

Fruit Mazes is a simple game for MSX 1, in a 16kb ROM using 16kb of RAM. The goal of the game is to navigate the maze in each stage and pick up all of the fruit in the maze within ten minutes, without touching the walls. It features omnidirectional smooth scrolling, which is not typical of MSX 1 games since hardware scrolling is not a feature of the TMS9918 video chip used in MSX 1 computers. The scrolling is achieved by pre-generating multiple sets of patterns, one set for each vertical scroll offset modulo 8, and by setting the TMS9918 pattern base address correspondingly. The game also has accurate roll-on/roll-off of sprites at all sides of the viewport, achieved by setting the EC bit on every sprite and by pre-generating copies of the sprite patterns with pixels masked out from the right. There are twelve stages, the second set of six stages has narrower corridors.

Bomberman II follows the popular Famicom/NES game Bomberman, incorporating a number of new features to the series. The game maintained the classic Bomberman game-type, requiring the player to navigate a maze of blocks using bombs to make a path. It added a two-player and three-player mode, and had a more developed storyline. The game was developed by Hudson Soft and released on the Family Computer and the NES. It was marketed as Dynablaster in Europe.


Puzzle / Hack and slash/Beat 'em up / Arcade / Action / Comedy
Comix Zone is an action platformer in which players control Sketch Turner as he progresses through panels of his comic book, hoping to reach the end and escape before his own creations finish him off. But there is hope. Now that he’s a comic book superhero, Sketch can kick some serious butt.

Pac-Man Championship Edition is similar in basic gameplay to the original 1980 Pac-Man: players have to eat dots, while avoiding the four ghosts that roam around the maze. Championship Edition, however, also brings many gameplay differences. The game was designed by Tōru Iwatani, the creator of the classic original 1980 arcade game Pac-Man, and it was Iwatani's final game before his retirement.