

Clearly, the folks who built the original park were guilty of a few oversights. Think you can do any better? Try your hand at plotting out all of the details of the creation and management of a dinosaur park in JURASSIC PARK III: Park Builder. A strategy-simulation title of the highest caliber, the game leaves you in charge of 100 dinosaur species you have the task of placing them and maintaining their health. Of course, there's also the matter of the restaurants, shops, rides, and other attractions. If the park you create is too boring, poorly maintained, or excessively expensive, no one will show up, so you'd better use some seriously discerning judgment. In addition to managing the park, you'll have to pick up DNA strands from throughout the park to create new dinosaurs to keep the people coming back. Does it sound like too much to handle? Just wait until one of your prehistoric pals escapes on opening day.

Shooter / Platform / Simulator / Action
Tomb Raider: Anniversary is a remake of the original Tomb Raider with a technically more advanced graphics engine. It has the same basic storyline, though some cutscenes and much of the dialogue within have been expanded or modified in other ways. Locations correspond to those of the original version and are accessed in the same order, but have been re-designed with different layouts and mostly completely different puzzles which allow implementation of new moves: swinging on ropes and using a grappling hook at specific points.


Simulator / Strategy / Business / Sandbox
SimCity, later renamed SimCity Classic, is a city-building simulation video game, first released on February 2, 1989, and designed by Will Wright for the Macintosh computer. SimCity was Maxis's second product, which has since been ported into various personal computers and game consoles, and spawned several sequels including SimCity 2000 in 1993, SimCity 3000 in 1999, SimCity 4 in 2003, SimCity DS, SimCity Societies in 2007, and SimCity in 2013. Until the release of The Sims in 2000, the SimCity series was the best-selling line of computer games made by Maxis.

Simulator / Sport / Strategy / Business
Football Manager Handheld is a handheld version of Football Manager 2006, where you take control of a team in one of 7 countries. You control the signing of new players, setting the team for the matches and setting up training. Compared to the PC version the PSP version has been significantly simplified. There are fewer players, fewer teams and every player and staff member has fewer stats.

Simulator / Strategy / Turn-based strategy (TBS) / Action / Science fiction
M.U.L.E. is about four hopeful explorers trying to make a fortune on a virgin planet. This is done by producing various goods (Food, Energy, Smithore, Crystite). Each of these goods have their uses: if you don't have enough food, you will have less time during your turn. If you don't have enough energy, your output will be lower. If enough smithore isn't produced, there will be a shortage of M.U.L.E.s. Crystite is the big earner that can make or break your game. You start the game by selecting your race. Some are easier to play, some harder. There are three levels of difficulty, in the easiest the game only lasts 6 turns, but the real game is 12 turns. Crystite is not available at the easiest level. Each turn starts with land claim. Each player gets to choose a spot of land for themselves from the map. If two players choose the same spot, the player with less money wins. The map consists of different landscape. River is best for producing food, plains for energy, mountains for smithore. Crystite is hidden and must be first found by taking a land sample to the town. After the land claim each player takes turns in cultivating their land and do other tasks. They can buy M.U.L.E.s to start production on their land, sabotage other players by buying M.U.L.E.s and letting them loose, try to catch the Wumpus for cash and try to find crystite veins. The time to do these things depends on if the player has enough food. Finally the player goes to the casino and wins a small amount of money, depending on how much time was left.

Simulator / Strategy / Business / Sandbox
It has all the features, flexibility, art, animation, and power you need to create an environment of your dreams. Choose from a selection of bonus cities and scenarios to rule or ruin as you please. Build schools, libraries, hospitals, zoos, prisons, power plants, and much more... Lay down roads, railways, and highways. Explore the underground layer and build subways and utilities without compromising your aesthetics. Customize different buildings or design your own graphics sets from scratch. This is the ultimate classic Maxis city-building and management simulation. If this game were any more realistic, it'd be illegal to turn it off!

Simulator / Strategy / Action / Business
Thrillville allows gamers of all ages to easily build and customize the coaster of your dreams. Imagination is the only height limit with Thrillville, where the fun ranges from racing on go-kart tracks you put together and playing mini-golf on courses you designed to joining friends for dozens of four-player party games, from bumper cars to arcade shoot-'em-ups. You can also tour the park on foot, chatting and joking with all the guests to help them out and make sure they're enjoying themselves.

Role-playing (RPG) / Simulator / Strategy / Fantasy / Historical
The second game in the series, previously released as Nobunaga's Ambition in the West. Players take on the role of one of the main characters of the period, Nobunaga Oda, Shingen Takeda, Kenshin Uesugi, or others and try to unite the 50 kingdoms of Japan, from Ezo in the north to Kyushu in the south, under their own rule.