

F1 Race is a racing video game released in 1984 for the Family Computer in Japan. A version was released in 1990 for the Game Boy in Japan and in 1991 in Europe and North America, which included the Four Player Adapter for four player gameplay. The game features racing in one of two Formula One cars around a variety of tracks near world capitals and landmarks. In the Family Computer version of the game, the cars come in three colors: red, light orange, and dark blue. Gameplay is similar to that of Namco's Pole Position. Finishing in first, second, or third results in a podium finish; players must win on each track to advance to the next. Vehicles in the game have a generic two-speed manual transmission governing their speed (with a "LOW" setting and a "HI" setting). There are ten tracks in the race; the game repeats itself after the conclusion of the tenth circuit. Three difficult levels help beginners to adjust to the artificial intelligence on "skill level 1" while novices get some extra challenge on "skill level 2" and experts get the ultimate challenge on "skill level 3. A strict time limit forces players to finish races without mistakes in order to progress to a more complicated race track. Several Nintendo characters appear at the end of race circuits: Mario, Luigi, Princess Peach, Toad, Bowser, Link, Samus, Pit and Donkey Kong. The game resulted in a Grand Prix series sequel, featuring Famicom Grand Prix: F-1 Race and Famicom Grand Prix II: 3D Hot Rally. Similar to the original, both games were never released outside of Japan.

Racing / Simulator / Sport / Action / Educational
Formula 1 features the tracks, cars, advertising and excitement from the 1996 Formula 1 season. Murray Walker provides the commentary in his unique style. Players choose from thirty drivers with an abundance of options before even heading out onto the track. Options include weather conditions, arcade or Grand Prix modes, car dynamics, skill level, and number of rounds.

A superb Formula One racing game from Sega that took sprite-scaled graphics to a whole new level. The game's single track offered a very reasonable representation of the famous Monaco Grand Prix circuit. Players could chose to race with one of three different skill/gear settings : Beginner : Automatic Gears Intermediate : 4-Speed Manual gears Professional : 7-Speed Manual Gears Before entering the Grand Prix, a qualification lap had to be completed. In the event of qualifying, the qualifying time determined the player's position on the starting grid. During the race itself, checkpoints had to be reached within a set time, or the race was over.

A racing game bearing the Ferrari brand. It is a regional port of Nakajima Satoru Kanshuu F-1 Hero MD.

Superstar Michael Andretti personally guides you through the perilous and exciting world of Grand Prix Racing! Four of the most powerful racing machines are your to command on 16 famous international Grand Prix courses from around the globe! Hone your driving skills or challenge the best - it's all up to you in this amazing simulation of Formula One racing!

Racing / Simulator / Arcade / Action / Non-fiction
After you choose a car, you have to drive as fast as possible without crash and without getting caught by the cops. You are equipped with the radar detector so you are informed about the approaching trouble.

"Top Gear sends players over eight countries around the world with one of four cars, facing sharp turns, pit stops, and debris in this arcade-style racing game."

Racing / Simulator / Non-fiction
Gran Turismo 2 is a racing game for the Sony PlayStation and the sequel to Gran Turismo. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose vehicles they wish to use, and can enable damage. However, the Gran Turismo Mode requires the player to earn driver's licenses, pay for vehicles, and earn trophies in order to unlock new courses. Gran Turismo 2 features nearly 650 automobiles and 27 racing tracks, including rally tracks. Compared with Gran Turismo, the gameplay, physics and graphics are very similar. The major changes are the vastly expanded number of cars, tracks and races in simulation mode. Other differences include that the player can race events separately, if they don't want to enter the whole tournament. The player is no longer able to "qualify" for each race entered.

Racing / Sport / Non-fiction
TOCA 2: Touring Car Challenge is a racing game developed and published by Codemasters in 1998. It is based on the British Touring Car Championship and features all official cars, drivers, and tracks from the 1998 season. The game offers multiple modes, including Championship, Single Race, and Time Trial. Improved physics, handling, and AI were introduced compared to its predecessor, TOCA Touring Car Championship.