

Your fighting skills will be put to the ultimate test, as you challenge other pilots for the right to be called the best. As Burning Gundam, you're a martial arts specialist in search of your brother. Then as Heero Yuy in Gundam Wing, attempt to destroy Trieze Khushrenada. Finally, use Gunam RX-78 to wage war against the Principality of Zeon. * Exciting modes of play include: Street Mode, Two * Exciting Versus Modes, Two fast-action Time modes, and Survival Mode! * Follow Three Different Storylines! * Amazing Hand-Drawn 2D Graphics. * Intuitive, Smooth Controls! * The Most Varied Selection of Mobile Suits Yet! 30 of the most popular mobile suits from Mobile Suit Gundam, G Gundam, and Gundam Wing!

Fighting / Action / Science fiction
The Japanese animé series known as Gundam Wing is the basis for Gundam Battle Assault, a 2D one-on-one fighting game for the PlayStation. This robotic brawler pits Gundam against Gundam using a traditional side-view fighting engine. The different robots that appear in Gundam Battle Assault spring forth from all over the series' lengthy fictional timeline. New fans will most recognize the Gundam Wing model, while those who've followed the different shows for a while will find many old favorites, such as Z Gundam, Qubeley, and Zaku II.

Fighting / Action / Science fiction
Dragon Ball Z: Ultimate Battle 22 gives you 22 playable characters, each with an arsenal of unique moves, kicks, spins, slashes, and specialties, an additional five bonus characters can be unlocked with one command, including Master Roshi, Kid Goku, Super Saiyan 3 Goku, Vegeto, and Mr. Hercule Satan.

Fighting / Real Time Strategy (RTS) / Strategy / Action
The plot of "Dragon Ball Z: Shin Budokai - Another Road" is a brand-new story revolving around Majin Buu being released in Future Trunks' Alternate Timeline. Like most of the Dragon Ball movies, Another Road is considered a side story to the Dragon Ball series. Gameplay is very similar to the game's predecessor. The controls remain the same, but there are some additional functions that can be used during gameplay. The story mode gameplay features something similar to what was in the other PS2 games, such as flying around.

Fighting / Arcade / Action / Science fiction
Based on the Heavy Metal world created by Kevin Eastman and Simon Bisley, this fighting title allows you to take control of a team of three fighters, ranging from a basic all-rounder, or a lightning fast female to a huge bulky mass of power. Of course, they are all a mix of human and humanoid, and depending on their strengths, have a range of different moves and styles. The main aim of the game is to defeat each of the opposing 3-man teams ahead of you, and dominate cyberspace. The game mixes a little of Street Fighter with a dash of Virtual On, allowing you to fight in close or use long range attacks all inside a 3D landscape.

Fighting / Action / Science fiction
This game is an interactive adaptation of Neon Genesis Evangelion for N64. Called Shinseki Evangelion in Japan, the Gainax-produced anime series originally aired from October '95 to March '96 and soon spawned a feature movie release in '97. The N64 game starts in the year 2015, 15 years after Second Impact. The Angels have returned and suddenly attack Tokyo-3. Using so-called "terror-fields" that cannot be penetrated by ordinary weapons, the Angels are taking on every human force sent out to oppose them. That's where you come in. As the pilot of the NERV-designed Evangelions, Shinji Ikari, you take your giant humanoid combat mech into battle with the Angels. Gameplay can best be described as interactive anime, as it relies heavily on timed button presses.

is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle. There are four different modes available for the game 1-on-1: Much like the original Power Stone, a two-character storyline game. Arcade: A four-character storyline game, with two characters advancing each round. Original: Multiplayer mode, with free choice of characters and stages. Adventure: An unpredictable storyline game, where players can collect items, cards and money. Power Stone 2 offers five interactive 3-D stages to begin with, plus the two boss stages which players can also access in Original mode. All but the Original mode is played out like a storyline, where two battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting three Power Stones and transforming. Power Stone 2 does not offer an opportunity to block, although tapping on the control pad just before an enemy attacks will cause you to dodge. Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence, creates three sub-stages within a single one. Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include food that will replenish health, shields for defense, elixirs for invisibility, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with turrets, small planes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.

Fighting / Arcade / Action / Fantasy
BlazBlue: Continuum Shift is a fighting game developed by Arc System Works as a direct sequel to BlazBlue: Calamity Trigger. BlazBlue: Continuum Shift retains the traditional 2D fighter gameplay of two characters participating in a duel on a two dimensional plane and features a selection of new playable characters.

Fighting / Arcade / Action / Fantasy
BlazBlue: Calamity Trigger is a fighting game developed by Arc System Works in 2008 and is the first game in the BlazBlue series. The game was originally developed for Japanese arcades and later received console and PC ports. The game is a traditional 2D fighter where two characters participate in a duel. Every character has a weak, medium and strong attack, as well as an "unique" technique, called a Drive attack, which is different for each character. Various combos can be performed by every character through careful input of regular and Drive attacks.