

If you thought you'd seen the last of the incredible Garou: Mark of The Wolves series, you were sorely mistaken. Join classic brawlers and fresh finds (there are 11 new additions in all) for the fighting experience of the decade. The game's three unique modes of play include Offensive, Defensive, and Tactical, and there are plenty of Super Moves and Hidden Abilities to unlock. The realm of 2D fighting has rarely been this exciting, and it gets even more addicting when you play against a friend.
Ten years after crime lord Geese Howard's death, the city of Southtown has become more peaceful. Now, the stage is the neighbour city known as Second Southtown. A new fighting tournament called "King of Fighters: Maximum Mayhem" starts in the area, and several characters related with the fighters from the old era of King of Fighters tournaments participate within it.

A remixed version of King of Fighters '98 with rebalanced gameplay, "Ultimate" fighting mode, an unlockable art gallery, and 64 fighters to choose from (10 of these were previously unseen in KoF '98). Also included is the original Neo Geo version. Additionally, the game now supports 480p resolution. Featuring 5 game modes: Arcade, Single Play (no team), Endless (endurance trial), Practice and Challenge mode. Options include the ability to increase character sprite size, soften the sprite by various degrees (reduces blockiness), and a 3D/2D background toggle. The Ultimate fighting mode lets you toggle three different modes: Move Type: Dash / Step, Evasion Type: Avoiding / Urgent and Power Gauge: Advanced / Extra. The game comes with a second bonus disc, containing trailers and wallpapers for both this title, and the upcoming King of Fighters XII.

Fighting / Arcade / Action / Fantasy
One of SNK's legendary fighting game series has made a return! In Samurai Shodown II, you can take on one of the roles of 15 warriors as you fight your way through the land to defeat the evil Mizuki! Slash, kick, and slice your opponents in half...do whatever it takes...live by the sword, and die by its blade.

Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.

Fighting / Arcade / Action / Science fiction
BlazBlue: Chrono Phantasma Extend (formerly dubbed as BlazBlue: Chrono Phantasma 2.0 in Arcade version) is a 2D fighting game and the enhanced version of BlazBlue: Chrono Phantasma. Chrono Phantasma Extend adds two additional characters: Lambda-11 and Celica A. Mercury. The console release introduced extra story modes, such as the beach scenario from the Playstation Vita version of Chrono Phantasma, a new story based on the BlazBlue: Remix Heart manga, and additional scenarios for certain characters such as Kokonoe, Kagura, and Bullet. For the localized version of Extend, Library Mode reintroduced from the Japanese release. The Playstation Vita version of Chrono Phantasma Extend also adds dual audio to the Story Mode, which was not present in the original Vita release.

Guilty Gear X2, also known as Guilty Gear XX and subtitled The Midnight Carnival in Japan, is a fighting game developed by Arc System Works and published by Sammy Studios. The third installment of the Guilty Gear series, Guilty Gear X2 furthered the plot of the series, as well as introduced new characters and gameplay mechanics. A sequel to Guilty Gear X, it was first announced in January 2002, and was released on May 23, 2002, for the arcades, in Japan. It was later ported to the PlayStation 2 and published in North America and Europe.

Virtua Fighter 3 is the third fighting game in the Virtua Fighter series. Two new Japanese characters were added to the roster of fighters: Aoi Umenokoji, a beautiful Japanese woman and a childhood friend of Akira Yuki who used a nimble form of Aiki-jujutsu as her fighting style of choice, and Taka-Arashi, a Sumo wrestler from Japan. Taka Arashi would not make another appearance in the Virtua Fighter series until Virtua Fighter 5 R; the series' current producer, Hiroshi Kataoka explained that the removal of Taka in subsequent installments was due to the technical implications of having a substantially larger character.