

A horse racing simulation game from Nichibutsu, developed for the NES in Japan only. Keiba Simulation: Honmei ("keiba" is the Japanese word for horse-racing, and "honmei" is a term meaning a favorite to win) is a Famicom horse-racing simulation game from Nichibutsu, often known as Nihon Bussan. In fact, the box art states the former as developer and the title screen states the latter. As a true simulation game, there is no racing (at least that the player can control) or gambling. The player instead can fiddle with the parameters for each race and the horses competing, changing their stats such as fatigue, age and the weight of the jockey. Then players can watch a race with these settings play out and observe the winner. It is possible the goal of this game is to recreate the likely output of an actual race based on as much information as the player is able to muster in order to assist them with their gambling, though its more likely the game is for racing enthusiasts.

Thoroughbred Breeder II is a Sports game, developed and published by Hect, which was released in Japan in 1994.

Super Kyousouba: Kaze no Silpheed is a Sports game, published by King Records, which was released in Japan in 1993.

Thoroughbred Breeder III is a Sports game, developed and published by Hect, which was released in Japan in 1996.

Super Keiba is a Sports game, published by I'Max, which was released in Japan in 1993.

Thoroughbred Breeder is a Sports game, developed and published by Hect, which was released in Japan in 1993.

MLB Power Pros is a different take on the MLB license. While the player has the ability to play as authentic players on actual MLB teams, the players are represented by anime characters, with large heads, feet and hands with no arms and legs. The game has been a mainstay in Japan for the last 15 years. Power Pros does feature options from other real-time games such as Season, Multiplayer and Exhibition modes, it also has a story based mode where the player can create their own character and play up to 20 years, doing activities such as earning the right to move from the minors to the majors, landing big contracts, as well as buying houses and cars, make friends on and off the field, as well as start hobbies and make donations to charities to draw attention to the player. It also features a Dynasty mode where the player can run a MLB team, trading and releasing with a roster of 40 men and change formations on defense and offense as well as change a pitchers ball speed.

Simulator / Sport / Strategy / Non-fiction
In Football Manager 2011, managers can negotiate contracts with players, access a training area so that managers can give their team specific areas to focus on before a match, interact with players, staff and the board, enjoy 100 new animations, and much more.

Simulator / Sport / Strategy / Non-fiction
Football Manager 2010 (abbreviated to Football Manager 10 or FM10) is a football manager simulation video game. It was released on Microsoft Windows, Mac OS X and PlayStation Portable on 30 October 2009.[3] It is also available for digital download on Steam and iOS.[4] The game demo was released on 14 October 2009.[5][6] This is the first release in the series to be sold under the Football Manager name throughout the world. Previous North American (i.e., United States/Canada) versions were sold as Worldwide Soccer Manager.