

The gameplay is similar to Metal Slug and other run and gun games. It lacks the vehicles that were an element of Metal Slug. In addition, there are some unique features in the game. Each of the four characters brings along a pet, which can be sent to attack enemies or used as a shield. There are three buttons: Shoot, jump, and shield. Holding the shoot button charges your pet, and when released the pet launches a stationary devastating attack for a few seconds. The shield button converts the pet into a shield that is permanent - until you press the button again or it takes enough damage to disappear. Melee attacks and pet attacks release hearts which boost your shield power. Characters include Jake and Sara, two regular humans from Earth. Dr. J, a scientist, and Maya an ape. All characters largely play the same.

Shooter / Platform / Action / Fantasy
Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

Shooter / Platform / Role-playing (RPG) / Action / Fantasy
He has been summoned by Daikak, the great leader of the Summit Temple, to stop a war between factions of warlords. The player explores temples and defeats enemies like ghosts, ninja, and feral beasts. There are also villages to explore and people to talk to as the player assembles clues on who desecrated his home town's temple and killed its guardians. The quest takes the player across medieval Japan and to the Underworld. Unlike most games, death does not lead to game over or even a loss of money or experience points. Instead, the player has to use a password in order to resurrect themselves from the dead. The game is a port of the Japanese game Kujaku-ou, removing the anime license.

Shooter / Adventure / Action / Fantasy
It's just a kidnapping. Of an entire day. By an alien UFO! Will Fester sit still for this? The quest begins. For starters, take on slime replicators, skeeters, globules and giant scorpions. Your health is at stake, not to mention your life! Will you whip the Alien Bosses or will they whip you? Lucky for you, this is a family affair. And what a family! Find your way to Thing and help is right at hand. In trouble? Just ring for Lurch. He'll give those aliens trouble with a capital "L". The fate of the whole city is in your hands, and we've saved the worst for last!

Shooter / Action / Science fiction
Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players battling through Earth after it has been invaded by demonic forces. Gameplay remains similar to its predecessor, featuring fast-paced combat, maze-like levels, and an array of weapons, including the introduction of the powerful Super Shotgun. Doom II also adds new enemy types, such as the Arch-vile and the Mancubus, increasing the game's challenge. Initially released for MS-DOS, Doom II has since been ported to numerous platforms, becoming a cornerstone of the FPS genre.

Shooter / Platform / Action / Fantasy
Majuu-ou is a side-scrolling platformer for the Super Nintendo, taking influences from Castlevania and Contra. You play as Abel, intent on rescuing his daughter from the depths of Hell. As you defeat certain bosses, they will drop large, color changing gems. Pick up the gem, and you'll transform into either a red Harpy, a blue Dragon, or a green Lizard, depending on what color it is when you pick it up. Each demon type has its own special attacks.

Shooter / Action / Science fiction
Final Doom is a compilation of two standalone episodes: TNT: Evilution and The Plutonia Experiment, which include full sets of new levels (both of them use the same level structure as Doom II with 30 regular levels and 2 secret levels), new graphics and textures, and new text interlude screens in addition to most of the resources from Doom II and some from Doom.

Shooter / Arcade / Action / Fantasy
Batsugun is a vertically scrolling shoot 'em up video game created by the now-defunct Japanese game developer Toaplan. The title translates to "exceptional" or "extraordinary". It was the final game created before Toaplan's dissolution, and has been regarded as a key title in the development of the modern manic shooter, with elements of the game such as the size of the player's hitbox, the scale of their firepower, and the complexity of enemy bullet patterns all having an influence on future titles in the sub-genre. Members of the development team also went on to work on other successful manic shooters, most notably lead artist Junya Inoue.

Shooter / Simulator / Action / Fantasy
The series is set within an alternate history of the 1930s invented by Weisman and McCoy. Within this divergent timeline, the United States has collapsed, and air travel has become the most popular mode of transportation in North America; as a result, air pirates thrive in the world of Crimson Skies. In describing the concept of Crimson Skies, Jordan Weisman stated he wanted to "take the idea of 16th century Caribbean piracy and translate into a 1930s American setting."