins;Gate is a Japanese visual novel developed by 5pb. and Nitroplus. It is the second game in the Science Adventure series following Chaos;Head. The game is described by the development team as a "hypothetical science ADV" and explores time and time travel in 2010 Akihabara. The gameplay follows non-linear plot lines which offer branching scenarios with courses of interaction.

Point-and-click / Adventure / Visual Novel / Action / Thriller
In Danganronpa, players dive into a series of class trials and expose the lies and contradictions of their classmates to find out who's behind each grisly murder. In each trial, players must use the evidence and testimony collected during their investigation to shoot down their opponent's assertions literally.

Point-and-click / Adventure / Visual Novel / Thriller / Open world
An investigation adventure in which the player, acting as an unnamed Japanese detective, is called to solve the murder of a bank executive by searching for clues, exploring different areas, interacting with characters, and solving item-based puzzles. The game, especially its Famicom version, was received positively in Japan, where it was an influential title that defined the visual novel genre, as well as inspiring future designers such as Hideo Kojima and paving the way for creator Yuji Horii to go on to make Dragon Quest series of role-playing games.

Point-and-click / Adventure / Visual Novel / Fantasy / Science fiction
A surreal first-person adventure game set in an unnamed city facing the end of the world. Gadget: Invention, Travel & Adventure is a notable early 1990s CD-ROM title, praised for its melancholic atmosphere and open-ended, emergent narrative design. It has since gone on to influence many visionary filmmakers, game designers, and visual artists.

Point-and-click / Adventure / Visual Novel / Science fiction
A Famicom sci-fi adventure game developed by Squaresoft and released in 1986.

Point-and-click / Adventure / Visual Novel / Science fiction
Hokuto no Ken - Violence Gekiga Adventure is a graphic adventure game that was released for Japanese home computers by Enix on May 1986, making it the very first video game based on the Hokuto no Ken franchise. It was released for the NEC PC-8801, NEC PC-9801, FM7 and X1. The game's story is loosely based on the Southern Cross story arc from the original manga. The objective is to help Kenshiro and Bat infiltrate the city of Southern Cross and defeat Shin. As with most adventure games, the player must navigate Ken and Bat through a menu-based command system that will allow them to obtain vital items that will lead them to their ultimate goal. Additionally, Kenshiro must also confront Shin's various underlings throughout the course of the story. The fighting sequences uses a so-called "vital point system" (秘孔システム) in which an enemy can only be defeated by striking specific vital points. The player must search for information or clues that will help them figure out the weak spots of each enemy.

Point-and-click / Puzzle / Quiz/Trivia / Mystery
Last Window: The Secret of Cape West is an adventure video game developed by the now-defunct Cing and published by Nintendo for the Nintendo DS handheld game console. It is the sequel to Hotel Dusk: Room 215, starring protagonist Kyle Hyde and placed one year after the events of its predecessor. The game has visual and audio styles similar to that of the first game. In Last Window, Kyle Hyde is living in the Cape West Apartments, Los Angeles, in 1980. The story of this sequel is separate from the first game, even though it includes some connections to it. Last Window was the last game developed by Cing before the company filed for bankruptcy on March 1, 2010.

Point-and-click / Adventure / Visual Novel / Comedy / Mystery
Phoenix Wright: Ace Attorney − Trials and Tribulations (known as Gyakuten Saiban 3 in Japan) is the third game in the Ace Attorney series. Players take on the role of Phoenix Wright, a defense attorney known for taking on seemingly impossible cases. While the game focuses on a few specific cases, the overarching story of the Phoenix Wright franchise spans the length of the series, involving obscure characters from large families and intricate webs of lies, plots, and murder. The nature of the series remains generally lighthearted, something that's reinforced by its playful, anime-inspired visual style, but the nature of the crimes committed can be cold and downright disturbing. While the game's legal acumen is highly dubious, its aim seems to be more about producing comedic or stereotypically dramatic courtroom moments. Ace Attorney 3 makes light use of the DS touch screen, allowing the player to examine crime scenes and inspect evidence and character profiles. The top screen is used more for storytelling purposes, displaying various dialogue and conversations between characters. During these sequences the lower screen becomes a selection menu, displaying a series of questions to ask witnesses and further your investigation in search of evidence to use in defense of your client in each chapter.