

Majuu-ou is a side-scrolling platformer for the Super Nintendo, taking influences from Castlevania and Contra. You play as Abel, intent on rescuing his daughter from the depths of Hell. As you defeat certain bosses, they will drop large, color changing gems. Pick up the gem, and you'll transform into either a red Harpy, a blue Dragon, or a green Lizard, depending on what color it is when you pick it up. Each demon type has its own special attacks.
Abel's daughter has been kidnapped by his former friend, Bayer. Bayer has sold his soul to the devil, and sacrificed Abel's wife, in an attempt to resurrect the King of Demons. With no other choice, Abel vows to save his daughter, no matter what the cost – even if it is his own humanity…

Shooter / Platform / Action / Fantasy
Ghostbusters was published by Sega and developed by Compile for the Mega Drive/Genesis on June 29, 1990. It is unrelated to the earlier Activision game (though their name still appears in the copyright screen), and is instead a run and gun game in which the player takes control of squat cartoon representations of three of the four Ghostbusters from the movie, with the noticeable absence of Winston Zeddemore. Four levels are available initially; after they are completed, a fifth level is unlocked, followed by a sixth and final level. Each level contains a number (usually two) of mid-bosses known as "middle ghosts"; after a middle ghost is defeated, it turns into a small green ghost which can be captured for extra money by luring it over a ghost trap. Between levels, money can be used to buy powerups, such as a 3-way shot or recovery items.

Shooter / Platform / Role-playing (RPG) / Action / Fantasy
He has been summoned by Daikak, the great leader of the Summit Temple, to stop a war between factions of warlords. The player explores temples and defeats enemies like ghosts, ninja, and feral beasts. There are also villages to explore and people to talk to as the player assembles clues on who desecrated his home town's temple and killed its guardians. The quest takes the player across medieval Japan and to the Underworld. Unlike most games, death does not lead to game over or even a loss of money or experience points. Instead, the player has to use a password in order to resurrect themselves from the dead. The game is a port of the Japanese game Kujaku-ou, removing the anime license.

Shooter / Platform / Action / Horror
Kid Dracula is a platformer video game made by Konami. It was released only in Japan for the Famicom on 19 October 1990. It is considered a parody of the Castlevania series. A version for mobile phones was also released on 30 June 2006 in Japan only. The game saw ports for the PlayStation 4, Xbox One, Nintendo Switch, and Microsoft Windows as part of the Castlevania Anniversary Collection which was released digitally on May 16, 2019 in all regions.


Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.

Platform / Hack and slash/Beat 'em up / Action / Fantasy
Akumajou Densetsu is the Japanese version of Castlevania III: Dracula's Curse. This version has many differences in gameplay and level layout, making the overall experience easier than its western counterpart.

Shooter / Platform / Adventure / Action / Science fiction
You've fallen down a hidden manhole into a world of creatures so terrifying they'd scare the rats away. You can panic and perish, or blast your way through an endless maze of tunnels, searching for the secret passages to your escape. And that's the easy part. Because the Masters of the Caverns lay waiting - prehistoric creatures so powerful, so gigantic, they literally fill your screen! So load your arsenal and get ready for Blaster Master.

Shooter / Platform / Action / Science fiction
Gun Hazard is a side-scrolling shooter with strong RPG elements, and a spin-off of the Front Mission series. Gameplay is more than a little similar to Cybernator or Metal Warriors. The player moves between different stages on an area map. Once inside a stage, the player controls Albert and his wanzer as it moves left, right across the screen. The wanzer is able to jump, and attack with a primary and a special weapon. At any time during a stage, Albert can eject from his heavily armed wanzer to explore. Although vulnerable when outside, Albert is able to reach areas the wanzer cannot, in addition to being a smaller target and being able to jetpack indefinitely. Money and experience are earned through the completion of mission objectives as well as the kill count of enemy wanzers. Additionally, Albert can recruit other characters through the normal course of the story, some of whom can be designated to support roles. These support characters when set can provide a variety of different cover fire abilities for Albert during his missions. They too gain experience and levels. Different weapons and armor can be found or bought. Essential components include the Booster ability which allows the wanzer to hover and increase its jumps, as well as the Dash ability which allows quick left-right movement by the wanzer.