

Based on the first two Neon Genesis Evangelion Rebuild movies. Evangelion: Jo was only released in Japan for the PSP

Fighting / Action / Science fiction
This game is an interactive adaptation of Neon Genesis Evangelion for N64. Called Shinseki Evangelion in Japan, the Gainax-produced anime series originally aired from October '95 to March '96 and soon spawned a feature movie release in '97. The N64 game starts in the year 2015, 15 years after Second Impact. The Angels have returned and suddenly attack Tokyo-3. Using so-called "terror-fields" that cannot be penetrated by ordinary weapons, the Angels are taking on every human force sent out to oppose them. That's where you come in. As the pilot of the NERV-designed Evangelions, Shinji Ikari, you take your giant humanoid combat mech into battle with the Angels. Gameplay can best be described as interactive anime, as it relies heavily on timed button presses.

Fighting / Action / Science fiction
Dragon Ball Z: Ultimate Battle 22 gives you 22 playable characters, each with an arsenal of unique moves, kicks, spins, slashes, and specialties, an additional five bonus characters can be unlocked with one command, including Master Roshi, Kid Goku, Super Saiyan 3 Goku, Vegeto, and Mr. Hercule Satan.

Fighting / Action / Science fiction
Your fighting skills will be put to the ultimate test, as you challenge other pilots for the right to be called the best. As Burning Gundam, you're a martial arts specialist in search of your brother. Then as Heero Yuy in Gundam Wing, attempt to destroy Trieze Khushrenada. Finally, use Gunam RX-78 to wage war against the Principality of Zeon. * Exciting modes of play include: Street Mode, Two * Exciting Versus Modes, Two fast-action Time modes, and Survival Mode! * Follow Three Different Storylines! * Amazing Hand-Drawn 2D Graphics. * Intuitive, Smooth Controls! * The Most Varied Selection of Mobile Suits Yet! 30 of the most popular mobile suits from Mobile Suit Gundam, G Gundam, and Gundam Wing!

Fighting / Action / Science fiction
The Japanese animé series known as Gundam Wing is the basis for Gundam Battle Assault, a 2D one-on-one fighting game for the PlayStation. This robotic brawler pits Gundam against Gundam using a traditional side-view fighting engine. The different robots that appear in Gundam Battle Assault spring forth from all over the series' lengthy fictional timeline. New fans will most recognize the Gundam Wing model, while those who've followed the different shows for a while will find many old favorites, such as Z Gundam, Qubeley, and Zaku II.

Fighting / Action / Science fiction
Bio F.R.E.A.K.S. is a 3D fighting game released by Midway in 1998. It was originally planned for arcades. However, this arcade prototype was scrapped and never officially released (although it exists on MAME), and the game was later released for the PlayStation, Nintendo 64 and PC.

Fighting / Action / Science fiction
After achieving cult hit status around the globe, Dragon Ball GT has finally arrived in the U.S. This polygon rendered fighting game features 10 of the best warriors from the animated television series going head-to-head in a no-holds-barred tournament. Each player has devastating finishing moves, including the infamous "Meteor Smash", which can be countered by an opponent, resulting in some of the most incredible power struggles you'll ever see! There are also 8 playable hidden characters and a practice mode that lets you build up the skills of each fighter. Now, you can find out what gamers around the world already know -- Dragon Ball GT is the ultimate fighting game!

Fighting / Action / Science fiction
Fist of the North Star: 10 Big Brawls for the King of the Universe is a one-on-one fighting game for the Game Boy developed by Shouei System and originally released by Toei Animation in Japan on December 22, 1989. An American version was released by Electro Brain on April 1990, making it one of the few Hokuto no Ken video games released overseas. Other than a different title screen (which features a new artwork depicting Kenshiro and Raoh similar to the cover art of the first Famicom game), the two versions are otherwise identical.

Fighting / Action / Science fiction
The game is controlled with an 8-way joystick and three buttons: the attack button, the guard button, and the weapon selection button. There are six stages, each with different themes and environmental effects based on gravity. Some other features introduced in Galactic Warriors that were used in later fighting games include block damage, air-blocking, the ability to shoot/throw projectiles, the ability to execute multiple attacks while airborne, a modern health bar (as opposed to a health meter with notches like in Capcom's Mega Man series that made their debut two years later), the ability to switch between armed and unarmed and attacks of varying levels of strength. Another feature introduced at the time allows the player to choose one of three Mechas, each with their own movesets: Samson, Gaea and Poseidon. When one is selected, the player must use it to destroy other robots in each planet. Other than the playable characters, there are several non-playable characters and bosses with original designs and unique movesets. In the final battle, the player will face the same character he or she chose. After defeating the final opponent, the game goes back to the beginning and the player's chosen character and the opponents will have an extra weapon. Unlike in the single player modes of other fighting games, Galactic Warriors lacks continues and gives the player a number of lives similar to ones in some other genres from platform games to beat 'em ups. When the player loses all of his or her lives, the game is over and it returns to attract mode. In each battle, the timer starts at one minute and thirty seconds, and when it drops to zero before any player is knocked out, the player with the least amount of damage wins. Players can monitor this by looking at their life bars. At the start of the fight, both players life bars are blue, but as the fight progresses, the life bar changes to a pink color for the player with the least amount of health remaining or most damage taken. Therefore, if a player's life bar is pink when/if time runs out, that player will lose.