

Another live-actor arcade shooter by American Laser Games (makers of Mad Dog McCree and Crime Patrol), Who Shot Johnny Rock is set in the classic 1920's style gangster era. As the title suggests, you're supposed to find out who shot singer Johnny Rock (or at least who hired the guys who shot him) and put them behind bars. There are some differences between this game and previous American Laser Games shooters. Instead of a wimpy pistol, you get a tommy gun (which doesn't need to be reloaded). Unfortunately, you also have limited ammo and need to buy more at times. Instead of lives you have a fixed supply of money, and each time you die you lose some cash. Lose it all and it's game over.

Shooter / Adventure / Arcade / Action
Real motion picture action! Mad Dog McCree is known worldwide as one of the highest rated arcade games and is the first interactive shooting game with real live motion picture action. Mad Dog and his men have kidnapped the town's Mayor and his daughter. To save the town, you will be challenged by a saloon full of outlaws, a hair-raising bank robbery, gunfighters, a slew of old West ambushes, and Mad Dog himself. Mad Dog McCree is the first of a series of exciting Mad Dog adventures.

Point-and-click / Shooter / Arcade / Action
Crime Patrol puts the player in the shoes of a police officer, who starts as a Rookie and has to work his way up to become a member of SWAT and eventually the Delta Force team. To do that, he has to complete missions, which involve taking down criminals in a variety of locations. Beginning with smaller-scale criminals (such as shoplifters), the hero will later have to face gangsters, drug lords, and eventually terrorists. For each set of missions, the player characters is being teamed up with another police officer. The gameplay is quite similar to any other of the large live-action laser-gun games found in the arcades - all the player has to do is take the gun (or the mouse in the computer version) and show those criminals who's the boss!

Shooter / Arcade / Action / Science fiction
Another in the series of slugfest games by American Laser Games is Space Pirates. While it resembles The Last Bounty Hunter and Drug Wars, it is science-fiction oriented and presents a space theme.

The sequel to American Laser Game's original Mad Dog McCree, with pretty much the same gameplay and motion capture graphics. This PC conversion seems to have been tweaked a bit to be more stable than the original Mad Dog. There's also somewhat limited replay value as you can choose from 3 different guides for 3 different routes through the game.

Shooter / Platform / Arcade / Action / Open world
Dick Tracy is a tie in to the 1990 movie adaptation of the classic comic strip, staring Warren Beatty and Madonna. While an action/adventure hybrid using this license was released by Disney for the PC and Amiga, Titus also held a license to the movie. This is a side scrolling action game, where you control Dick Tracy as he moves through five stages, shooting gangsters with an assortment of weapons. Each stage leads to one of the mob bosses, until you ultimately capture the big man himself.

Shooter / Platform / Arcade / Action / Open world
The Mega Drive/Genesis port of Dick Tracy features upgraded visuals to go with the hardware compared to its Master System version.

Shooter / Arcade / Action / Science fiction
Data East used footage from the film Harmagedon to create a laserdisc video game titled Bega's Battle. It was released in June 1983. In the game, the player to take on the role of the robot Bega (Vega) whose goal was to stop the invasion forces of the alien Varga (Genma), while also rescuing his three friends who had been kidnapped by them. Even among laserdisc games Bega's Battle has become somewhat rare because many of the machines were converted into Cobra Command machines as part of a discount deal offered by Data East in exchange for the internals of the Bega's Battle arcade cabinet. Similar to Astron Belt, the game used the footage mainly for backgrounds, while the actual gameplay was a shooting game with sprites laid over the video. Bega's Battle also used brief full-motion video cut scenes to develop a story between the game's shooting stages. Years later, this would become the standard approach to video game storytelling. Bega's Battle also featured a branching storyline. The Twin Galaxies world record for Bega's Battle was set by Steve Harris (later the founder of Electronic Gaming Monthly) on July 18, 1983.