


Fighting / Role-playing (RPG) / Adventure / Action / Fantasy
The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.

Fighting / Arcade / Action / Fantasy
Marvel vs. Capcom: Clash of Super Heroes is the fifth Marvel Comics-licensed fighting game by Capcom and the third game in the Marvel vs. Capcom series. In contrast to X-Men vs. Street Fighter and Marvel Super Heroes vs. Street Fighter, the game features characters from numerous Capcom franchises such as Mega Man and Strider, rather than just Street Fighter characters. The game takes place within the Marvel comic continuity, as Professor Charles Xavier calls out for heroes to stop him before he merges with the consciousness of Magneto and becomes the being known as Onslaught, the final boss.

Fighting / Arcade / Action / Fantasy
BlazBlue: Continuum Shift is a fighting game developed by Arc System Works as a direct sequel to BlazBlue: Calamity Trigger. BlazBlue: Continuum Shift retains the traditional 2D fighter gameplay of two characters participating in a duel on a two dimensional plane and features a selection of new playable characters.

Fighting / Arcade / Action / Fantasy
BlazBlue: Calamity Trigger is a fighting game developed by Arc System Works in 2008 and is the first game in the BlazBlue series. The game was originally developed for Japanese arcades and later received console and PC ports. The game is a traditional 2D fighter where two characters participate in a duel. Every character has a weak, medium and strong attack, as well as an "unique" technique, called a Drive attack, which is different for each character. Various combos can be performed by every character through careful input of regular and Drive attacks.

Fighting / Arcade / Action / Fantasy
BlazBlue: Chrono Phantasma, released in Japan as BlazBlue: Chronophantasma, is a 2D fighting game developed by Arc System Works. It is the third game of the Blazblue series, set after the events of BlazBlue: Continuum Shift. Besides normal rebalancing from Continuum Shift Extend, Chrono Phantasma features several revamped gameplay mechanics and introduces seven new characters to the roster. The character sprites have also been redrawn and several new songs were composed for the game. All previous musical themes were re-arranged. The storyline continues after events of Continuum Shift. A new mechanic called "Overdrive" has been added to the game, replacing the Gold Bursts from Continuum Shift.

Fighting / Arcade / Action / Fantasy
BlazBlue: Continuum Shift Extend is a 2D fighting game and the enhanced version of BlazBlue: Continuum Shift II. The game features an updated version of Calamity Trigger's Story Mode called Blazblue Calamity Trigger Reconstruction; the inclusion of Relius Clover as a playable character; four new stories for Platinum, Makoto, Valkenhayn, and Relius; a new Unlimited Mars game mode; hidden Distortion Drives for every playable character's Unlimited form; and further balance tweaks.

Fighting / Puzzle / Hack and slash/Beat 'em up / Action / Fantasy
Marvel Super Hero Squad: The Infinity Gauntlet is a continuation of the video game Marvel Super Hero Squad and it was released on November 16, 2010. Similar to the first game, it features cartoonish Super-deformed versions of the Marvel Comics characters, as seen in the Marvel Super Hero Squad toy line, as well as the television show.

Killer Instinct is a fighting game developed by Rare and published by Midway and Nintendo. It was released as an arcade game in the fall of 1994 and, the following year, ported to the Super Nintendo Entertainment System (SNES) and the Game Boy. The game's plot involves an all-powerful corporation organising a fighting tournament. The story was adapted in a limited comic book series published under the short-lived Acclaim Comics imprint. Killer Instinct features several gameplay elements unique to fighting games of the time. Instead of fighting enemies in best-of-three rounds bouts, each player has two life bars. The player that depletes the other player's life bars first wins the match. The game also introduced "auto-doubles", a feature which allows players to press a certain sequence of buttons to make characters automatically perform combos on opponents. Also featured in the game are "combo breakers", special defensive moves that can interrupt combos.