

Shiro Kazami accidentally witnesses a murder by the evil organization Destron, making him their next target. When he returned home, he finds his family being murdered by the Hasami Jaguar. When the Riders were attacked, and almost killed, by Kame Bazooka, Shiro shows up as Kamen Rider V3. Now, Shiro uses his new power to protect mankind against Destron.

A man named Shouichi Tsugami has lost his memories. He doesn't know who he is, where he came from, or how he came upon his peculiar circumstances. Tsugami, seemingly for no reason, transforms into a powerful superhuman, Agito, whenever in the presence of the beings referred by the police as the "Unknown", a race of powerful monsters that have been causing murders around Tokyo, targeting certain people as their prey. In response, the police department unleash their newest weapon: the G3 powersuit, originally developed to fight against the "Unidentified Lifeforms", the enemies of No.4 (Kamen Rider Kuuga). G3 and Agito don't know whether they should join up and defeat the Unknowns, their common enemy, or to combat each other, keeping the mysteries that entwine them separate. Ultimately, even more mysteries unfold, with the appearance of Kamen Rider Gills, who is on a search to uncover why his father committed suicide. These mysteries and others collide, as the true nature of Agito would ultimately determine the fate of humanity.

Fighting / Hack and slash/Beat 'em up / Adventure / Action
NOTE: This is the original 4-Player Arcade release, not the NES Title. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo, Donatello, and Raphael. Depending on the version of the game, the characters are either, chosen at the start of the game or assigned by control panel. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter, they must give chase, save their comrades, and defeat the evil Shredder. Up to four players (two in some versions) can take control of any of the Turtles. Donatello has slower attacks but a longer range, Michelangelo and Raphael have faster attacks but a shorter range, and Leonardo is a well-rounded Turtle with average range and speed. The eight-way joystick controls the movements of the Turtle, the jump button makes them jump and the attack button makes them hit in front of them using their weapon. In addition to this, some combinations are possible. The Turtles can throw Foot soldiers overhead, and by pressing the jump and attack buttons, a special attack is performed. Raphael rolls along the ground and finishes with a kick, while the other Turtles do a sweeping jump attack with their weapons. Turtles can also spring off the wall in certain areas. Enemies can be defeated more quickly by slamming them into walls or solid objects. Many objects such as traffic cones, parking meters, fire hydrants and exploding oil drums can be hit or damaged with attacks in order to help defeat nearby enemies. In the attract mode, the game showed the first part of the cartoon opening, along with a portion of the Teenage Mutant Ninja Turtles theme song. Most of the enemies the Turtles face are the Foot Soldiers, all color-coded to indicate their attack patterns and weapon of choices. Some enemies, such as the standard purple-clad Foot Soldiers and Roadkill Rodney robots, have the ability to restrain the Turtles' mobility and drain their health, leaving the player open to attack for other enemies. The bosses in the game include Rocksteady and Bebop (individually at first in that order, and later the two of them together), Baxter Stockman, Granitor, General Traag, Krang, and Shredder himself.

Fighting / Hack and slash/Beat 'em up / Action
Join Goku in his very first epic adventure as he defends the earth from the relentless Red Ribbon Army. Start down his path to power, and help turn an ordinary boy into the ultimate champion.

Fighting / Platform / Action / Science fiction
Join the Powerpuff Girls to stop the villains from eating their Chemical X pie in an action packed adventure.

Fighting / Platform / Hack and slash/Beat 'em up / Action
The Super NES version of Mighty Morphin Power Rangers is a side-scrolling action game composed of seven stages, with two different gameplay styles.

Fighting / Action / Science fiction
Now, experience a Transformers battle you've never seen before! Take command of the Heroic Maximals and Evil Predicons as they struggle for supremacy! More powerful than ever, these cybertronian warriors can convert into 3 modes: beast, vehicle, and robot. Run, blast and transform your way to victory! Crush the competition with the awesome Ultra Blast attack!

Fighting / Platform / Hack and slash/Beat 'em up / Action
Released in 1994 for both the Super NES and the Sega Genesis, "Wolverine: Adamantium Rage" is a platform-action video game. Teeny Weeny Games developed the Genesis version, while the Super NES version was created by Bits Studios. Despite being developed independently, the two versions share a common opening storyline and gameplay, though they differ in certain key aspects. Notably, it is one of the pioneering video games to incorporate a recharging health system.

Fighting / Action / Science fiction
A one-on-one fighting game where Ultraman battles against fierce monsters. Based on the popular television show from 1967, Ultraman directly follows the story of its source material. Cast in the role of the titular Ultraman, the player must defeat many of the same monsters that appeared in the original series. Taking the appearance of a 1-on-1 fighting game, Ultraman can punch, kick, and grapple his opponent, as well as use a variety of various special moves that must be charged. However, in order to actually defeat his opponent, Ultraman must deplete their continually-recharging life bar, and at that moment hit with his most powerful special attack: the Specium Beam. As the game continues, different enemies may even find ways to avoid this most formidable attack, and Ultraman must adapt... Each stage has a time limit of only three minutes, and there are three lives and no continues.