

Developed by Data East.
Shooter / Platform / Arcade / Action / Science fiction
In the game, a player controls RoboCop who advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective.

Shooter / Platform / Arcade / Action / Science fiction
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.

Shooter / Platform / Adventure / Action / Science fiction
The player takes on the role of Golgo 13 (also known as Duke Togo), an assassin whose objective is to destroy the leader of the Drek group. On the way, Golgo 13 must pass through several areas, including East Berlin, Athens, and Alexander Island, which is located off the coast of Antarctica. It is necessary to navigate several mazes in order to win, but one maze is a fake base with no way out. The mazes account for a large amount of the frustration players encounter with this game. The instruction manual contains maps for the mazes.

Shooter / Platform / Arcade / Action / Survival
RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems. The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect/destroy at least two-thirds of the drug "nuke" in each level and arrest two-thirds of the suspects by running into them (in contrast to shooting them). If RoboCop does not manage to attain the required amounts of nuke or number of arrests then he has two chances in the game to prove his efficiency at a shooting range. If he succeeds, he may continue onto the next level. If he fails, or if both chances at the shooting range are already used up, he must repeat the level. The version for the ZX Spectrum and Amstrad CPC was also a platform game, but one that offered movement in both directions (vertically and horizontally) as well as into various areas providing an element of exploration. There were also a number of puzzle sub-games that had to be completed to progress in the game. The version for the 16-bit Commodore Amiga and Atari ST was similar in nature to the 8-bit Spectrum and Amstrad CPC versions, but contained completely different levels to take advantage of the extra power offered by these computers. There was also an arcade-only version of RoboCop 2, developed and published in 1991 by Data East (who still held the rights to create arcade games based on the franchise), which allowed up to two players at once (one controlling the original RoboCop, the other controlling a slightly purple-hued clone). The game followed the basic premise of the movie, but had some major sequential differences.

Shooter / Platform / Action / Science fiction
In the crumbling ruins of a world under siege, man-machine meets machine-man as legendary cyborgs clash to decide the fate of the Earth. As Robocop, you must travel across time into a bloody future ruled by the mechanical forces of Skynet. You'll face attack from every angle, every moment. An unwavering army of Terminators, robotic dogs, spiders, Endoskeletons and a relentless arsenal of automated weapons await you in this veritable hell on earth. To destroy this enemy, free its hostages and finally pierce the dark heart of a killer computer. It will take something more powerful than plasma rifles and laser guns: the human mind that still burns within you.

Shooter / Hack and slash/Beat 'em up / Arcade / Action / Science fiction
Alien vs. Predator is a 1994 beat 'em up video game developed and released by Capcom for the CPS-2 arcade game system. It is based on the science fiction franchise of the same name. Introducing an original fighter to the game: Lt. Kurosawa, the players take control of up to three from the selection of four cyborgs and Predator characters in a battle against the Xenomorph hordes and rogue human soldiers.

Shooter / Platform / Arcade / Action / Open world
Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna. While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie. This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.

Shooter / Arcade / Action / Science fiction
The Sega Versions of the "The Terminator". This side scroller was based on the 1984 science fiction blockbuster of the same name. Just like the movie, you assume the role of Kyle Reese, a traveller from the future who returns to modern-day L.A. to protect the life of Sarah Conner - the beautiful woman who holds the key to the survival of the human race. Your mission: Outwit and outmaneuver a brutal killing machine known as the Terminator. He's big, he's bad and he's virtually unstoppable - let's hope you're smarter! Featuring 10 huge main levels pumped up with hardcore weaponry and heavy-hitting adversaries.

Shooter / Platform / Arcade / Action / Open world
The Mega Drive/Genesis port of Dick Tracy features upgraded visuals to go with the hardware compared to its Master System version.