

Gaia Breeder is a life-simulation sandbox game where the player attempts to recreate a natural environment. In the 23rd century, a meteor has wiped out all wild animal life on Earth, and humanity has decided to attempt to restore it using science. Using a time machine and a curious pink creature called "Mupi", the player travels back in time to harvest the DNA of extinct animals, then can clone or combine them in the present day. The game is divided into a series of "Breeder Tournaments" where the goal is to build a balanced and sustainable natural environment that can be used as a blueprint for restoring nature.


Simulator / Strategy / Business / Sandbox
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.

Role-playing (RPG) / Simulator / Strategy / Fantasy / Comedy
The Sims 2 for PlayStation Portable delivers a unique third-person experience that blends life simulation with role-playing elements, offering a more substantial storyline compared to other versions. Players navigate various goals to unlock content while customizing their pre-built homes with furniture and decor. Interactions and jobs are executed through mini-games, maintaining a dynamic gameplay flow. In this version, characters do not age, marry, or have children; however, they can pursue significant relationships and WooHoo. Goals largely dictate relationship dynamics, with close friends potentially moving in as the game progresses. As players complete objectives, their sanity meter, symbolized by a Plumbob, increases, while failing to meet goals leads to rapid depletion, resulting in hospitalization or alien abduction. Unique to this version are "Sanity Points," awarded for completing tasks to unlock special perks, and hidden "Secrets" found in Strangetown, enhancing exploration and social interaction.

Role-playing (RPG) / Simulator / Strategy / Sandbox
Ever wanted to live life on a farm, with nothing but the sun, the fresh scent of your crops, the muddy fields underneath, and cows and chickens to keep you company? Well, you're in luck, because you have just inherited your grandfather's ranch, but it's in a terrible state of disrepair! What ever can you do?

Shooter / Simulator / Strategy / Action / Science fiction
Elite is a space trading video game, written and developed by David Braben and Ian Bell and originally published by Acornsoft for the BBC Micro and Acorn Electron computers in September 1984. Elite's open-ended game model, and revolutionary 3D graphics led to it being ported to virtually every contemporary home computer system, and earned it a place as a classic and a genre maker in gaming history. The game's title derives from one of the player's goals of raising their combat rating to the exalted heights of "Elite". Elite was one of the first home computer games to use wire-frame 3D graphics with hidden line removal. It added graphics and twitch gameplay aspects to the genre established by the 1974 game Star Trader. Another novelty was the inclusion of The Dark Wheel, a novella by Robert Holdstock which gave players insight into the moral and legal codes to which they might aspire.

Simulator / Strategy / Business / Sandbox
It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!

Puzzle / Role-playing (RPG) / Simulator / Action / Sandbox
Will you create the ultimate monster? Perform outrageous experiements to build your very own mad monsters! Face creepy quests and challenges in the eerie uncanny valley and pitch your ultimate creations in fierce combat against the super-evil Baron and his grotesque army of monsters.

Role-playing (RPG) / Simulator / Strategy / Fantasy / Comedy
A port of The Sims 2: Pets released for home consoles.