

The first in a series of visual novels about Yuna, a happy go lucky girl, intergalactic celebrity idol, and Savior of Light in a far future galaxy.
Yuna Kagurazaka was just your ordinary high school girl in the year 2299 – a bit carefree and more than a little absent-minded, but nothing special… until she won the Galaxy Fräulein Contest and rocketed to idol stardom! But when her fellow contestants begin disappearing one by one only to turn up wearing power armor and trying to kill her, she discovers her true destiny: she is the Savior of Light, protector of the galaxy, and must fight to keep the forces of darkness from conquering the universe! Can Yuna take down the evil Thirteen Fräuleins of Darkness, or will hinging the fate of the cosmos on the whims of a flighty teenage girl prove a colossal mistake? … Possibly both.

Adventure / Visual Novel / Science fiction / Survival
Steins;Gate is a Japanese visual novel developed by 5pb. and Nitroplus. It is the second game in the Science Adventure series following Chaos;Head. The game is described by the development team as a "hypothetical science ADV" and explores time and time travel in 2010 Akihabara. The gameplay follows non-linear plot lines which offer branching scenarios with courses of interaction.

Adventure / Visual Novel / Science fiction / Comedy
Neon Genesis Evangelion: Girlfriend of Steel, also known as Neon Genesis Evangelion: Iron Maiden, is a video game based on the Gainax anime/manga series Neon Genesis Evangelion, released officially only in Japan for the PlayStation, Sega Saturn, PlayStation 2, PSP, Windows (PC), and Macintosh. On January 20, 2005 a sequel was released titled "Neon Genesis Evangelion: Girlfriend of Steel 2nd" for the Playstation 2, and while it does feature much of the cast of the original game, the story is unrelated to the original's.

Shooter / Adventure / Visual Novel / Action / Science fiction
Policenauts is an interactive movie/graphic novel/adventure game with a hard science fiction storyline, written and directed by Hideo Kojima, and published by Konami. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996. The game has never been officially released outside Japan, despite plans for an English localization of the Saturn version. On August 24, 2009 (in honor of the 46th birthday of the game designer, Hideo Kojima), an unofficial English translation patch was released onto the internet. The game is set in a primarily first person perspective and uses a point-and-click interface: the player can move the cursor and have the protagonist (Jonathan Ingram) analyze objects around his environment or talk to other characters in the game. Like in Snatcher, the game features shooting segments where the player must defend their character from incoming enemies. The player can use the shooting trainer at the police department to test their reflex and accuracy. There are numerous puzzles in the game, including an event where the player must dismantle a bomb by following their partner's instructions. The console versions of the game all include support for their respective mouse peripherals. The Saturn version features light gun support for the shooting segments. The game was notable for being an early example of extensive voice recording in video games. It also featured a theme revolving around space exploration and occasional full-motion video cut scenes. The gameplay was largely similar to Snatcher, but with the addition of a point-and-click interface and some first-person shooter segments. Policenauts also introduced summary screens, which act to refresh the player's memory of the plot upon reloading a save, an element Kojima would later use in Metal Gear Solid. The PlayStation version of Policenauts could also read the memory card and give some easter egg dialogues if a save file of Konami's dating sim Tokimeki Memorial is present, a technique Kojima would also later use in Metal Gear Solid.

Adventure / Visual Novel / Science fiction / Horror
Ever 17: The Out of Infinity is a visual novel video game developed by KID. It is the second entry in the Infinity series; it is preceded by Never 7: The End of Infinity, and followed by Remember 11: The Age of Infinity, 12Riven: The Psi-Climinal of Integral, and Code_18. From VNDB: "Ever17 is the tale of seven individuals who come to be trapped 153 feet within the underwater marine theme park, LeMU. During an apparently normal day at the park, a massive accident happens, placing almost half of the facility underwater. The path to the surface and the communication lines are cut off. In addition, LeMU is under constant assault by severe water pressure, limiting time to find a means of escape to 119 hours. Escape is not the only concern, however; many questions arise as to the legitimacy of the accident and whether or not those trapped there were brought there for a purpose."

Adventure / Visual Novel / Science fiction / Comedy
Never7: The End of Infinity is the first title in the Infinity series, and is followed by Ever17: The Out of Infinity, Remembe 11: The Age of Infinity, 12Riven: The Psi-Climinal of Integral, and Code_18. In the game, the player takes the role of Makoto Ishihara, a college student who attends a seminar camp on an island together with three other students; he also befriends three other people who he meets on the island. The game takes place over the course of a week, and consists of the player reading the story, occasionally making choices that affect the direction of the plot; on the sixth day, one of the female characters dies, and the game moves back in time to the beginning, letting the player use knowledge from the first set of six days to make new choices, to try to prevent the character's death.

Adventure / Visual Novel / Action / Science fiction
In the 21st century, powerful computer systems were invented. but humanity failed to control them. Near the end of the century, one such computer system, the weapon system Orion, triggered a devastating nuclear war, bringing the human race close to extinction due to the nuclear fallout. The remaining human survivors find shelter and go into a cryogenic sleep. Waking up 100 years later, they go out onto the surface, to face a new, unknown world...

Adventure / Visual Novel / Action / Science fiction
Adventure game released exclusively on Playstation. Alice in Cyberland takes place in a futuristic setting where the internet has evolved into a VR environment called Cyberland. Alice, Julie and Reina are three high school girls who can dive into this virtual world and they are tasked with defending it from hackers and other forces trying to take over. The main portion of the game is played through VN styled dialogue and interaction screens, where you choose from two to 4 choices of available routes that you may take. The game also has a battle system, in a fully 3d environment, that is basically rocks-paper-scissors.

Role-playing (RPG) / Adventure / Visual Novel / Action / Science fiction
Puella Magi Madoka Magica Portable is a Japanese roguelike role-playing game with visual novel elements. It is based on the Puella Magi Madoka Magica anime franchise. The game allows players to take many routes, changing the fate of the original storyline.