

The game mechanics are similar to the original; you outrun 'monsters' by using alternate routes, sliding on ropes, climbing ladders or drilling holes in the ground to trap them. This game differs from the other incarnations of games from the series because of its apparent three-dimensional perspective. While essentially running in 2-dimensional space, the player has an option to move in another direction every so often. The levels are mostly spirals that require climbing to complete. There are five worlds and each one must be unlocked by finding five cards from the previous world excluding the first. Each world is divided into five stages with each stage divided into four levels. The general goal of each level is to collect a certain amount of gold to activate a portal that allows the player to continue. As the player progresses, each world adds new interactive objects and tools as well as new obstacles.

Shooter / Platform / Puzzle / Action / Fantasy
Humorous action-platformer that does away with the tedious item collection found in most games in the genre. Instead, BFD employs a combination of standard jump, run and explore mechanics and context-sensitive gags and actions. For instance, in the beginning of the game, by pressing the B button on the first pad he encounters, Conker drinks some Alka-Seltzer to wipe out his hangover, at which point players can proceed forward. Later on these pads are used to activate a slingshot and throwing knives; to turn Conker into an anvil and drop downward; to shoot automatic, double-handed guns; to activate a The Matrix-inspired slow-motion effect and flip through the air shooting enemies; and much, much more.

Platform / Puzzle / Adventure / Action / Science fiction
The evil Altair is using the Omni Cube to drain the energy from Planet Bomber. With the aid of a mysterious helper, you must defeat Altair, and restore peace to Planet Bomber. In the Adventure mode, guide Bomberman through 24 areas of perilous conflict. Battle Altair's sinister allies, destroy their bases and put an end to the insane attack. The multi-player Battle mode offers endless hours of explosive action. Use the standard Bomberman character or create a custom one and save it to an N64 Controller Pak.

Platform / Puzzle / Action / Science fiction
Mischief Makers is a Single-Player Video Game for the Nintendo 64 that was released in the United States on October 1st, 1997. The protagonist is the Ultra-Intergalactic-Cybot G, Marina Liteyears. She must protect the clumsy and lighthearted Professor Theo from the evil emperor. While visiting Planet Clancer, the Professor is suddenly kidnapped by the empire, and thus starts our game. The player must travel to different worlds and utilize widely innovative and different modes of gameplay to save the professor. To get 100% completion one must collect a golden gem in each stage and achieve super fast completion ranks.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
Take control of Reinhardt Schneider, a whip-toting Vampire Killer who has waited his whole life to meet his destiny, or Carrie Fernandez, a young girl with a strong magical presence who is mysteriously drawn to Dracula's evil Castlevania. It is their duty to seek out Castlevania and put an end to its residents' plans. What is your destiny?

Platform / Puzzle / Arcade / Action
Donkey Kong is a Game Boy game which starts out with the premise of being a straight remake of the original Donkey Kong arcade game. Although at first it appears to be just a port, the familiar levels from the arcade game are just a prelude to the real platform jumping adventure. There are 97 levels spread out over 9 worlds. These levels are much more complex than the originals, featuring scrolling backgrounds, numerous objects to collect, and enemies to avoid. Along the way, you will encounter several boss style battles with Donkey Kong, as well. When played on a Super Game Boy, the game is colorized, digitized speech is added and the ending music takes advantage of the SNES sound chip.

Platform / Puzzle / Adventure / Action / Fantasy
Who would have thought that a man would be so foolish or so daring as to accept a challenge set down by the Gods? And yet one came forward to claim the right to test his skills and strengths against a city so legendary its name alone struck fear in the hearts of all who heard it spoken.

Platform / Puzzle / Action / Fantasy
Will the Vikings find their way home across time and space? Will Erik lead his brothers to safety without bonking himself back into thinking he's an iguana? Will Olaf be reunited with his wife and daughters? Will Baleog ever to get a date with Freya, that Valkyrie babe on the "Resume Game" screen? Stay tuned...

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
MediEvil II is an action-adventure game developed by SCE Cambridge Studio and published by Sony Computer Entertainment. Released in 2000 for the PlayStation, it is a sequel to the original MediEvil and continues the story of Sir Daniel Fortesque. Set in Victorian-era London, the game follows Sir Dan as he is resurrected once again to stop a sorcerer named Lord Palethorn, who has unleashed chaos by reanimating the dead using pages from Zarok's spellbook. The gameplay combines hack-and-slash combat, exploration, and puzzle-solving, with new weapons, levels, and enemies. The game introduces unique features such as a ghostly ally, Kiya, and new mechanics like controlling Dan’s detached head for specific puzzles.