

DS Port of "Learn to Play Chess with Fritz & Chesster".
When Fritz's parents, the king and queen, go on vacation, Fritz becomes King for a Day and is in charge of the castle. He is having a grand ole time until King Black decides to challenge him to a duel. Fritz must defeat him but not in the way you might think. The duel will be played out on the chessboard. You play as Fritz in 3rd person perspective as he explores the Kingdom with his cousin, Bianca. Find 7 arcade-style games that explain the basics of the game of chess. Tips and tricks are explained in easy to understand language along the way. Then in the "Intelligym", test what you have learned and train for the grand finale.

Puzzle / Strategy / Card & Board Game / Educational
Say goodbye to lost pieces and slow opponents. THE NEW CHESSMASTER lets you play in one of 16 different skill levels from Newcomer to Grandmaster. A Teaching mode allows you to examine all possible moves more easily, letting you play out then reverse any scenario. You can pause your game anytime and return later without having to set up the board all over again. Play against the computer or a human adversary in the most inclusive chess package ever. Whether you're looking for a chess companion, a well-suited opponent, or a friendly instructor, THE NEW CHESSMASTER is the perfect solution.

Puzzle / Quiz/Trivia / Card & Board Game / Comedy / Kids
Easter Bunny's Big Day asks children to help the Easter Bunny find and deliver eggs to all the boys and girls of Easter Village. Unfortunately, the floppy-eared rabbit doesn't have enough eggs, so players will have to solve puzzles and play games to find more eggs. Multiple difficulty levels keep the action interesting for children aged four to ten, and several game modes offer additional play options. Parents can play along with children and add assistance with the "helper" feature.

Puzzle / Card & Board Game / Kids
A jigsaw puzzle game for the Sega Saturn in which players build images of children's toys based around vehicles, machinery, or industry.

Puzzle / Card & Board Game / Educational
I Spy Challenger! is a Puzzle game, developed by Black Hammer Game and published by Scholastic, Inc., which was released in 2002.

Puzzle / Strategy / Card & Board Game / Kids / Party
A Game Boy version of the Windows puzzle suite of the same name, featuring 6 of the 10 games released on PC, designed by Alexey Pajitnov, the original Tetris designer, on one Gameboy Color cartridge. Jewel Chase. A level based game. Every level consists of a labyrinth of colored pathways, scattered valuables, locked doors, keys, a thief (the player), on some levels an opposing thief and a door marked exit. The goal is to reach the exit to proceed to the next level, valuables can be 'stolen' for score. If the opposing (computer controlled) thief reaches the exit before the player, the game is lost. Movement is not possible between differently colored tiles, unless a special, multicolor 'bridge' stone is used. 99 levels total. Spring weekend. A rotation puzzle, where a given pattern needs to be recreated by rotating elements on the playfield. Lineup. Using 'Tetris' style blocks, a continuous line from a screen border to an opposite screen border needs to be build. Elements appear on an element stack, and can be selected freely from that and subsequently placed anywhere on screen, without overlapping each other. If the element stack is full, the game is over. As soon as a line is complete, the elements of that line are removed from the screen. Elements appear faster over time. Finty Flush. A grid on top of the screen fills slowly with multicolor balls. The player can pick one out of 4 squares on the bottom of the screen to shift balls in one line into and out of these squares. The squares can be rotated in 90 degree steps. As soon as any square is completely full with balls of the same color, its content empties to make room for more balls. 3 filled square grids grant a bonus point, and the next level begins (tiles appear faster). The game is over when the upper grid is full. Color Collision. A 'Qix' style ray ( no better way to describe this - for the younger audience - imagine a flapping fan ) moves with increasing speed through a screen full of obstacles. The player can only indirectly control it - any time the direction pad is pressed, it gets 'reflected' into the direction that has been indicated. Objective is to hit obstacles with a given color and pattern, avoiding all other elements. To top things of, the patterns change over time. The game ends if the wrong obstacles have been hit too many times. Rat Poker. Little differently colored rats are automatically fed into labyrinths, with labyrinth design changing and getting more complex during level progression. Switches allow rerouting of the rats to arrange certain color combinations ('hands') of rats. If a given combination is achieved, the contributing rats exit the playfield through a door. You progress to the next level if a given number of rats has been removed from the game. The game ends if there is no space left on the playfield for additional rats. .
Puzzle / Card & Board Game / Kids
One of the games released in the Digital ez LG bundle. It is one of the two original games in it. It is a basic memory game.

Puzzle / Strategy / Card & Board Game / Comedy / Kids
"GORYUZIN ELECTRO" is a board game acknowledged for its quality by the Good Toy Committee in Japan in 1997. Based on the legend of the dragon, you have to compete connecting special frames and see to what extend can you proceed into your opponent's territory. No matter how many times you play, it is a fun game for everyone. The gameplay is difficult to explain, the goal of the game is to use all of the player pieces or use the ones that the player needs to reach to other part of the board, (for example the player starts in the bottom of the screen and have to reach the top) the harder part is to that before the opponent do it, both players compete to use their pieces to create obstacles that avoid the opponent to reach the other side, using the opening (that is too the closing piece) to close the line and get a point (or more depending of the pieces used). The game got a challenging gameplay but the difficulty level is really hard.

Puzzle / Card & Board Game / Kids
A jigsaw puzzle simulator themed around aquatic animals and oceanic scenes.