

The sequel to American Laser Game's original Mad Dog McCree, with pretty much the same gameplay and motion capture graphics. This PC conversion seems to have been tweaked a bit to be more stable than the original Mad Dog. There's also somewhat limited replay value as you can choose from 3 different guides for 3 different routes through the game.

Shooter / Adventure / Arcade / Action
Real motion picture action! Mad Dog McCree is known worldwide as one of the highest rated arcade games and is the first interactive shooting game with real live motion picture action. Mad Dog and his men have kidnapped the town's Mayor and his daughter. To save the town, you will be challenged by a saloon full of outlaws, a hair-raising bank robbery, gunfighters, a slew of old West ambushes, and Mad Dog himself. Mad Dog McCree is the first of a series of exciting Mad Dog adventures.

Shooter / Arcade / Action / Science fiction
Another in the series of slugfest games by American Laser Games is Space Pirates. While it resembles The Last Bounty Hunter and Drug Wars, it is science-fiction oriented and presents a space theme.

Another live-actor arcade shooter by American Laser Games (makers of Mad Dog McCree and Crime Patrol), Who Shot Johnny Rock is set in the classic 1920's style gangster era. As the title suggests, you're supposed to find out who shot singer Johnny Rock (or at least who hired the guys who shot him) and put them behind bars. There are some differences between this game and previous American Laser Games shooters. Instead of a wimpy pistol, you get a tommy gun (which doesn't need to be reloaded). Unfortunately, you also have limited ammo and need to buy more at times. Instead of lives you have a fixed supply of money, and each time you die you lose some cash. Lose it all and it's game over.

Point-and-click / Shooter / Arcade / Action
Crime Patrol puts the player in the shoes of a police officer, who starts as a Rookie and has to work his way up to become a member of SWAT and eventually the Delta Force team. To do that, he has to complete missions, which involve taking down criminals in a variety of locations. Beginning with smaller-scale criminals (such as shoplifters), the hero will later have to face gangsters, drug lords, and eventually terrorists. For each set of missions, the player characters is being teamed up with another police officer. The gameplay is quite similar to any other of the large live-action laser-gun games found in the arcades - all the player has to do is take the gun (or the mouse in the computer version) and show those criminals who's the boss!

Shooter / Arcade / Action / Historical
Wild Gunman is a game that was first released in arcades in 1974 by Nintendo. The original version of the game featured a 16mm-projection screen that had the player shoot the gunman when his eyes blinked. If he or she did so at the right moment, the gunman would be shot down and killed. If they didn't, the player would be shot (in the in-game). The arcade was large and was part of the Simulation System that also included Shooting Trainer, which was much less exciting than its dueling counterpart.

Shooter / Arcade / Action / Fantasy
The Last Bounty Hunter is a simple shooter in the tradition of American Laser Games's Mad Dog McCree. Fairly simple in design, it features a video background with which you interact - you use your mouse or a light gun to literally shoot your foes and protect the innocent. The story is this: you're a bounty hunter, one of the last, who come to a crime-infested Wild Western town to aid its Sheriff in getting rid of the criminals.

Shooter / Adventure / Arcade / Action / Science fiction
Released in 1994, Wild Guns is a shooting gallery video game for the Super Nintendo Entertainment System, developed by Natsume. Its setting is a unique blend of the Wild West, steampunk, and science fiction. The narrative revolves around Annie and Clint, a bounty hunter duo on a quest for vengeance after Annie's family is killed. Players can choose to control either Annie or Clint, navigating through the foreground, avoiding enemy fire, and taking down hostile robots in the background. This gameplay combines elements from third-person shooters and light gun games.