

Developed by Master Designer Software, Inc. for Cinemaware.
Strategy / Adventure / Fantasy / Historical
The Age of Chivalry! A time of lusty wenches and black hearted villains. King Richard has been murdered and England is thrown into civil war! Amidst the ringing clash of steel and the thunder of charging steeds the bold Saxon knights have chosen you to lead them into battle against the hated Normans. Victory will not come easy. To save England your skills as swordsman and military leader will be severely tested. But should you succeed you’ll win the Crown of England and the love of many a beautiful damsel!

Strategy / Adventure / Fantasy / Historical
NES port of Defender of the Crown. The Age of Chivalry! A time of lusty wenches and black hearted villains. King Richard has been murdered and England is thrown into civil war! Amidst the ringing clash of steel and the thunder of charging steeds the bold Saxon knights have chosen you to lead them into battle against the hated Normans. Victory will not come easy. To save England your skills as swordsman and military leader will be severely tested. But should you succeed you’ll win the Crown of England and the love of many a beautiful damsel!

Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Defender of the Crown II is the sequel to the smash hit Defender of the Crown. It improves over the game by upgrading the arcade sequences. Here, unlike the original game; sword fighting is about method and is not just wild clicking of the mouse button. The siege sequence is also enhanced with different types of ammo (such as Greek fire) to toss into the castle. The jousting is now easier to control and the lance no longer bounces around wildly.

Point-and-click / Puzzle / Simulator / Fantasy / Historical
Long after the passing of the Second Shadow, when dragons ruled the twilight sky and the stars were bright and numerous, came the Age of the Great Guilds. Blacksmiths. Shepherds. Clerics. Each dedicated to the absolute control of secret knowledge. Another such Guild was the Weavers. Over the centuries, their craft transcended the limits of physical cloth, until they wove the very fabric of reality itself. Now, a strange power has swept the Weavers into oblivion, leaving behind one Weaver boy to unravel the mystery. Help young Bobbin rescue his Guild...and you just might save the universe from an unspeakable catastrophe.

Role-playing (RPG) / Strategy / Turn-based strategy (TBS) / Fantasy / Historical
Tactics Ogre is a 3D isometric tactical role-playing game. The player starts out with a band of troops, builds a small army and fights many battles with choices to make in between, that will determine which one of the eight possible endings will be reached in a non-linear storyline. The player has the option to recruit characters, control individual equipment of each character, with over six male character classes, six female character classes, three demi-human classes, and more. It is also possible to train at safe locations to prepare the army before the next battle or storyline advancement.

Fighting / Strategy / Hack and slash/Beat 'em up / Action / Fantasy
Samurai Warriors: State of War is a portable version of Samurai Warriors, however, it is not a straight conversion and is made to more resemble Dynasty Warriors, giving it an "Samurai Warriors Empires" style of playing. The gameflow is mainly separated into two stages: the Strategy phase and the Action phase. During the first stage, the map is separated into colored squares and the player is asked to move their character in a turn-based fashion. Terrain affects how the player can act during this stage. What usually follows is the action phase, which asks the player to defeat as many opponents possible within 60 seconds. These stages can tip the battle in the player's favor. There are four main armies for the player to participate in: the Takeda (Western), Uesugi (Eastern), Nobunaga, or the solo army. Completing the game with these four factions unlocks the final stage in the game. It guest stars characters from Dynasty Warriors 4. The game features a Story mode, Free mode and VS mode.

Puzzle / Real Time Strategy (RTS) / Strategy / Fantasy / Historical
Join the quest for a united Camelot. To serve King Arthur. To battle evil. To risk all for the honor of Camelot. Set in the early years of Camelot, you take on the role of Gawain, a heroic young knight about to be ordained into King Arthur's Order of the Round Table. Your quest is to destroy the King's half sister- the evil sorceress Morgana- before she destroys Camelot and all that King Arthur has created. As you travel throughout the kingdom in search of Morgana, interact with a host of colorful characters who will either help or hinder you in your quest. Morgana will use all her powers to defeat you, so you must be quick and ruthless! The future of Camelot depends on your victory.

Strategy / Adventure / Historical
The Dragon & Princess is the first known RPG developed in Japan. It tasks the player with finding a king's stolen treasure. It is a hybrid between the RPG, adventure and strategy genres, and laid the foundations for tactical RPGs.

Real Time Strategy (RTS) / Strategy / Adventure / Fantasy / Historical
Napoleon is real-time strategy game for the GameBoy Advance starring the historically famous commander. It was released in two countries: France and Japan. Napoleon is a Japanese Game Boy Advance launch title developed by Genki and published Nintendo. The game is a real-time strategy, a genre which rarely appeared on consoles at the time, let alone portable platforms. Instead of being an omnipotent being, however, Napoleon lets one play as the historical French leader himself as he rides on horseback to command his troops in battle. Contrary to what the name might imply, the game itself is not historically accurate, as its missions sometimes incorporate things such as monster summons which the player much take care of. Napoleon's gameplay simplifies a number of real-time strategy game conventions while adding some of its own unique traits. Resource gathering, for example, is not a part of the gameplay directly, although there are still limitations imposed on unit building. Troop morale is another factor which the player must take into consideration to ensure that Napoleon's lackeys are fighting optimally. Not only is this a factor in the actual battles themselves, where Napoleon can sometimes utter a war cry, but it's also a component of the game before and after battles, as the lower-ranked commanders Napoleon also brings into battle with him must be monitored for sufficient morale. Additionally, Napoleon can only command his troops by going to each one individually, with the exception of the units which are grouped with another commander. In that case, simply telling the commander what to do is enough to get all of his attached units moving. He can also heal some units and also be healed by sub-commanders as well. Perhaps most importantly of all, though, is the fact that Napoleon's mobility is limited to how fast his horse can travel; any major parts of the battle he needs to attend to must be commuted to manually, instead of more instantaneous methods employed by most other real-time strategy games. The title is romanized as "Napoleon" in Super Smash Bros. Ultimate.