

Being an action title, the game starts off where Indy is about to have an excuse to use his trusty whip: in Monte Carlo, after he recruited headstrong former student Sophie to his aid and determined the location of ancient discs needed to open the door to the lost city of Atlantis. Most action takes place in isometric view, although there are some variations along the way to keep up interest. There are even some adventure-game elements, such as Indy's inventory which you can fill with various objects to use (i.e. money to buy things). They are mostly easy though, and are there only to relieve the tension from knuckle-blistering action.

Fighting / Adventure / Action / Fantasy
1947. The Nazis have been crushed, the Cold War has begun and Soviet agents are sniffing around the ruins of the fabled Tower of Babel. What are they up to? The CIA wants renowned archaeologist and adventurer Dr. Henry "Indiana" Jones, Jr. to find out. Grab your whip and fedora and join Indy in a globe-spanning race to unearth the mysterious "Infernal Machine."

Platform / Adventure / Action / Fantasy
The plot centers around Indy's search for the Staff of Moses. The game is mostly about a quest which takes you around the world on various quests, fighting Nazis, Panamanian hunters, and Tong thugs, and trying to find artifacts which will unlock other possible things for you to get and do. Although the staff of Moses is never mentioned in the beginning of the game, the plot is set about finding the staff, but the actual part of the story where the quest about finding the staff of Moses first start taking place is a lot further on in the game



Platform / Adventure / Action / Fantasy
Indiana Jones’ Greatest Adventures is a 1994 platform video game released for the Super Nintendo Entertainment System. It is a video game adaptation of the Indiana Jones films Raiders of the Lost Ark (1981), Indiana Jones and the Temple of Doom (1984), and Indiana Jones and the Last Crusade (1989). The game was developed by Factor 5 and published by JVC Musical Industries, Inc. The story is told through cutscenes and text and is mostly faithful to the movies. Its release coincided with that of Super Star Wars: Return of the Jedi, also released by JVC and LucasArts and in the same platform style as the Super Star Wars trilogy. A Sega Mega Drive/Genesis port of the game was apparently completed and ready to be released between summer and autumn of 1995, and was reviewed in GamePro (#73, August 1995, rated 3.5 out of 5.0) and in Germany's GAMERS (November 1995 issue, rated 2 (B Grade). Like many third-party titles near the end of the Genesis' life, however, the game was shelved and was never released. The game was re-released for the Wii's Virtual Console service on November 16, 2009 and in the PAL region on April 23, 2010 for 800 Nintendo Points.

Shooter / Adventure / Arcade / Action / Fantasy
Soldiers of Fortune (Chaos Engine in the EU) is a run-and-gun overhead shooter. Sixteen levels (in four groups of four) await the players in the game. The basic gameplay is in an open air setting, with bridges across rivers and other features in the maps. The visuals are in a 'metallic and blue' style. There are six characters available in the game, each with different strengths and weaknesses, and different starting prices.