

Licensed turn-based strategy game set in the Macross universe.

Strategy / Turn-based strategy (TBS) / Tactical / Science fiction
G Generation makes its way to the Nintendo DS. This game is based on the Wonderswan game Monoeye Gundams.

Simulator / Strategy / Turn-based strategy (TBS) / Science fiction / Warfare
Ogre is a 2D turn-based strategy game, and a direct computer conversion of Steve Jackson's board game of supertanks going against conventional infantry with howitzers. It plays exactly like the board game - on a hex-based board one player controls ordinary military units (soldiers, tanks etc.), and defends against the second player, who controls a supertank named "Ogre" - Ogre is very powerful, and can easily destroy normal weaponry and ground forces.

Strategy / Turn-based strategy (TBS) / Tactical / Science fiction
The culmination of the Super Famicom SD Gundam Generations series, this strategy RPG would be the first of a long, on-going series of games.

Puzzle / Role-playing (RPG) / Strategy / Action / Fantasy
A top down action-adventure, set in the LEGO Bionicle universe and based on the book of the same name. Features six playable characters, six stages of adventure, and special multiplayer features. Six great heroes, the Toa Metru, search for the power to awaken their sleeping people, the Matoran. They have entered the deadly Maze of Shadows--an underground labyrinth teeming with unfriendly Rahi, full of traps and puzzles. Captured by the vicious Karzhahni, the Toa Metru are forced on a quest to the very heart of the Maze of Shadows. Now you must lead them through the many dangers ahead. Take control of all six Toa Metru, and use their individual special skills to overcome the challenges which face them.

Another title in the SD Gundam G Generation franchise. This game follows the system of the Wonderswan G-Gen games, and features a crossover plot.

Racing / Real Time Strategy (RTS) / Strategy / Action / Fantasy
Jeff Wayne's The War of the Worlds is a third-person vehicular shooter for the PlayStation, released alongside the RTS for PC for the 100th anniversary of H.G. Wells' book War of the Worlds and 20th of Jeff Wayne's 1978 musical adaption.

Strategy / Science fiction / Educational
Carnage Heart is a video game for the PlayStation, developed by Artdink. Its gameplay is a mecha-based, turn-based strategy game, where the player takes the role of a commander in a war fought by robots. The robots, called Overkill Engines (OKEs), cannot be directly controlled in battle; they must be programmed beforehand to behave in a certain way under certain conditions using a flow diagram system.

Real Time Strategy (RTS) / Strategy / Science fiction
Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert's famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. The single resource in the game is the Spice, which must be collected by harvesters. The spice is converted to credits in a refinery, which are then spent to construct additional buildings and units. There are two terrain types: buildings can only be constructed on stone, while the Spice is only found on sand. However, units moving on sand attract the large sandworms of Dune, who are virtually indestructible and can swallow even large units whole. As levels progress, new and more advanced buildings and units are made available, including structures like a radar station, a repair facility or defense turrets and, for units, various ground troops, light vehicles and tanks. Each House can construct one unique special unit, and, after building a palace improvement, can unleash a unique palace effect.