

A superb Formula One racing game from Sega that took sprite-scaled graphics to a whole new level. The game's single track offered a very reasonable representation of the famous Monaco Grand Prix circuit. Players could chose to race with one of three different skill/gear settings : Beginner : Automatic Gears Intermediate : 4-Speed Manual gears Professional : 7-Speed Manual Gears Before entering the Grand Prix, a qualification lap had to be completed. In the event of qualifying, the qualifying time determined the player's position on the starting grid. During the race itself, checkpoints had to be reached within a set time, or the race was over.


Rad Mobile is a first person perspective racer and had the player engage into a non-stop road race across the USA while avoiding traffic and police cars under the time limit. The only player controlled car is a Ferrari 330 P4 type prototype racing against computer controlled opponents driving generic cars. The player would race with fifteen other rivals across the track, all attempting to prevent the player from winning. During some of the courses the player would have the opportunity to activate different controls, which include headlights for night driving and windshield wipers during rainstorms. If the player does not activate these controls when prompted, effects such as a restricted view of the road or a wet windshield will occur.

Racing / Simulator / Non-fiction
Gran Turismo is a racing game designed by Kazunori Yamauchi and is the first entry in the critically acclaimed simulator racing series bearing the same name. After five years of development time, it was well-received publicly and critically, shipping a total of 10.85 million copies worldwide as of March 2013, making it the best-selling PlayStation game. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose the courses and vehicles they wish to use. Winning races unlocks additional cars and courses. However, Gran Turismo Mode requires the player to earn different levels of driver's licenses in order to qualify for events, and earn credits, trophies and prize cars by winning race championships. Gran Turismo features 140 cars and 11 race tracks (as well as their reversed versions).

Racing / Simulator / Non-fiction
Gran Turismo 2 is a racing game for the Sony PlayStation and the sequel to Gran Turismo. The game uses two different modes: Arcade Mode and Gran Turismo Mode. In the arcade mode, the player can freely choose vehicles they wish to use, and can enable damage. However, the Gran Turismo Mode requires the player to earn driver's licenses, pay for vehicles, and earn trophies in order to unlock new courses. Gran Turismo 2 features nearly 650 automobiles and 27 racing tracks, including rally tracks. Compared with Gran Turismo, the gameplay, physics and graphics are very similar. The major changes are the vastly expanded number of cars, tracks and races in simulation mode. Other differences include that the player can race events separately, if they don't want to enter the whole tournament. The player is no longer able to "qualify" for each race entered.

Racing / Simulator / Non-fiction
The game consists of five gameplay modes: Grand Prix, a course-by-course simulation of the 1997 season; Exhibition, a single race; Time Trial, a race against the clock and Challenge, which comprised real scenarios from the 1997 season-examples include trying to win the 1997 Hungarian Grand Prix as Damon Hill or beating Jean Alesi as David Coulthard in the 1997 Italian Grand Prix. The final mode allowed 2 players to compete in a single, split-screen race.

F1 WGP 2 pretty much sports the same features as the first game. The game has 4 modes of play: the championship season mode, the exhibition race, time trials, and the challenge mode. R and Z are used to shift gears, the analog stick is used to steer the car, A is the accelerator and B is the brake. The C-buttons allow for camera changes and backmirror views. It's pretty much the same setup and how these work are pretty much unchanged from the first game to the second.

Racing / Simulator / Sport / Action / Educational
Formula 1 features the tracks, cars, advertising and excitement from the 1996 Formula 1 season. Murray Walker provides the commentary in his unique style. Players choose from thirty drivers with an abundance of options before even heading out onto the track. Options include weather conditions, arcade or Grand Prix modes, car dynamics, skill level, and number of rounds.

V-Rally is a rally racing game initially developed by Eden Studios for the PlayStation. V-Rally was first released in Europe as V-Rally: 97 Championship Edition. Although the game has no connection to Electronic Arts' Need for Speed series, it was later published in North America by Electronic Arts under the title Need for Speed: V-Rally. Later ported to PC, N64, Game Boy, and Game Boy Color. It features 11 official rally cars and more than 40 courses with dynamic weather, terrain, and time-of-day variations. Players can fine-tune vehicle settings such as suspension, gear ratios, and steering before competing across three main modes: Arcade, Championship, and Time Trial. In Arcade mode, players advance through competitions grouped by difficulty, each consisting of four stages. Championship mode presents an eight-race tournament with points awarded for top-three finishes, while Time Trial mode focuses on racing against the clock or another vehicle for the fastest time.