

Return to a mythical time in the Far East, when the legendary Siamese-Twin Shiva, God of Destruction, cursed your village with fearsome evil spirits. Despaired by repeated failures to drive out Shiva's evil demons, your best friend, Master Hu, has turned into a drunkard. You, Master Chu, must search through hostile palaces and temples to find and destroy this four-armed incarnation of Shiva. If you would like, just ask your teammate, the Drunkard Hu, to help out. Playing together can be a lot of fun!

Platform / Quiz/Trivia / Adventure / Action / Fantasy
Trouble brews when Gruntilda the witch captures the unbearably beautiful cub, Tooty. But before the grisly hag can steal the bear's good looks, big brother Banjo and his fine-feathered friend, Kazooie, join forces to stop her. Combining their 24 moves and special powers, Banjo and Kazooie will fend off armies of beasts. Bear and bird must hunt down the 100 puzzle pieces and 900 musical notes that will ultimately lead them to Gruntilda. However. miles of swamp, desert, and snow and one bear of an adventure stand in their way.

Platform / Puzzle / Hack and slash/Beat 'em up / Action / Horror
Castlevania: Legacy of Darkness is a video game that was developed and published by Konami for the Nintendo 64. It was first released in North America on November 30, 1999 and is a prequel and expanded version to the first Castlevania game on the Nintendo 64, but also contains a remake of the original game with improved graphics, added villains (Spider Queen, Medusa), and alternate versions of some levels (Forest of Silence, Tower of Science, Tower of Execution, Clock Tower).

Donkey Kong Country 2: Diddy's Kong Quest is the sequel to Donkey Kong Country. It was developed by Rare and is one of the best selling Super Nintendo games.

Platform / Adventure / Action / Sandbox
Super Mario 64, the classic 3D platformer for the Nintendo 64, arrives on the Nintendo DS with all-new features that take advantage of the portable system's dual screens, touch screen, and wireless multiplayer capability. Like the original game, Super Mario 64 DS challenges you to find all the power stars hidden throughout the royal castle in the effort to free Peach imprisoned inside the castle. This time, you can play as Mario, Luigi, Wario, and Yoshi, each of whom has unique abilities. Overcome the challenges on your own or battle up to three of your friends in the multiplayer modes.

is a multiplayer fighting game that built on the innovative gameplay introduced by its predecessor, Power Stone. Power Stone 2 allows up to four players to choose from multiple characters and utilize items such as tables, chairs, and rocks in battle. There are four different modes available for the game 1-on-1: Much like the original Power Stone, a two-character storyline game. Arcade: A four-character storyline game, with two characters advancing each round. Original: Multiplayer mode, with free choice of characters and stages. Adventure: An unpredictable storyline game, where players can collect items, cards and money. Power Stone 2 offers five interactive 3-D stages to begin with, plus the two boss stages which players can also access in Original mode. All but the Original mode is played out like a storyline, where two battles are fought on the regular stages, followed by the Pharaoh Walker boss, then another battle, and ending with the Dr. Erode boss stage. Three extra stages may be unlocked for Original mode by meeting certain requirements in Arcade mode, as well as a desert area stage, which is essentially the Pharaoh Walker boss stage, but without the boss. Though each player has their own set of default ground and air attacks, the character can execute more powerful fusion attacks after collecting three Power Stones and transforming. Power Stone 2 does not offer an opportunity to block, although tapping on the control pad just before an enemy attacks will cause you to dodge. Most of the stages are dynamic and will change as the battle progresses. For example, the airplane stage starts out on a warplane. After a set amount of time, the plane will fall apart, forcing all the players to battle while skydiving toward the ground. Shortly after, the players will fall onto a floating platform, where the remainder of the battle will be held. This, in essence, creates three sub-stages within a single one. Each stage is also littered with item boxes, which hold a random item that a player has acquired and unlocked in Adventure mode or created in the Item Shop. They may also contain Power Stones. Items are extremely diverse. Damaging items range from guns, flamethrowers, gigantic hammers, a wide assortment of swords, to bear traps, roller blades, and even a magazine that can be thrown. Non-damaging items include food that will replenish health, shields for defense, elixirs for invisibility, adhesive sprays to slow your opponents, and wings for extra jumps. Cards that can be used to mix items can also be found in Adventure mode. Furthermore, most stages also have their own collection of unique items and fixtures that the player can use. For example, the submarine level comes with turrets, small planes to drop bombs, and icebergs to throw at opponents. Each level is also highly interactive, as players can use many of the stage elements themselves. All players can also gain extra height by jumping off a wall.


Platform / Hack and slash/Beat 'em up / Action / Fantasy
Shadow of the Beast is a platform game developed by Reflections and published by Psygnosis in 1989. The original version was released for the Amiga and later ported to many other systems. The game was known for its graphics, with many colours on screen and up to twelve levels of parallax scrolling backdrops, and its atmospheric score composed by David Whittaker, which used high-quality instrument samples.