


Shooter / Platform / Arcade / Action / Open world
Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna. While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie. This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.

Shooter / Platform / Hack and slash/Beat 'em up / Action / Science fiction
Urban Chaos throws you into the heart of a modern urban jungle at the turn of the millenium. To succeed you'll need a lethal combination of stealth, physical agility and martial art skills as you interact with the city around you. Complete freedom to explore every areas is granted and this freedom extends to gameplay - the future is in your hands as you are drawn into an underlying plot featuring a mysterious cult who are intent on evil at this unpredictable and potentially menacing millenium period.Key Features:2 playable main characters: D'arci Stern, an agile, street-savvy female cop or Roger McIntyre, a mysterious ex-soldier. Multiple modes of combat. Engage in hand-to-hand fighting, heavy weaponry face-offs, vehicle chases and intense shoot-outs. Command a variety of vehicles. Take control of police cars, vans and other vehicles.

Shooter / Platform / Arcade / Action / Science fiction
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.

Shooter / Platform / Adventure / Action / Science fiction
The player takes on the role of Golgo 13 (also known as Duke Togo), an assassin whose objective is to destroy the leader of the Drek group. On the way, Golgo 13 must pass through several areas, including East Berlin, Athens, and Alexander Island, which is located off the coast of Antarctica. It is necessary to navigate several mazes in order to win, but one maze is a fake base with no way out. The mazes account for a large amount of the frustration players encounter with this game. The instruction manual contains maps for the mazes.

Shooter / Platform / Arcade / Action
Jennifer's been kidnapped! Now's your chance to prove you're a sharp-shooting detective by helping Jennifer's father find the five diamonds that will pay her ransom. You'll use your Zapper light gun to blow away anything that gets in your way. But even with the Zapper, this case will be hard to crack. Because not only are the diamonds hard to find, but you only have 24 hours to find them! What's more, you'll have to think fast and shoot even faster, because ferocious monsters, diving airplanes and hungry man-eating sharks will stop at nothing to prevent you from getting to the diamonds. Think you're a sharp-shooting detective? Well, you better be. Because if you're not, it's curtains for you in this quick-on-the-trigger Nintendo Light Gun game! A direct port of the game was released for the Nintendo VS. System arcade machine in 1987.

Shooter / Platform / Arcade / Action / Survival
RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems. The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect/destroy at least two-thirds of the drug "nuke" in each level and arrest two-thirds of the suspects by running into them (in contrast to shooting them). If RoboCop does not manage to attain the required amounts of nuke or number of arrests then he has two chances in the game to prove his efficiency at a shooting range. If he succeeds, he may continue onto the next level. If he fails, or if both chances at the shooting range are already used up, he must repeat the level. The version for the ZX Spectrum and Amstrad CPC was also a platform game, but one that offered movement in both directions (vertically and horizontally) as well as into various areas providing an element of exploration. There were also a number of puzzle sub-games that had to be completed to progress in the game. The version for the 16-bit Commodore Amiga and Atari ST was similar in nature to the 8-bit Spectrum and Amstrad CPC versions, but contained completely different levels to take advantage of the extra power offered by these computers. There was also an arcade-only version of RoboCop 2, developed and published in 1991 by Data East (who still held the rights to create arcade games based on the franchise), which allowed up to two players at once (one controlling the original RoboCop, the other controlling a slightly purple-hued clone). The game followed the basic premise of the movie, but had some major sequential differences.

Shooter / Platform / Arcade / Action / Science fiction
Aliens: Alien 2 is an arcade platformer (or run'n'gun if you like) featuring Ripley on a planet infested with aliens. Armed with only a basic gun at first, she faces facehuggers that come out of alien eggs. After having dispatched a face hugger, the egg may be shot to reveal an item. Items may be hand grenades, stronger guns or wing items which make her jump longer. The game was scheduled for release in 1987, but was canceled. The prototype was leaked onto the internet in 2009.