

An extremely innovative first-person shooter by Taito.
The game takes place in Agalia City, a fictional science fiction city where cyborg crime has become rampant. In the year 2169, the city offered rewards for cyborg criminals and introduced an organization of hunters. As time passed, humanity began to refer to these hunters as "Gunbusters".

Shooter / Arcade / Action / Science fiction
First instalment in the arcade series "Gunslinger Stratos": it is a third-person shooter developed by Byking (subsidiary of Taito) and published by Square Enix. The players fight in 4 VS 4 online matches. The series counts four games (three already published plus the announced Reloaded) and an official anime.

Shooter / Action / Science fiction
Quake II is a first-person shooter video game developed by id Software and published by Activision. It is not a direct sequel to Quake, id decided to revert to an existing trademark when they were unable to agree on a new name that did not violate another company's trademark.

Shooter / Platform / Arcade / Action / Science fiction
Devastators (餓流禍 Garuka?) is a 1988 third-person shoot 'em up arcade game by Konami.[1] Devastators was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on December 22, 2010.

Shooter / Platform / Arcade / Action / Science fiction
The Gunstar family are the protectors of the planet Gunstar 9. After many years of peace, vicious dictator Colonel Red kidnapped the Gunstar twins’ older brother and used mind control to make him his slave.

Shooter / Platform / Arcade / Action / Science fiction
Contra (also known as Gryzor in Oceania and Europe), is a 1987 run and gun action game developed and published by Konami originally released as a coin-operated arcade game on February 20, 1987. The game had multiple ports, including for various computer formats. Several Contra sequels were produced following the original game.

Shooter / Arcade / Action / Science fiction
Time Crisis II is a light gun arcade game and the second installment in the Time Crisis series. It introduces co-operative multiplayer to the franchise. The game was first released in arcades in April 1998, with an enhanced port released on the PlayStation 2 in October 2001, bundled with the GunCon 2 controller.

Shooter / Arcade / Action / Science fiction
Data East used footage from the film Harmagedon to create a laserdisc video game titled Bega's Battle. It was released in June 1983. In the game, the player to take on the role of the robot Bega (Vega) whose goal was to stop the invasion forces of the alien Varga (Genma), while also rescuing his three friends who had been kidnapped by them. Even among laserdisc games Bega's Battle has become somewhat rare because many of the machines were converted into Cobra Command machines as part of a discount deal offered by Data East in exchange for the internals of the Bega's Battle arcade cabinet. Similar to Astron Belt, the game used the footage mainly for backgrounds, while the actual gameplay was a shooting game with sprites laid over the video. Bega's Battle also used brief full-motion video cut scenes to develop a story between the game's shooting stages. Years later, this would become the standard approach to video game storytelling. Bega's Battle also featured a branching storyline. The Twin Galaxies world record for Bega's Battle was set by Steve Harris (later the founder of Electronic Gaming Monthly) on July 18, 1983.

Shooter / Action / Science fiction
Doom II: Hell on Earth is a first-person shooter developed by id Software and released in 1994 as a sequel to the original Doom. The game continues the story, with players battling through Earth after it has been invaded by demonic forces. Gameplay remains similar to its predecessor, featuring fast-paced combat, maze-like levels, and an array of weapons, including the introduction of the powerful Super Shotgun. Doom II also adds new enemy types, such as the Arch-vile and the Mancubus, increasing the game's challenge. Initially released for MS-DOS, Doom II has since been ported to numerous platforms, becoming a cornerstone of the FPS genre.