

When he morphs into a ninja, you better duck! Play as Maui. Play as the Ninja. Play as Maui. Play as the Ninja. Try not to get dizzy. Find the missing Shabuhm Shabuhm idol before your island paradise goes kaboom kaboom! 40 hours of intense gameplay. So pack plenty of attitude. And your bug gun. Come beak to beak with MudDrakes, Rotting Pirates, Duck Zombies, Amazon Warriors. And a bunch of fowl-tempered hangers-on. Laugh in the face of danger from the top of a volcano, the bottom of the sea, the Realm of the Dead, and Ninja Training Grounds. Then get the heck out! Live every level like it's your last - 'cuz it may be!

Shooter / Platform / Adventure / Action / Fantasy
Nichibutsu Arcade Classics is a compilation for the Super Famicom and Sony PlayStation released in 1995. It features three of Nichibutsu's (or Nihon Bussan) Arcade games from the early 80s, adapted for consoles but otherwise left as-is. Contract developers Syscom were brought in to make the adaptations. It was followed up by Nichibutsu Arcade Classics 2, which contained the original 1979 Arcade version of Heiankyo Alien and a graphically enhanced remake. The games included are Crazy Climber (An action game where the protagonist scales a building. Best known for its complex controls that independently control each hand), Frisky Tom (An action game where the protagonist has to maintain a plumbing system and protect it from rogue rats), and Moon Cresta (A single-screen shoot 'em up similar to Galaxian in which the player's ship can dock with larger ships between stages to become more powerful).

Shooter / Platform / Arcade / Action / Fantasy
You control Mr. D.P Gumby and, understandably, you have to get back his 4 pieces of brain. This is not easy. If it was, this game would not be a game of skill and fun, now would it? There are four skill levels to this game, a piece of brain is being held on each skill and fun level. The levels are all quite different in a skill and fun sort of way, but all have different things in common. Good things like sausages, eggs, beans, spam (skill) and cheese (fun) and bad things like dead parrots. Because each level is quite different in a skill and fun sort of way, Mr. Gumby cannot always walk, so, his body is changed to suit the surroundings. Like on the first level, where he is changed into a fish to swim in the maze like underwater caverns. When each level runs out there is no more, Mr. Gumby is changed back to normal (well normal for him) and he is sick, all the good things picked up along the way go in a big hole and are counted for points. Best of all though if you got 16 lots of spam Mr. Gumby can have a piece of his brain back. Then you have to do it all again.

Platform / Hack and slash/Beat 'em up / Adventure / Action / Fantasy
Fuuun Gokuu Ninden is a 1996 platformer for the Playstaton one developed and published by Aicom.

Donkey Kong Country 2: Diddy's Kong Quest is the sequel to Donkey Kong Country. It was developed by Rare and is one of the best selling Super Nintendo games.

Platform / Quiz/Trivia / Adventure / Action / Fantasy
Grunty returns—and that's bad news for Banjo and Kazooie! In this all-new adventure, combine everything you learned in the award-winning prequel, Banjo-Kazooie, with dozens of brand-new moves and abilities. Explore eight original worlds-like a monstrous factory and a dilapidated amusement park. Solve incredible puzzles that link those worlds together—sometimes you'll have to complete tasks in several worlds to solve a single puzzle!

Platform / Quiz/Trivia / Adventure / Action / Fantasy
Trouble brews when Gruntilda the witch captures the unbearably beautiful cub, Tooty. But before the grisly hag can steal the bear's good looks, big brother Banjo and his fine-feathered friend, Kazooie, join forces to stop her. Combining their 24 moves and special powers, Banjo and Kazooie will fend off armies of beasts. Bear and bird must hunt down the 100 puzzle pieces and 900 musical notes that will ultimately lead them to Gruntilda. However. miles of swamp, desert, and snow and one bear of an adventure stand in their way.