

A second compilation of Kunio-kun games for Game Boy Advance.

Sport / Hack and slash/Beat 'em up / Arcade / Action / Comedy
The third and final Kunio-Kun collection for Game Boy Advance. It features the Famicom versions of: - Downtown Special: Kunio-kun no Jidaigeki da yo - Zenin Shūgō! - Ike Ike! Nekketsu Hockey-bu: Subete Koronde Dairantō Both remained identical to their original editions.

Fighting / Sport / Action / Comedy
The original Arcade release of "Super Punch-Out!!". This is a boxing game where you attempt to defeat five different champions, Bear Hugger, Dragon Chan, Vodka Drunkenski, Great Tiger and Super Macho Man. If you defeat all five, you become the champion and defend your title against the same five characters.

Platform / Sport / Action / Comedy
James Pond is on a break from baddie bashing to compete in the Aquatic Games in Basselona. Play with Pond's fishy friends as they vie for the coveted Goldfish medal in 10 wet and wacky events. Practice all you want and qualify for the Official Games, or play with up to four friends in your own maritime match. Your porpoise - uh... purpose - is to be the first across the finish line, but you'll be hooked long before then!

Simulator / Sport / Action / Comedy
Dead or Alive Paradise is a port and a remake of the 2006 game Dead or Alive Xtreme 2 and a part of the Dead or Alive series. It is the first game in the series to be released for the portable game system. It is also the first game in the series not to be developed by Team Ninja. The game expands upon the activities available in the original which consisted of mainly beach-related minigames.


Role-playing (RPG) / Adventure / Action / Fantasy
Mario & Luigi: Bowser's Inside Story is the third game in the Mario & Luigi series of games. Players control Mario and Luigi simultaneously in the side-scrolling platform environment of Bowser's body, while also controlling the Koopa King himself in the top-down world of the Mushroom Kingdom. Similar to games like Earthbound, enemy encounters are seen as actual enemies that players can avoid or attempt to strike early. The actual battles are a combination of turn-based menu attacks, and timed reactions to enemies during battle. By watching the way an enemy reacts, you can anticipate their attack and avoid it or counterattack.

Fighting / Sport / Action / Comedy
Punch-Out!!, originally released in North America as Mike Tyson's Punch-Out!!, is a boxing sports fighting video game for the Nintendo Entertainment System (NES) developed and published by Nintendo in 1987. Part of the Punch-Out!! series, it is a port of both the Punch-Out!! and Super Punch-Out!! arcade games (particularly the latter) with some variations. Punch-Out!! features a boxer known as Little Mac working his way up the professional boxing circuits, facing a series of colorful, fictional boxers, leading to a final fight with real-life boxer, the then-World Heavyweight Champion, which is Mike Tyson in the original version and Mr. Dream in the later version. Little Mac has a limited repertoire compared to most of his opponents. His punches are limited to left and right jabs, left and right body blows, and a powerful uppercut. The uppercut can only be used once the player earns a star, which is typically accomplished by counter-punching the opponent directly before or after certain attacks are launched. The player can acquire up to three stars. To perform the uppercut, the player needs to press the start button once a star is earned. To defend, Mac can dodge left or right, duck, and block punches by putting up his guard. Little Mac also has a heart meter, which decreases by three upon being struck by an opponent and one upon blocking an attack or an opponent blocking/dodging the player's attack. When the heart meter decreases to zero, Little Mac temporarily turns pink and appears exhausted, leaving the player unable to attack but still able to dodge or block. At this point, Mac can regain some hearts (and his normal color palette) only by avoiding the opponent's punches. He immediately loses all of his hearts upon being knocked down, but can regain some by getting up. A bout can end by knockout (KO), if a fighter is unable to get up within ten seconds after being knocked down; by technical knockout (TKO), if a fighter is knocked down three times in one round; or by decision, if the bout lasts three full rounds without a clear winner. In order to win by decision, the player must accumulate higher than a certain point total by punching the opponent and/or knocking him down (different boxers require different point totals to win by decision). However, some bouts cannot be won in this manner and will automatically result in a loss for the player if the opponent is not knocked out. Mac can only get up three times during any one bout; if he is knocked down a fourth time, he will be unable to rise and thus lose by knockout. When Mac loses his first bout to a ranked opponent, he will have a chance to fight a rematch. However, if he loses a Title Bout, he will fall in the rankings - one place for the Minor or Major Circuits, two places for the World Circuit. Losing a rematch causes him to fall one place (unless he is already at the bottom of his circuit), forcing him to fight his way back up. A third loss (not necessarily a consecutive one) ends the game. The exception is the final fight against Mike Tyson/Mr. Dream; a loss to them automatically results in a game over.

Racing / Sport / Action / Comedy
The game is set in Snow Town, which is the main hometown of the protagonists. The plot follows the daily lives and adventures of the kids, and the rather ridiculous attempts of Damien to sabotage them. The gameplay of this game is almost identical to its predecessor's, but with a few differences. There are now three distinct playing modes: the Story mode, which follows the game plot and uses the classical system of cash prizes by winning the races; the battle mode, which includes multiplayer mode; and the Training mode. There were new additions and changes to the Items and Shots. All of them were redesigned and the Shots were renamed as Weapons. Additions include the Rocket, the Wings and the Whirlwind (see more below). Other changes to the Items and Weapons include the reduction in the freeze time when a character is hit by the Freezing Shot, and the effect of losing coins when hit by a Slapstick. The special tricks (which were different for each character and required the player to perform a combo to do them) were replaced by the ability of doing multiple tricks while in the air. It also added the ability to repel Weapon attacks by performing a Trick or Board Grab in the imminence of the hit. The player can also look behind by pressing the R button.