

Developed by Bumblebear Games.
Platform / Real Time Strategy (RTS) / Strategy / Action / Fantasy
Killer Queen is the world’s only 10-player strategy arcade game. It’s easy to learn--each player has only one button and one joystick -- but the game is infinitely replayable.
"Two teams, each led by a powerful Queen, face off to be the first to bring the giant snail god home, fill their hive with nectar, or execute a triple assassination of the enemy Queen."

Shooter / Platform / Puzzle / Action / Fantasy
Can you reclaim your ancestors’ land? Evil forces have taken over the once fertile land of Fortiana. You are the only one who can storm the castles and claw it back from the hordes of dragons. Experience a new type of strategy and arcade game. Fence off parts of the battlefield to corner your enemies. Collect catapults and power-ups to besiege the fortresses and take on dragons. But beware! As you progress through the levels it gets harder and harder. The fortresses become much larger and the monsters more vicious. Can you emerge victorious and reclaim the land of your ancestors? You are knight Fortix, the sole hope for the desolate and tortured land of Fortiana to become the fertile land that it was before.

Shooter / Real Time Strategy (RTS) / Strategy / Action / Fantasy
Hoard is an action game about dragons and their treasure, coming to PlayStation 3, PSP (PlayStation Portable), PC, and Mac in September 2010! HOARD is a trademark of Big Sandwich Games, Inc.

Shooter / Platform / Puzzle / Action / Fantasy
Power-Games is a compilation of over 500 games for the Amiga, CD32 and CDTV. The games are stored both unpacked and as compressed LHA archives on the CD-ROM. When booting the CD on a CD32, a graphical menu is displayed where compatible games can be selected and launched by genre. However, some of the games require either a mouse, a keyboard or both. The games are mostly freeware and shareware, with a couple of commercial demos available as well.

Shooter / Real Time Strategy (RTS) / Strategy / Action / Science fiction
Set in the near-future of 2009, the game primarily revolves around controlling vehicles and turrets to fight alien invaders of Earth.

Shooter / Real Time Strategy (RTS) / Strategy / Action / Fantasy
In Gain Ground, players control one of a set of characters at a time. There are twenty characters, each with different weapons. To beat a level, players must reach the exit point with at least one character or destroy all enemies on the level before time runs out. Littered across the level are captive characters, which can be rescued by walking over, then escorting the controlled character to the exit point. If a player controlled character is killed, that character turns into a captive, except that they will disappear if the next active player controlled character dies, exits the level without them, or the player has no characters left in their party. The game is over when all controlled characters in the party are killed without any reaching the exit. However, there are three continues which allow a player to restart the level with their original three characters. There are 40 levels in the arcade version of the game. The Master System and the Genesis/Mega Drive have 50 levels in the game.

Real Time Strategy (RTS) / Strategy / Turn-based strategy (TBS) / Action / Fantasy
There's no Salvation from this army! Can you survive this furiously fast, kill-for-money, real-time blood-fest? There's nowhere to hide as you smash your opponent in 'to-the-limit' conflict. And, while you've got a few nanoseconds to spare, you've got to build to survive, mechs, tanks, troops, mounted slavens - a host of murderous military units who will hone their killing skills with experience. Just what devastating effect does a 7th legion priest have in battle? what happens when you summon the dark legion? The landscape is isometric and you've got to be ice-cool to survive in the blazing heat of combat. And there's more! Random power ups and a massive selection of battle cards that can turn the tides of war in a flash. But be careful: you don't know what cards your opponent is holding and even when you've got his last trooper cornered he might play the battle card that wipes away your entire force! Salvation? They'll be lucky to find a stone to crawl under!

Real Time Strategy (RTS) / Role-playing (RPG) / Strategy / Action / Fantasy
The Super Famicom version of Lord Monarch additional themes in addition to the medieval Europe theme. There is a futuristic theme with robots, a fast food theme with French fries and soft drinks attacking health food, a Three Kingdoms era theme, and a fairy-tale theme. The game is automatically paused until someone presses the Start button, so there is unlimited time for making alliances in the Super Famicom version—until the start button is pressed. The Super Famicom version of Lord Monarch was one of the few games to support the Super Famicom mouse. A later version of the game was broadcast exclusively for Japanese markets via the Super Famicom's Satellaview subunit under the name BS Lord Monarch and was view-limited.

Platform / Puzzle / Strategy / Fantasy
Polish those magic and thinking skills, because there's no turning back! Help Roniu find his way through a death-defying dungeon and take down a plague of enemies hellbent on keeping him there. Watch your step, you're no longer on stable ground! 47 Levels of Dangerous Pathways Head Scratching Puzzles A Whirlwind of Enemies and Epic Bosses